METAsrc Set 4 Patch 11.2 Teamfight Tactics










Welcome to the METAsrc Teamfight Tactics site! TFT is a new League of Legends strategy game mode.
Select one of our many guides below for the best statistical builds and data for traits, team compositions, and champions. Use our Team Comp Builder to strategize and develop the perfect team comp, both before and during the game! Analyze the info from a broader perspective using our Champion Stats, Trait Stats, and Team Comp Stats tables. Better yet, check out our Champion Tier List, Trait Tier List, and Team Comp Tier List to refine your TFT strategy and level up in ranked. Don't forget to use our Items page for an interactive in-game cheat sheet.
2 2 seconds
3 3.50 seconds
4 6 seconds
Assassins gain bonus Critical Strike Damage and Chance, and their spells can critically strike.
2 +25% Critical Strike Damage & +10% Critical Strike Chance
4 +60% Critical Strike Damage & +30% Critical Strike Chance
6 +100% Critical Strike Damage & +55% Critical Strike Chance
Each ally may only equip one Artifact.
2 400 Health and 10 Attack Damage
4 700 Health and 20 Attack Damage
6 1000 Health and 60 Attack Damage
8 1600 Health and 120 Attack Damage
3 Tyrant Galio
6 Demon Lord Galio
9 Supreme Overlord Galio
2 3 seconds
4 6 seconds
6 9 seconds
8 15 seconds
On death, this blessing passes to the closest Dragonsoul ally without a blessing.
3 1 Blessing; 40 AS & SP
6 3 Blessings; 80 AS & SP
9 6 Blessings; 160 AS & SP
Duelists' attacks grant Attack Speed, up to 8 stacks.
2 +15% Attack Speed per stack
4 +25% Attack Speed per stack
6 +40% Attack Speed per stack
8 +60% Attack Speed per stack
3 15 Armor and Magic Resist, 5 Attack Damage and Spell Power
6 25 Armor and Magic Resist, 10 Attack Damage and Spell Power
9 40 Armor and Magic Resist, 20 Attack Damage and Spell Power
2 50% increase
4 100% increase
6 150% increase
2 below 33% health
3 below 66% health
4 below 99% health
1 A shield equal to 50% of their maximum health
2 And 80% Lifesteal
6 Wins give an extra bonus orb with rare loot.
2 150 Shield, 8 seconds
4 200 Shield, 10 seconds
6 275 Shield, 12 seconds
3 80% of their total Spell Power
5 105% of their total Spell Power
7 135% of their total Spell Power
2 40 Magic Resistance
4 120 Magic Resistance
6 300 Magic Resistance
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
4 All Ninjas gain +140 Attack Damage & +140% Spell Power
2 2 ricochets with 65% reduced damage
4 3 ricochets with 45% reduced damage
6 4 ricochets with 30% reduced damage
3 15 to 30% Lifesteal and 20 to 45% Bonus Damage
6 25 to 50% Lifesteal and 30 to 75% Bonus Damage
2 20% Attack Speed
4 40% Attack Speed
2 10% for Allies; 40% for Syphoners
4 25% for Allies; 100% for Syphoners
2 100 Armor and 20 Magic Resist
4 250 Armor and 40 Magic Resist
6 500 Armor and 70 Magic Resist
8 1000 Armor and 100 Magic Resist
3 250 Health & 25 Spell Power
6 500 Health & 50 Spell Power
9 850 Health & 85 Spell Power
Trait Guides
2 2 seconds
3 3.50 seconds
4 6 seconds

Assassins gain bonus Critical Strike Damage and Chance, and their spells can critically strike.
2 +25% Critical Strike Damage & +10% Critical Strike Chance
4 +60% Critical Strike Damage & +30% Critical Strike Chance
6 +100% Critical Strike Damage & +55% Critical Strike Chance

Each ally may only equip one Artifact.

