Patch 10.20 5v5 Diana Mid Lane Build Guide

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Welcome to the METAsrc Diana Mid Lane build guide.

We've used our extensive database of League of Legends stats along with proprietary algorithms to calculate the most optimal Mid Lane build for Diana. This algorithm is able to determine the best summoner spells, item build order, skill order, runes reforged, rune stats, counters, and team mates. Reference it during all phases of the game to ensure that you always have an edge over the competition.

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Best Summoner Spells

Flash
Teleports your champion a short distance toward your cursor's location.
Flash
59%
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Ignite
59%

Best Starting Items

Health Potion
Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
Health Potion
59%
Doran's Ring
+60 Health
+15 Ability Power
+5 Mana per 5 seconds


Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
Doran's Ring
59%
Corrupting Potion
Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health and 75 Mana over 12 seconds and grants Touch of Corruption during that time. Holds up to 3 charges that refills upon visiting the shop.

Touch of Corruption: Damaging spells and attacks burn enemy champions for 15 magic damage over 3 seconds. (50% Damage for Area of Effect or Damage over Time spells. Damage increases with champion level.)

(Corrupting Potion can be used even at full Health and Mana.)
Corrupting Potion
64%
Boots of Speed
Limited to 1 pair of boots.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
Boots of Speed
100%
Warding Totem (Trinket)
Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player.)
Warding Totem (Trinket)
59%

Trinkets

Oracle Lens
Limited to 1 Trinket.

Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
Oracle Lens
63%
Farsight Alteration
Level 9+ required to upgrade.
Limited to 1 Trinket.

Alters the Warding Totem Trinket:

+ Massively increased cast range (+650%)
+ Infinite duration and does not count towards ward limit
- 10% increased cooldown
- Ward is visible, fragile, untargetable by allies
- 45% reduced ward vision radius
- Cannot store charges
Farsight Alteration
62%
Warding Totem (Trinket)
Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player.)
Warding Totem (Trinket)
60%

Best Item Build Order

Sorcerer's Shoes
Limited to 1 pair of boots.

+18 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Sorcerer's Shoes
66%
Hextech Protobelt-01
+300 Health
+60 Ability Power
+10% Cooldown Reduction


UNIQUE Active - Fire Bolt: Dash forward and unleash a nova of fire bolts that deal 75 - 150 (+25% of your Ability Power) as magic damage (40 second cooldown, shared with other Hextech items).

Champions and Monsters hit by multiple fire bolts take 10% damage per additional bolt.

(This dash cannot pass through terrain.)
Hextech Protobelt-01
60%
Nashor's Tooth
+50% Attack Speed
+80 Ability Power


UNIQUE Passive: +20% Cooldown Reduction
UNIQUE Passive: Basic attacks deal 15 (+15% of Ability Power) bonus magic damage on hit.
Nashor's Tooth
55%
Zhonya's Hourglass
+75 Ability Power
+45 Armor
+10% Cooldown Reduction


UNIQUE Active - Stasis: Champion becomes invulnerable and untargetable for 2.5 seconds, but is unable to move, attack, cast spells, or use items during this time (120 second cooldown).
Zhonya's Hourglass
61%
Morellonomicon
+70 Ability Power
+300 Health


UNIQUE Passive - Touch of Death: +15 Magic Penetration
UNIQUE Passive - Cursed Strike: Magic damage dealt to champions inflicts them with Grievous Wounds for 3 seconds.
Morellonomicon
66%
Rabadon's Deathcap
+120 Ability Power

UNIQUE Passive: Increases Ability Power by 40%.
Rabadon's Deathcap
79%

Best Skill Order

Moonsilver Blade
Every third strike cleaves nearby enemies for an additional magic damage. After casting a spell, Diana gains attack speed for her next 3 attacks.
Moonsilver Blade
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Crescent Strike
Unleashes a bolt of lunar energy in an arc dealing magic damage.

