ArcanistChemtech

Viktor 
Double Up TFT Build
Items, Comps, & Stats
Set 6 Patch 11.23 OCE

Tier: Good / ACost: coin5Avg Level: Top 4 Rate: 58.44%Win Rate: 14.98%Pick Rate: 12.94%Score: 59.45
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Welcome to the METAsrc Teamfight Tactics Double Up Viktor build. We've used our extensive database of League of Legends TFT Double Up match stats and data, along with proprietary algorithms to calculate the best build options for Viktor, including item builds, hextech augments, best team comps, spatula items, and trait synergies. We've also compiled useful stats, such as win rate, top 4 rate, pick rate, average placement, and level, in addition to in-game stats, such as ability, health, power, attack damage, spell power, armor, magic resist, attack speed, range, crit chance, and crit bonus. Use it as a reference to assist with gameplay decisions.

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850/1530/3060
0/140
50/90/180
100%
35
35
0.80
890
25%
130%
Chaos Rays
Chaos Rays
Passive: Viktor's attacks melt his target's defenses, reducing their Armor by 70% for 6 seconds.

Viktor summons multiple singularities that fire death rays, which cut across the battlefield in a line. To enemies caught in its path, death rays deal 350/450/1500 magic damage, destroy 25%/33%/100% of any remaining shields.

Best Viktor Items

Avg Pl.
Top 4 %
Win %
Spear of Shojin
Spear of Shojin
10
15

The holder's attacks restore 8 additional Mana.

B.F. Sword + Tear of the Goddess
Spear of Shojin
3.87
63%
60%
Statikk Shiv
Statikk Shiv
10
15

The holder gains 15% bonus Attack Speed. Every 3rd attack from the holder unleashes a chain lightning that bounces to 4 enemies, dealing 70 magic damage and reducing their Magic Resist by 50% for 5 seconds.

Recurve Bow + Tear of the Goddess
Statikk Shiv
3.58
68%
62%
Shroud of Stillness
Shroud of Stillness
20
5
10

When combat begins, the holder shoots a beam straight ahead that delays affected enemies' first cast, increasing their max Mana by 35% until they cast.

[Unique - only one per champion]

Chain Vest + Sparring Gloves
Shroud of Stillness
3.63
68%
62%
Zephyr
Zephyr
20
150

When combat begins, the holder summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. Ignores crowd control immunity.

[Unique - only 1 per champion]

Negatron Cloak + Giant's Belt
Zephyr
3.66
69%
61%
Thief's Gloves
Thief's Gloves
10
20

At the beginning of each planning phase, the holder equips 2 temporary items. Temporary items increase in power based on your player level.

[Consumes 3 item slots.]

Sparring Gloves + Sparring Gloves
Thief's Gloves
3.72
66%
62%
Guardian Angel
Guardian Angel
10
20

Prevents the holder's first death, placing them in stasis instead. After 2 seconds, they return with 400 Health and shed all negative effects.

[Unique - only 1 per champion]

B.F. Sword + Chain Vest
Guardian Angel
3.71
66%
61%
Zeke's Herald
Zeke's Herald
10
150

When combat begins, the holder and all allies within 1 hexes in the same row gain 30% Attack Speed for the rest of combat.

B.F. Sword + Giant's Belt
Zeke's Herald
3.69
67%
60%
Morellonomicon
Morellonomicon
10
150

When the holder deals magic or true damage with their Ability, they burn the target, dealing 25% of the target's maximum Health as true damage over 10 seconds, and reducing healing by 50% for the duration of the burn.

[Unique - only 1 per champion]

Needlessly Large Rod + Giant's Belt
Morellonomicon
3.77
64%
60%

Viktor Spatula Item Stats

Avg Pl.
Top 4 %
Win %
Academy Emblem
Academy Emblem
15

The holder gains the Academy trait.

[Unique - only 1 per champion]

Tear of the Goddess + Spatula
Academy Emblem
3.73
65%
60%
Challenger Emblem
Challenger Emblem
10

The holder gains the Challenger trait.

[Unique - only 1 per champion]

Recurve Bow + Spatula
Challenger Emblem
3.83
63%
60%
Syndicate Emblem
Syndicate Emblem
20

The holder gains the Syndicate trait.

[Unique - only 1 per champion]

Chain Vest + Spatula
Syndicate Emblem
3.94
61%
60%
Imperial Emblem
Imperial Emblem
10

The holder gains the Imperial trait.

[Unique - only 1 per champion]

B.F. Sword + Spatula
Imperial Emblem
4.01
62%
60%
Assassin Emblem
Assassin Emblem
5
10

The holder gains the Assassin trait.

[Unique - only 1 per champion]

Spatula + Sparring Gloves
Assassin Emblem
4.13
61%
57%
Bodyguard Emblem
Bodyguard Emblem

The holder gains the Bodyguard trait.

[Unique - only 1 per champion
Elusive - cannot be crafted.]
Bodyguard Emblem
4.91
43%
53%