2 400 Health and 10 Attack Damage
4 700 Health and 20 Attack Damage
6 1000 Health and 60 Attack Damage
8 1600 Health and 120 Attack Damage

3 Tyrant Galio
6 Demon Lord Galio
9 Supreme Overlord Galio


2 3 seconds
4 6 seconds
6 9 seconds
8 15 seconds

On death, this blessing passes to the closest Dragonsoul ally without a blessing.
3 1 Blessing; 40 AS & SP
6 3 Blessings; 80 AS & SP
9 6 Blessings; 160 AS & SP

Duelists' attacks grant Attack Speed, up to 8 stacks.
2 +15% Attack Speed per stack
4 +25% Attack Speed per stack
6 +40% Attack Speed per stack
8 +60% Attack Speed per stack

3 15 Armor and Magic Resist, 5 Attack Damage and Spell Power
6 25 Armor and Magic Resist, 10 Attack Damage and Spell Power
9 40 Armor and Magic Resist, 20 Attack Damage and Spell Power


2 below 33% health
3 below 66% health
4 below 99% health

1 A shield equal to 50% of their maximum health
2 And 80% Lifesteal

6 Wins give an extra bonus orb with rare loot.

2 150 Shield, 8 seconds
4 200 Shield, 10 seconds
6 275 Shield, 12 seconds

3 80% of their total Spell Power
5 105% of their total Spell Power
7 135% of their total Spell Power

2 40 Magic Resistance
4 120 Magic Resistance
6 300 Magic Resistance

This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
4 All Ninjas gain +140 Attack Damage & +140% Spell Power

2 2 ricochets with 65% reduced damage
4 3 ricochets with 45% reduced damage
6 4 ricochets with 30% reduced damage

3 15 to 30% Lifesteal and 20 to 45% Bonus Damage
6 25 to 50% Lifesteal and 30 to 75% Bonus Damage

2 20% Attack Speed
4 40% Attack Speed

2 10% for Allies; 40% for Syphoners
4 25% for Allies; 100% for Syphoners


Team Comp GuidesTeam Comp Builder
4 40% Attack Speed
Each ally may only equip one Artifact.
3 15 to 30% Lifesteal and 20 to 45% Bonus Damage
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
2 40 Magic Resistance
2 2 ricochets with 65% reduced damage


Each ally may only equip one Artifact.
6 25 Armor and Magic Resist, 10 Attack Damage and Spell Power
4 200 Shield, 10 seconds
1 A shield equal to 50% of their maximum health
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
2 400 Health and 10 Attack Damage

8 1600 Health and 120 Attack Damage
Each ally may only equip one Artifact.
3 15 Armor and Magic Resist, 5 Attack Damage and Spell Power

4 below 99% health
4 6 seconds
3 3.50 seconds
2 20% Attack Speed
1 A shield equal to 50% of their maximum health
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
Duelists' attacks grant Attack Speed, up to 8 stacks.
2 +15% Attack Speed per stack
2 40 Magic Resistance

Each ally may only equip one Artifact.
4 120 Magic Resistance
4 250 Armor and 40 Magic Resist
2 400 Health and 10 Attack Damage


This trait is only active when you have exactly 1 or 4 unique Ninjas.
4 All Ninjas gain +140 Attack Damage & +140% Spell Power
3 3.50 seconds
3 15 to 30% Lifesteal and 20 to 45% Bonus Damage
1 A shield equal to 50% of their maximum health
Assassins gain bonus Critical Strike Damage and Chance, and their spells can critically strike.
2 +25% Critical Strike Damage & +10% Critical Strike Chance
2 150 Shield, 8 seconds
2 40 Magic Resistance



3 15 to 30% Lifesteal and 20 to 45% Bonus Damage
2 20% Attack Speed
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
3 Tyrant Galio
Assassins gain bonus Critical Strike Damage and Chance, and their spells can critically strike.
2 +25% Critical Strike Damage & +10% Critical Strike Chance
2 40 Magic Resistance
2 2 ricochets with 65% reduced damage
2 100 Armor and 20 Magic Resist








4 25% for Allies; 100% for Syphoners
4 6 seconds
3 3.50 seconds
1 A shield equal to 50% of their maximum health
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
Duelists' attacks grant Attack Speed, up to 8 stacks.
2 +15% Attack Speed per stack
2 50% increase
2 40 Magic Resistance


8 1600 Health and 120 Attack Damage
Each ally may only equip one Artifact.
3 15 Armor and Magic Resist, 5 Attack Damage and Spell Power
2 100 Armor and 20 Magic Resist

