Patch 10.20 5v5 Trundle Jungle Build Guide

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Welcome to the METAsrc Trundle Jungle build guide.

We've used our extensive database of League of Legends stats along with proprietary algorithms to calculate the most optimal Jungle build for Trundle. This algorithm is able to determine the best summoner spells, item build order, skill order, runes reforged, rune stats, counters, and team mates. Reference it during all phases of the game to ensure that you always have an edge over the competition.

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Best Summoner Spells

Smite
Deals 390-1000 true damage (depending on champion level) to target epic, large, or medium monster or enemy minion. Restores Health based on your maximum life when used against monsters.
Smite
61%
Flash
Teleports your champion a short distance toward your cursor's location.
Flash
61%

Best Starting Items

Hunter's Machete
+10% Life Steal vs. Monsters

UNIQUE Passive - Nail: Basic attacks vs. Monsters deal 35 bonus damage on hit. This item grants Monster Hunter. This item's healing will be increased by 50% when under 30% Health.

Limited to 1 Gold Income or Jungle item.
Hunter's Machete
63%
Refillable Potion
Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Refillable Potion
61%
Rejuvenation Bead
+50% Base Health Regen
Rejuvenation Bead
67%
Control Ward
Can only carry 2 Control Wards in inventory.

Click to Consume: Places a ward that grants vision of the surrounding area. This device will also reveal invisible traps and reveal / disable wards. Control Wards do not disable other Control Wards. Camouflaged units will also be revealed.

Limit 1 Control Ward on the map per player.
Control Ward
100%
Warding Totem (Trinket)
Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player.)
Warding Totem (Trinket)
61%

Trinkets

Warding Totem (Trinket)
Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player.)
Warding Totem (Trinket)
60%
Oracle Lens
Limited to 1 Trinket.

Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
Oracle Lens
59%

Best Item Build Order

Enchantment: Cinderhulk
+300 Health
+15% Bonus Health


UNIQUE Passive - Immolate: While in combat, burns nearby enemies for [12 to 29] magic damage a second. Once every 12 seconds, your next immobilizing spell deals [12 to 29] (+3% Your Bonus HP) bonus magic damage and releases a fire nova that also deals that bonus damage around you. Immolate's damage is increased by 300% damage to minions and monsters.
Limited to 1 Gold Income or Jungle item.
Enchantment: Cinderhulk
65%
Ninja Tabi
Limited to 1 pair of boots.

+20 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Ninja Tabi
57%
Dead Man's Plate
+425 Health
+60 Armor


UNIQUE Passive - Dreadnought: While moving, build stacks of Momentum, increasing movement speed by up to 60 at 100 stacks. Momentum decays while under the effect of a stun, taunt, fear, polymorph, or immobilize effect.
UNIQUE Passive - Crushing Blow: Basic attacks deal 1 magic damage per stack of Momentum, discharging all stacks. At max stacks, if the attacker is melee, they also slow the target by 50% for 1 second.

''There's only one way you'll get this armor from me...'' - forgotten namesake
Dead Man's Plate
47%
Titanic Hydra
+450 Health
+40 Attack Damage
+100% Base Health Regen


UNIQUE Passive - Cleave: Basic attacks deal 5 + 1.5% of your maximum health as bonus physical damage to your target and 40 + 3% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

(Unique Passives with the same name don't stack.)
Titanic Hydra
100%
Trinity Force
+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed


UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
Trinity Force
57%
Spirit Visage
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction


UNIQUE Passive: Increases all healing received by 30%.
Spirit Visage
64%

Best Skill Order

King's Tribute
When an enemy unit dies near Trundle, he heals for a percent of its maximum Health.
King's Tribute
123456789101112131415161718
Chomp
Trundle bites his opponent, dealing damage, briefly slowing and sapping some of their Attack Damage.
Chomp
QQQQQ
Frozen Domain
Trundle turns target location into his domain, gaining Attack Speed, Movement Speed, and increased healing from all sources while on it.
Frozen Domain
WWWWW
Pillar of Ice
Trundle creates an ice pillar at target location, becoming impassable terrain and slowing all nearby enemy units.
Pillar of Ice
EEEEE
Subjugate
Trundle immediately steals a percent of his target's Health, Armor and Magic Resistance. Over the next 4 seconds the amount of Health, Armor, and Magic Resistance stolen is doubled.
Subjugate
RRR

Best Runes Reforged

Precision
Improved attacks and sustained damage
Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Sorcery
Empowered abilities and resource manipulation
Nimbus Cloak
After casting a Summoner Spell, gain a movement speed increase that lasts for 2.5s and allows you to pass through units.