Afflicts enemies struck with Moonlight, revealing them if they are not stealthed for 3 seconds.
Crescent Strike
QQQQQ
Pale Cascade
Diana creates three orbiting spheres that detonate on contact with enemies to deal damage in an area. She also gains a temporary shield that absorbs damage. If her third sphere detonates, the shield gains additional strength.
Pale Cascade
WWWWW
Lunar Rush
Becomes the living embodiment of the vengeful moon, dashing to an enemy and dealing magic damage.

Lunar Rush has no cooldown when used to dash to an enemy afflicted with Moonlight. All other enemies will have the Moonlight debuff removed regardless of whether they were the target of Lunar Rush.
Lunar Rush
EEEEE
Moonfall
Diana reveals and draws in all nearby enemies and slows them.

If Diana pulls in one or more enemy champions, the moonlight crashes down onto her after a short delay, dealing magic damage in an area around her, increased for each target beyond the first pulled.
Moonfall
RRR

Best Runes Reforged

Precision
Improved attacks and sustained damage
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 1.7-4.2 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 15% of the damage you deal to champions (8% for ranged champions).
Presence of Mind
Takedowns restore 20% of your maximum mana or energy and increase your maximum mana by 100 (up to 500) or your maximum energy by 10 (up to 50).
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Domination
Burst damage and target access
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
Adaptive
+9 Adaptive Force
Adaptive
+9 Adaptive Force
Armor
+6 Armor
Diana teams well with (over 51% win rate)
Ezreal
Role:ADC
Tier:God
Score:78.55
Win Rate:52.51%
Role Rate:94.59%
Pick Rate:33.63%
Ban Rate:8.04%
KDA Ratio:2.73
Ezreal, the Prodigal Explorer
+21.7
Miss Fortune
Role:ADC
Tier:Below Average
Score:48.74
Win Rate:49.41%
Role Rate:87.38%
Pick Rate:10.14%
Ban Rate:0.65%
KDA Ratio:2.70
Miss Fortune, the Bounty Hunter
+20.4
Malphite
Role:TOP
Tier:God
Score:69.18
Win Rate:52.03%
Role Rate:67.54%
Pick Rate:7.09%
Ban Rate:5.31%
KDA Ratio:2.91
Malphite, Shard of the Monolith
+19.0
Ekko
Role:JUNGLE
Tier:Strong
Score:68.75
Win Rate:50.57%
Role Rate:70.93%
Pick Rate:11.87%
Ban Rate:19.44%
KDA Ratio:2.88
Ekko, the Boy Who Shattered Time
+15.7
Hecarim
Role:JUNGLE
Tier:Strong
Score:68.92
Win Rate:51.37%
Role Rate:89.47%
Pick Rate:12.11%
Ban Rate:12.91%
KDA Ratio:3.17
Hecarim, the Shadow of War
+15.7
Jax
Role:TOP
Tier:Below Average
Score:48.62
Win Rate:44.84%
Role Rate:72.15%
Pick Rate:5.60%
Ban Rate:4.60%