8 1600 Health and 120 Attack Damage
Each ally may only equip one Artifact.
3 15 Armor and Magic Resist, 5 Attack Damage and Spell Power

Duelists' attacks grant Attack Speed, up to 8 stacks.
6 +40% Attack Speed per stack
2 And 80% Lifesteal
3 3.50 seconds
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
2 3 seconds
2 50% increase
2 40 Magic Resistance



9 Supreme Overlord Galio
2 10% for Allies; 40% for Syphoners

6 1000 Health and 60 Attack Damage
Each ally may only equip one Artifact.
6 25 Armor and Magic Resist, 10 Attack Damage and Spell Power
2 150 Shield, 8 seconds


Each ally may only equip one Artifact.
6 25 Armor and Magic Resist, 10 Attack Damage and Spell Power
4 200 Shield, 10 seconds
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
2 400 Health and 10 Attack Damage





9 Supreme Overlord Galio
2 2 ricochets with 65% reduced damage

7 135% of their total Spell Power
Each ally may only equip one Artifact.
2 10% for Allies; 40% for Syphoners
On death, this blessing passes to the closest Dragonsoul ally without a blessing.
3 1 Blessing; 40 AS & SP
3 15 Armor and Magic Resist, 5 Attack Damage and Spell Power

6 25 to 50% Lifesteal and 30 to 75% Bonus Damage
4 40% Attack Speed
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
Assassins gain bonus Critical Strike Damage and Chance, and their spells can critically strike.
2 +25% Critical Strike Damage & +10% Critical Strike Chance
2 2 ricochets with 65% reduced damage


Duelists' attacks grant Attack Speed, up to 8 stacks.
6 +40% Attack Speed per stack
2 And 80% Lifesteal
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
2 2 seconds
2 3 seconds
2 50% increase
2 40 Magic Resistance





Assassins gain bonus Critical Strike Damage and Chance, and their spells can critically strike.
6 +100% Critical Strike Damage & +55% Critical Strike Chance
4 40% Attack Speed
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
2 50% increase
2 40 Magic Resistance

9 Supreme Overlord Galio

9 Supreme Overlord Galio
Each ally may only equip one Artifact.
2 100 Armor and 20 Magic Resist

7 135% of their total Spell Power
Each ally may only equip one Artifact.
On death, this blessing passes to the closest Dragonsoul ally without a blessing.
3 1 Blessing; 40 AS & SP
3 15 Armor and Magic Resist, 5 Attack Damage and Spell Power
2 100 Armor and 20 Magic Resist

Assassins gain bonus Critical Strike Damage and Chance, and their spells can critically strike.
6 +100% Critical Strike Damage & +55% Critical Strike Chance
4 40% Attack Speed
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
2 40 Magic Resistance

8 1600 Health and 120 Attack Damage
On death, this blessing passes to the closest Dragonsoul ally without a blessing.
3 1 Blessing; 40 AS & SP

8 1600 Health and 120 Attack Damage
3 15 Armor and Magic Resist, 5 Attack Damage and Spell Power

6 500 Health & 50 Spell Power
3 15 to 30% Lifesteal and 20 to 45% Bonus Damage
Assassins gain bonus Critical Strike Damage and Chance, and their spells can critically strike.
2 +25% Critical Strike Damage & +10% Critical Strike Chance
Duelists' attacks grant Attack Speed, up to 8 stacks.
2 +15% Attack Speed per stack
2 150 Shield, 8 seconds
2 2 ricochets with 65% reduced damage







9 Supreme Overlord Galio
Duelists' attacks grant Attack Speed, up to 8 stacks.
2 +15% Attack Speed per stack

4 below 99% health
4 6 seconds
2 20% Attack Speed
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
2 2 seconds
Duelists' attacks grant Attack Speed, up to 8 stacks.
2 +15% Attack Speed per stack
2 40 Magic Resistance

8 1600 Health and 120 Attack Damage

7 135% of their total Spell Power
Each ally may only equip one Artifact.
On death, this blessing passes to the closest Dragonsoul ally without a blessing.
3 1 Blessing; 40 AS & SP
3 15 Armor and Magic Resist, 5 Attack Damage and Spell Power