Increase: 10% - 30% Movement Speed based on the Summoner Spell's cooldown. (Higher cooldown Summoner Spells grant more Movement Speed).
Waterwalking
Gain 25 Movement Speed and an adaptive bonus of up to 18 Attack Damage or 30 Ability Power (based on level) when in the river.



May you be as swift as the rushing river and agile as a startled Rift Scuttler.
AttackSpeed
+10% Attack Speed
Adaptive
+9 Adaptive Force
Armor
+6 Armor
Trundle goes even when teamed with (49% - 51% win rate)
Fiora
Role:TOP
Tier:Strong
Score:61.40
Win Rate:49.52%
Role Rate:92.54%
Pick Rate:6.56%
Ban Rate:8.70%
KDA Ratio:1.71
Fiora, the Grand Duelist
Gangplank
Role:TOP
Tier:Weak
Score:37.98
Win Rate:49.74%
Role Rate:87.39%
Pick Rate:1.96%
Ban Rate:1.24%
KDA Ratio:2.49
Gangplank, the Saltwater Scourge
Kai'Sa
Role:ADC
Tier:Above Average
Score:56.15
Win Rate:52.01%
Role Rate:95.00%
Pick Rate:14.61%
Ban Rate:0.58%
KDA Ratio:2.68
Kai'Sa, Daughter of the Void
Leona
Role:SUPPORT
Tier:God
Score:71.31
Win Rate:54.25%
Role Rate:97.28%
Pick Rate:9.91%
Ban Rate:14.36%
KDA Ratio:2.46
Leona, the Radiant Dawn
Maokai
Role:TOP
Tier:Strong
Score:64.00
Win Rate:47.25%
Role Rate:43.84%
Pick Rate:6.98%
Ban Rate:5.89%
KDA Ratio:2.60
Maokai, the Twisted Treant
Mordekaiser
Role:TOP
Tier:Strong
Score:61.34
Win Rate:50.13%
Role Rate:87.13%
Pick Rate:6.55%
Ban Rate:5.38%
KDA Ratio:1.81
Mordekaiser, the Iron Revenant
Morgana
Role:SUPPORT
Tier:Strong
Score:67.75
Win Rate:49.13%
Role Rate:86.20%
Pick Rate:8.24%
Ban Rate:33.21%
KDA Ratio:2.68
Morgana, the Fallen
Nautilus
Role:SUPPORT
Tier:Above Average
Score:53.61
Win Rate:46.45%
Role Rate:93.38%
Pick Rate:8.27%
Ban Rate:10.70%
KDA Ratio:2.29
Nautilus, the Titan of the Depths
Ryze
Role:TOP
Tier:Weak
Score:38.44
Win Rate:53.85%
Role Rate:35.62%
Pick Rate:1.54%
Ban Rate:0.35%
KDA Ratio:1.93
Ryze, the Rune Mage
Samira
Role:ADC
Tier:God
Score:84.44
Win Rate:45.51%
Role Rate:85.75%
Pick Rate:12.05%
Ban Rate:78.12%
KDA Ratio:2.35
Samira, the Desert Rose
Twitch
Role:ADC
Tier:Below Average
Score:46.60
Win Rate:51.11%
Role Rate:92.66%
Pick Rate:5.48%
Ban Rate:1.67%
KDA Ratio:2.69
Twitch, the Plague Rat
Urgot
Role:TOP
Tier:Weak
Score:39.41
Win Rate:49.67%
Role Rate:49.54%
Pick Rate:2.50%
Ban Rate:0.89%
KDA Ratio:2.24
Urgot, the Dreadnought
Veigar
Role:MID
Tier:Below Average
Score:46.79
Win Rate:53.33%
Role Rate:66.83%
Pick Rate:1.77%
Ban Rate:0.36%
KDA Ratio:2.51
Veigar, the Tiny Master of Evil
Yorick
Role:TOP
Tier:Bad
Score:29.62
Win Rate:49.09%
Role Rate:85.94%
Pick Rate:1.27%
Ban Rate:0.52%
KDA Ratio:1.77
Yorick, Shepherd of Souls
Zyra
Role:SUPPORT
Tier:Bad
Score:29.32
Win Rate:42.96%
Role Rate:92.47%
Pick Rate:2.70%
Ban Rate:0.63%
KDA Ratio:2.18
Zyra, Rise of the Thorns