KDA Ratio:1.64
Jax, Grandmaster at Arms
+15.7
Jhin
Role:ADC
Tier:Above Average
Score:55.58
Win Rate:47.30%
Role Rate:94.04%
Pick Rate:18.54%
Ban Rate:1.96%
KDA Ratio:2.97
Jhin, the Virtuoso
+15.7
Lillia
Role:JUNGLE
Tier:Strong
Score:62.47
Win Rate:47.98%
Role Rate:96.05%
Pick Rate:10.23%
Ban Rate:21.45%
KDA Ratio:2.98
Lillia, the Bashful Bloom
+15.7
Pyke
Role:SUPPORT
Tier:Above Average
Score:53.15
Win Rate:49.22%
Role Rate:67.49%
Pick Rate:7.41%
Ban Rate:8.26%
KDA Ratio:2.31
Pyke, the Bloodharbor Ripper
+15.7
Senna
Role:SUPPORT
Tier:Strong
Score:57.26
Win Rate:47.45%
Role Rate:55.85%
Pick Rate:8.50%
Ban Rate:10.27%
KDA Ratio:2.87
Senna, the Redeemer
+15.7
Shyvana
Role:JUNGLE
Tier:Above Average
Score:50.23
Win Rate:51.01%
Role Rate:93.84%
Pick Rate:5.89%
Ban Rate:3.65%
KDA Ratio:2.84
Shyvana, the Half-Dragon
+15.7
Sona
Role:SUPPORT
Tier:Weak
Score:35.59
Win Rate:49.41%
Role Rate:97.70%
Pick Rate:2.28%
Ban Rate:0.16%
KDA Ratio:2.56
Sona, Maven of the Strings
+15.7
Vi
Role:JUNGLE
Tier:Below Average
Score:44.83
Win Rate:52.06%
Role Rate:98.31%
Pick Rate:3.80%
Ban Rate:0.56%
KDA Ratio:2.41
Vi, the Piltover Enforcer
+15.7
Volibear
Role:JUNGLE
Tier:Bad
Score:29.79
Win Rate:40.00%
Role Rate:41.21%
Pick Rate:2.65%
Ban Rate:2.67%
KDA Ratio:2.71
Volibear, the Relentless Storm
+15.7
Wukong
Role:TOP
Tier:Below Average
Score:42.96
Win Rate:52.27%
Role Rate:73.33%
Pick Rate:2.68%
Ban Rate:1.51%
KDA Ratio:1.93
Wukong, the Monkey King
+15.7
Xin Zhao
Role:JUNGLE
Tier:Weak
Score:39.13
Win Rate:47.03%
Role Rate:93.33%
Pick Rate:3.77%
Ban Rate:0.26%
KDA Ratio:2.44
Xin Zhao, the Seneschal of Demacia
+15.7
Ashe
Role:ADC
Tier:Strong
Score:61.00
Win Rate:51.75%
Role Rate:93.55%
Pick Rate:18.84%
Ban Rate:6.94%
KDA Ratio:2.57
Ashe, the Frost Archer
+12.6
Camille
Role:TOP
Tier:God
Score:73.16
Win Rate:47.58%
Role Rate:80.44%
Pick Rate:9.56%
Ban Rate:5.92%
KDA Ratio:2.01
Camille, the Steel Shadow
+12.6
Elise
Role:JUNGLE
Tier:Strong
Score:57.27
Win Rate:50.30%
Role Rate:98.82%
Pick Rate:8.10%
Ban Rate:18.93%
KDA Ratio:2.65
Elise, the Spider Queen
+11.5
Alistar
Role:SUPPORT
Tier:Above Average
Score:53.09
Win Rate:51.18%
Role Rate:95.29%
Pick Rate:6.62%
Ban Rate:0.96%
KDA Ratio:2.70
Alistar, the Minotaur
+9.0
Blitzcrank
Role:SUPPORT
Tier:God
Score:70.43
Win Rate:50.66%
Role Rate:91.07%
Pick Rate:9.82%
Ban Rate:22.07%
KDA Ratio:2.42
Blitzcrank, the Great Steam Golem
+9.0
Jinx
Role:ADC
Tier:Below Average
Score:42.18
Win Rate:48.68%
Role Rate:94.86%
Pick Rate:4.80%
Ban Rate:0.10%
KDA Ratio:2.62
Jinx, the Loose Cannon
+9.0
Kai'Sa
Role:ADC
Tier:Strong