Each ally may only equip one Artifact.
4 120 Magic Resistance
4 250 Armor and 40 Magic Resist




Each ally may only equip one Artifact.
6 25 Armor and Magic Resist, 10 Attack Damage and Spell Power
3 80% of their total Spell Power
2 400 Health and 10 Attack Damage
2 150 Shield, 8 seconds
2 100 Armor and 20 Magic Resist






Duelists' attacks grant Attack Speed, up to 8 stacks.
6 +40% Attack Speed per stack
2 And 80% Lifesteal
4 6 seconds
2 2 seconds
2 50% increase




4 40% Attack Speed
Each ally may only equip one Artifact.
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
3 15 Armor and Magic Resist, 5 Attack Damage and Spell Power
Assassins gain bonus Critical Strike Damage and Chance, and their spells can critically strike.
2 +25% Critical Strike Damage & +10% Critical Strike Chance
2 below 33% health
2 150 Shield, 8 seconds
2 40 Magic Resistance






4 40% Attack Speed
3 15 to 30% Lifesteal and 20 to 45% Bonus Damage
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
Assassins gain bonus Critical Strike Damage and Chance, and their spells can critically strike.
2 +25% Critical Strike Damage & +10% Critical Strike Chance
2 40 Magic Resistance
2 2 ricochets with 65% reduced damage






Assassins gain bonus Critical Strike Damage and Chance, and their spells can critically strike.
6 +100% Critical Strike Damage & +55% Critical Strike Chance
4 40% Attack Speed
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power

9 Supreme Overlord Galio
2 100 Armor and 20 Magic Resist

6 9 seconds
4 25% for Allies; 100% for Syphoners
Duelists' attacks grant Attack Speed, up to 8 stacks.
2 +15% Attack Speed per stack
2 50% increase




8 1000 Armor and 100 Magic Resist
Each ally may only equip one Artifact.

6 25 to 50% Lifesteal and 30 to 75% Bonus Damage
2 10% for Allies; 40% for Syphoners
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
On death, this blessing passes to the closest Dragonsoul ally without a blessing.
3 1 Blessing; 40 AS & SP
2 2 ricochets with 65% reduced damage





8 1600 Health and 120 Attack Damage

Each ally may only equip one Artifact.
6 25 Armor and Magic Resist, 10 Attack Damage and Spell Power
3 80% of their total Spell Power
2 400 Health and 10 Attack Damage
2 150 Shield, 8 seconds






Duelists' attacks grant Attack Speed, up to 8 stacks.
6 +40% Attack Speed per stack
2 And 80% Lifesteal
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
2 2 seconds
2 50% increase
2 40 Magic Resistance

Duelists' attacks grant Attack Speed, up to 8 stacks.
6 +40% Attack Speed per stack
2 And 80% Lifesteal
3 3.50 seconds
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
2 3 seconds
2 50% increase




Each ally may only equip one Artifact.
4 120 Magic Resistance
4 250 Armor and 40 Magic Resist
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power




6 500 Health & 50 Spell Power
3 15 to 30% Lifesteal and 20 to 45% Bonus Damage
Assassins gain bonus Critical Strike Damage and Chance, and their spells can critically strike.
2 +25% Critical Strike Damage & +10% Critical Strike Chance
2 150 Shield, 8 seconds
2 2 ricochets with 65% reduced damage






Duelists' attacks grant Attack Speed, up to 8 stacks.
6 +40% Attack Speed per stack
1 A shield equal to 50% of their maximum health
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
2 2 seconds
2 3 seconds
2 50% increase
2 40 Magic Resistance




7 135% of their total Spell Power
On death, this blessing passes to the closest Dragonsoul ally without a blessing.
3 1 Blessing; 40 AS & SP
3 15 Armor and Magic Resist, 5 Attack Damage and Spell Power

Duelists' attacks grant Attack Speed, up to 8 stacks.
6 +40% Attack Speed per stack
1 A shield equal to 50% of their maximum health
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
2 3 seconds
2 50% increase
2 40 Magic Resistance




Each ally may only equip one Artifact.
6 25 Armor and Magic Resist, 10 Attack Damage and Spell Power
5 105% of their total Spell Power
2 150 Shield, 8 seconds




