League of Legends Stats and Data
Patch 9.14

Mathematically Derived • Unbiased Statistics • Updated Often

Now featuring Teamfight Tactics data!

METAsrc Patch 9.14 Teamfight Tactics

Welcome to the new League of Legends Teamfight Tactics site! TFT is a new League of Legends strategy game mode.

Select a TFT champion below to view useful information regarding stats, abilities, origin and class synergies, gold cost and more! Analyze the info from a broader perspective using our Champions Table and Item Recipes.

Assassin
Assassins leap to the farthest enemy at the start of combat

Assassins deal additional Critical Strike Damage

3 +150% Critical Strike Damage
6 +350% Critical Strike Damage
Blademaster
Blademasters have a 45% chance to strike additional times each attack

3 One Additional Strike
6 Two Additional Strikes
Brawler
Brawlers receive bonus maximum health

2 300 Bonus Health
4 700 Bonus Health
Demon
Attacks from Demons have a chance to burn all of an enemy's mana and deal that much true damage

2 30% Chance to Mana Burn
4 50% Chance to Mana Burn
6 70% Chance to Mana Burn
Dragon
2 Dragons are immune to Magic damage
Elementalist
Elementalists gain double mana from attacks

3 At the start of combat summon a Golem
Exile
1 If an Exile has no adjacent allies at the start of combat they gain a shield equal to 100% of their maximum health
Glacial
Attacks from Glacials have a chance to stun for 2s

2 20% Chance to Stun
4 30% Chance to Stun
6 45% Chance to Stun
Guardian
2 At the start of combat all Guardians and adjacent allies receive +40 Armor
Gunslinger
After attacking Gunslingers have a 50% chance to fire additional attacks

2 Attack another random enemy
4 Attack all other enemies in range
Imperial
Imperials deal Double Damage

2 1 Random Imperial
4 All Imperials
Knight
Knights block damage from basic attacks.

2 20 Damage Blocked
4 40 Damage Blocked
6 80 Damage Blocked
Ninja
The Ninja Trait is only active when you have exactly 1 or 4 Ninjas

1 Ninja gains +40% Attack Damage
4 All Ninjas gain +80% Attack Damage
Noble
+100 Armor and heal 35 health per attack

3 1 Random Ally
6 All Allies
Phantom
2 Curse a random enemy at the start of combat setting their HP to 100
Pirate
3 Earn up to 4 additional gold after combat against another player
Ranger
Rangers have a chance to double their attack speed every 3s for the next 3s

2 25% Chance to Double Attack Speed
4 65% Chance to Double Attack Speed
Robot
1 Robots start combat at full mana
Shapeshifter
Shapeshifters gain bonus maximum Health when they transform

3 100% Bonus Maximum Health
Sorcerer
Sorcerers gain double mana from attacking

Allies have increased spell damage

3 +35% Spell Damage
6 +100% Spell Damage
Void
3 All basic attacks ignore 50% of the enemy's Armor
Wild
Attacks generate stacks of Fury (stacks up to 5 times). Each stack of Fury gives 8 Attack Speed

2 Wild Allies Only
4 All Allies
Yordle
Attacks against ally Yordles have a chance to miss

3 20% Chance to Miss
6 50% Chance to Miss
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Patch 9.14 Champions
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Kha'Zix, the VoidreaverKha'Zix
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Mordekaiser, the Iron RevenantMordekaiser
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Graves, the OutlawGraves
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Tristana, the Yordle GunnerTristana
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Nidalee, the Bestial HuntressNidalee
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Vayne, the Night HunterVayne
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Fiora, the Grand DuelistFiora
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Darius, the Hand of NoxusDarius
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Garen, The Might of DemaciaGaren
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Warwick, the Uncaged Wrath of ZaunWarwick
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Kassadin, the Void WalkerKassadin
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