Score:57.98
Win Rate:53.07%
Role Rate:93.87%
Pick Rate:14.78%
Ban Rate:0.58%
KDA Ratio:2.69
Kai'Sa, Daughter of the Void
+9.0
Zilean
Role:SUPPORT
Tier:Above Average
Score:53.63
Win Rate:56.71%
Role Rate:83.85%
Pick Rate:3.63%
Ban Rate:0.62%
KDA Ratio:3.23
Zilean, the Chronokeeper
+9.0
Irelia
Role:TOP
Tier:God
Score:71.95
Win Rate:51.39%
Role Rate:56.83%
Pick Rate:8.04%
Ban Rate:14.25%
KDA Ratio:1.65
Irelia, the Blade Dancer
+4.6
Diana goes even when teamed with (49% - 51% win rate)
Bard
Role:SUPPORT
Tier:Above Average
Score:51.04
Win Rate:52.79%
Role Rate:94.06%
Pick Rate:4.57%
Ban Rate:0.94%
KDA Ratio:3.26
Bard, the Wandering Caretaker
Caitlyn
Role:ADC
Tier:Strong
Score:64.59
Win Rate:50.62%
Role Rate:95.25%
Pick Rate:18.24%
Ban Rate:29.65%
KDA Ratio:2.47
Caitlyn, the Sheriff of Piltover
Kha'Zix
Role:JUNGLE
Tier:Above Average
Score:49.73
Win Rate:52.66%
Role Rate:97.83%
Pick Rate:5.06%
Ban Rate:2.67%
KDA Ratio:2.74
Kha'Zix, the Voidreaver
Leona
Role:SUPPORT
Tier:God
Score:73.28
Win Rate:54.21%
Role Rate:96.60%
Pick Rate:10.13%
Ban Rate:14.49%
KDA Ratio:2.43
Leona, the Radiant Dawn
Nocturne
Role:JUNGLE
Tier:Weak
Score:39.55
Win Rate:50.00%
Role Rate:63.70%
Pick Rate:2.51%
Ban Rate:2.21%
KDA Ratio:2.36
Nocturne, the Eternal Nightmare
Quinn
Role:TOP
Tier:Above Average
Score:51.96
Win Rate:63.29%
Role Rate:80.61%
Pick Rate:2.04%
Ban Rate:3.76%
KDA Ratio:1.98
Quinn, Demacia's Wings
Rakan
Role:SUPPORT
Tier:Above Average
Score:51.93
Win Rate:51.09%
Role Rate:96.28%
Pick Rate:5.66%
Ban Rate:0.89%
KDA Ratio:3.22
Rakan, The Charmer
Riven
Role:TOP
Tier:Weak
Score:42.03
Win Rate:50.00%
Role Rate:79.39%
Pick Rate:2.88%
Ban Rate:0.31%
KDA Ratio:2.08
Riven, the Exile
Ryze
Role:TOP
Tier:Below Average
Score:44.36
Win Rate:57.89%
Role Rate:34.55%
Pick Rate:1.63%
Ban Rate:0.38%
KDA Ratio:2.06
Ryze, the Rune Mage
Sett
Role:SUPPORT
Tier:Below Average
Score:46.02
Win Rate:52.94%
Role Rate:34.85%
Pick Rate:4.04%
Ban Rate:5.71%
KDA Ratio:2.23
Sett, the Boss
Urgot
Role:JUNGLE
Tier:Below Average
Score:44.13
Win Rate:54.65%
Role Rate:50.59%
Pick Rate:1.86%
Ban Rate:0.90%
KDA Ratio:2.58
Urgot, the Dreadnought
Urgot
Role:TOP
Tier:Weak
Score:36.56
Win Rate:45.83%
Role Rate:42.35%
Pick Rate:2.58%
Ban Rate:0.90%
KDA Ratio:2.15
Urgot, the Dreadnought
Varus
Role:ADC
Tier:Weak
Score:36.21
Win Rate:46.83%
Role Rate:95.59%
Pick Rate:2.16%
Ban Rate:0.10%
KDA Ratio:2.39
Varus, the Arrow of Retribution
Zac
Role:JUNGLE
Tier:Above Average
Score:54.52
Win Rate:52.22%
Role Rate:69.41%
Pick Rate:5.65%
Ban Rate:4.32%
KDA Ratio:3.77
Zac, the Secret Weapon