Duelists' attacks grant Attack Speed, up to 8 stacks.
6 +40% Attack Speed per stack
2 And 80% Lifesteal
2 2 seconds
2 3 seconds
2 50% increase




4 100% increase
3 3.50 seconds
2 10% for Allies; 40% for Syphoners
1 A shield equal to 50% of their maximum health
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
Assassins gain bonus Critical Strike Damage and Chance, and their spells can critically strike.
2 +25% Critical Strike Damage & +10% Critical Strike Chance
2 3 seconds
2 40 Magic Resistance






Each ally may only equip one Artifact.
On death, this blessing passes to the closest Dragonsoul ally without a blessing.
6 3 Blessings; 80 AS & SP
3 80% of their total Spell Power
2 400 Health and 10 Attack Damage
2 100 Armor and 20 Magic Resist





7 135% of their total Spell Power
On death, this blessing passes to the closest Dragonsoul ally without a blessing.
3 1 Blessing; 40 AS & SP
3 15 Armor and Magic Resist, 5 Attack Damage and Spell Power
2 400 Health and 10 Attack Damage

4 40% Attack Speed
Assassins gain bonus Critical Strike Damage and Chance, and their spells can critically strike.
4 +60% Critical Strike Damage & +30% Critical Strike Chance
This trait is only active when you have exactly 1 or 4 unique Ninjas.
1 Ninja gains +50 Attack Damage & +50% Spell Power
2 50% increase
2 40 Magic Resistance




Each ally may only equip one Artifact.
6 25 Armor and Magic Resist, 10 Attack Damage and Spell Power
3 80% of their total Spell Power
2 150 Shield, 8 seconds
2 100 Armor and 20 Magic Resist





On death, this blessing passes to the closest Dragonsoul ally without a blessing.
6 3 Blessings; 80 AS & SP
3 80% of their total Spell Power
2 400 Health and 10 Attack Damage
2 100 Armor and 20 Magic Resist




Each ally may only equip one Artifact.
6 25 Armor and Magic Resist, 10 Attack Damage and Spell Power
3 80% of their total Spell Power
2 400 Health and 10 Attack Damage
2 150 Shield, 8 seconds





6 500 Armor and 70 Magic Resist
Each ally may only equip one Artifact.
2 40 Magic Resistance




On death, this blessing passes to the closest Dragonsoul ally without a blessing.
6 3 Blessings; 80 AS & SP
3 15 to 30% Lifesteal and 20 to 45% Bonus Damage
3 80% of their total Spell Power
2 2 ricochets with 65% reduced damage





6 25 Armor and Magic Resist, 10 Attack Damage and Spell Power
5 105% of their total Spell Power
2 400 Health and 10 Attack Damage
2 150 Shield, 8 seconds




6 25 Armor and Magic Resist, 10 Attack Damage and Spell Power
3 80% of their total Spell Power
2 400 Health and 10 Attack Damage
2 150 Shield, 8 seconds




6 9 seconds
4 25% for Allies; 100% for Syphoners
2 50% increase

4 25% for Allies; 100% for Syphoners
6 Demon Lord Galio


6 25 Armor and Magic Resist, 10 Attack Damage and Spell Power
3 80% of their total Spell Power
2 400 Health and 10 Attack Damage
2 below 33% health
2 150 Shield, 8 seconds





6 Demon Lord Galio

Assassins gain bonus Critical Strike Damage and Chance, and their spells can critically strike.
6 +100% Critical Strike Damage & +55% Critical Strike Chance
This trait is only active when you have exactly 1 or 4 unique Ninjas.
4 All Ninjas gain +140 Attack Damage & +140% Spell Power

On death, this blessing passes to the closest Dragonsoul ally without a blessing.
6 3 Blessings; 80 AS & SP
2 400 Health and 10 Attack Damage
2 100 Armor and 20 Magic Resist




Each ally may only equip one Artifact.
On death, this blessing passes to the closest Dragonsoul ally without a blessing.
6 3 Blessings; 80 AS & SP
3 80% of their total Spell Power
2 100 Armor and 20 Magic Resist




