Patch 9.22 3v3 LAS Braum Build Guide

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Welcome to the METAsrc Braum build guide.

We've used our extensive database of League of Legends stats along with proprietary algorithms to calculate the most optimal build for Braum. This algorithm is able to determine the best summoner spells, item build order, skill order, runes reforged, rune stats, counters, and team mates. Reference it during all phases of the game to ensure that you always have an edge over the competition.


WARNING! Data for this page is currently limited. Check out the Global 9.22 or LAS 9.21 Braum Build Guide for more complete data
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Best Summoner Spells

Flash
Teleports your champion a short distance toward your cursor's location.
Flash
50%
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Ignite
56%

Best Starting Items

Health Potion
Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
Health Potion
65%
Doran's Shield
+80 Health

Passive: Restores 6 Health every 5 seconds.
Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
UNIQUE Passive: Regenerate up to 30 health over 10 seconds after taking damage from an enemy champion, based on percent missing health.
Doran's Shield
62%
Boots of Speed
Limited to 1 pair of boots.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
Boots of Speed
57%
Long Sword
+10 Attack Damage
Long Sword
83%

Best Item Build Order

Timeworn Face of the Mountain
+350 Health
+100% Base Health Regen
+10% Cooldown Reduction
+4 Gold per 10 seconds


UNIQUE Passive - Spoils of War: Melee basic attacks execute minions below 320 (+20 per level) Health. Killing a minion heals the owner and the nearest allied champion for 15 to 90 (based on missing health) and grants them kill Gold. Healing is halved if the owner is ranged. These effects require a nearby ally. Recharges every 20 seconds. Max 4 charges.
UNIQUE Active: Grant a shield to you and an ally equal to 10% of your maximum Health for 4 seconds. After 4 seconds, the shields explode to slow nearby enemies by 40% for 2 seconds (60 second cooldown). Automatically targets the most wounded ally if cast upon self.
QUEST: Earn 750 gold using this item.
REWARD: Shield Battery, a permanent shield that regenerates slowly outside of combat.

Limited to 1 Gold Income or Jungle item.
Timeworn Face of the Mountain
67%
Sunfire Cape
+425 Health
+60 Armor


UNIQUE Passive - Immolate: Deals 25 (+1 per champion level) magic damage per second to nearby enemies. Deals 50% bonus damage to minions and monsters.
Sunfire Cape
57%
Mercury's Treads
Limited to 1 pair of boots.

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
Mercury's Treads
67%
Titanic Hydra
+450 Health
+40 Attack Damage
+100% Base Health Regen


UNIQUE Passive - Cleave: Basic attacks deal 5 + 1% of your maximum health as bonus physical damage to your target and 40 + 2.5% of your maximum health as physical damage to other enemies in a cone on hit.
UNIQUE Active - Crescent: Cleave damage to all targets is increased to 40 + 10% of your maximum health as bonus physical damage in a larger cone for your next basic attack (20 second cooldown).

(Unique Passives with the same name don't stack.)
Titanic Hydra
75%
Wit's End
+50% Attack Speed
+50 Magic Resist
+5% Movement Speed


UNIQUE Passive - At Wit's End: Deal 15 - 80 magic damage on hit. While below half health, heal for 33% of this effect's damage dealt - increased to 100% for Melee Champions.
Wit's End
63%
Trinity Force
+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed


UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
Trinity Force
80%

Best Skill Order

Concussive Blows
Braum adds stacks of Concussive Blows to enemies with basic attacks or Winter's Bite. He and his allies continue to add stacks with basic attacks, at 4 stacks their target will be stunned.
Concussive Blows
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Winter's Bite
Braum propels freezing ice from his shield, slowing and dealing magic damage.

Applies a stack of Concussive Blows.
Winter's Bite
QQQQQ
Stand Behind Me
Braum leaps to a target allied champion or minion. On arrival, Braum and the ally gain Armor and Magic Resist for a few seconds.
Stand Behind Me
WWWWW
Unbreakable
Braum raises his shield in a direction for several seconds, intercepting all projectiles causing them to hit him and be destroyed. He negates the damage of the first attack completely and reduces the damage of all subsequent attacks from this direction.
Unbreakable
EEEEE
Glacial Fissure
Braum slams the ground, knocking up enemies nearby and in a line in front of him. A fissure is left along the line that slows enemies.
Glacial Fissure
RRR

Best Runes Reforged

Resolve
Durability and crowd control
Guardian
Guard allies within 175 units of you, and allies you target with spells for 2.5s. While Guarding, if you or the ally take damage, both of you gain a shield and are hasted for 1.5s.

Cooldown: 70 - 40 seconds
Shield: 70 - 150 + 25% of your ability power + 12% of your bonus health.
Haste: +20% Movement Speed.
Font of Life
Impairing the movement of an enemy champion marks them for 4s.

Ally champions who attack marked enemies heal for 5 + 1% of your max health over 2s.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Overgrowth
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
Inspiration
Creative tools and rule bending
Magical Footwear
You get free Slightly Magical Boots at 12 min, but you cannot buy boots before then. For each takedown you acquire the boots 45s sooner.

Slightly Magical Boots give you an additional +10 Movement Speed.
Approach Velocity
Gain 15% Movement Speed towards nearby ally champions that are movement impaired or enemy champions that you impair.

Range: 1000
AttackSpeed
+10% Attack Speed
Armor
+6 Armor
Armor
+6 Armor