On death, this blessing passes to the closest Dragonsoul ally without a blessing.
6 3 Blessings; 80 AS & SP
3 80% of their total Spell Power
2 400 Health and 10 Attack Damage




On death, this blessing passes to the closest Dragonsoul ally without a blessing.
6 3 Blessings; 80 AS & SP
3 15 to 30% Lifesteal and 20 to 45% Bonus Damage
2 2 ricochets with 65% reduced damage




On death, this blessing passes to the closest Dragonsoul ally without a blessing.
6 3 Blessings; 80 AS & SP
3 80% of their total Spell Power
2 400 Health and 10 Attack Damage



Each ally may only equip one Artifact.
6 25 Armor and Magic Resist, 10 Attack Damage and Spell Power
2 400 Health and 10 Attack Damage
2 150 Shield, 8 seconds




Duelists' attacks grant Attack Speed, up to 8 stacks.
6 +40% Attack Speed per stack
1 A shield equal to 50% of their maximum health
2 3 seconds
2 50% increase



On death, this blessing passes to the closest Dragonsoul ally without a blessing.
6 3 Blessings; 80 AS & SP
3 80% of their total Spell Power
2 2 ricochets with 65% reduced damage




6 1000 Health and 60 Attack Damage
Each ally may only equip one Artifact.
3 15 Armor and Magic Resist, 5 Attack Damage and Spell Power



6 1000 Health and 60 Attack Damage
3 15 Armor and Magic Resist, 5 Attack Damage and Spell Power


On death, this blessing passes to the closest Dragonsoul ally without a blessing.
6 3 Blessings; 80 AS & SP
2 400 Health and 10 Attack Damage


6 Demon Lord Galio
2 10% for Allies; 40% for Syphoners


On death, this blessing passes to the closest Dragonsoul ally without a blessing.
6 3 Blessings; 80 AS & SP
2 2 ricochets with 65% reduced damage



Each ally may only equip one Artifact.
On death, this blessing passes to the closest Dragonsoul ally without a blessing.
6 3 Blessings; 80 AS & SP
2 100 Armor and 20 Magic Resist



6 25 Armor and Magic Resist, 10 Attack Damage and Spell Power
2 400 Health and 10 Attack Damage
2 150 Shield, 8 seconds



Champion Guides



950/1710/3420 | 75/150 |
70/126/252 | 100% |
30 | 20 |
0.85 | 890 |
25% | 150% |







1000/1800/3600 | 0/40 |
60/108/216 | 100% |
60 | 60 |
0.85 | 180 |
25% | 150% |

If the target cannot be pushed back any further, they are knocked out of the battlefield instead, removing them from combat.
If the target is still alive after being punched, Lee Sin will dash to them.






900/1620/3240 | 80/160 |
100/180/360 | 100% |
50 | 50 |
0.55 | 180 |
25% | 150% |

If the elemental runs into Ornn, he headbutts it, redirecting it towards another distant enemy, stunning for 1.50/2.00/15.00 seconds and dealing 150/250/750 magic damage.







900/1620/3240 | 0/4 |
65/117/234 | 100% |
30 | 30 |
0.85 | 660 |
25% | 150% |

For the duration, Samira gains 100% dodge chance.






1100/1980/3960 | 100/175 |
60/108/216 | 100% |
60 | 30 |
0.75 | 180 |
25% | 150% |






1000/1800/3600 | 40/100 |
60/108/216 | 100% |
60 | 80 |
0.65 | 420 |
25% | 150% |

While in dragon form, Swain breathes fire in a cone in front of him every 2 seconds, dealing 175/350/5000 magic damage, burning enemies for 25% of the their maximum Health as true damage over 10 seconds, and reducing healing by 50% for the duration.





950/1710/3420 | 0/60 |
80/144/288 | 100% |
40 | 40 |
0.95 | 180 |
25% | 150% |

Yone's spell is then replaced with Unforgotten until there are no remaining enemies marked for death.
Unforgotten (20 mana): Yone dashes to the lowest-Health enemy that is marked for death, dealing 350/600/1500 magic damage. Unforgotten's damage increases based on the target's percent missing health for up to 100% additional damage.





750/1350/2700 | 100/150 |
45/81/162 | 100% |
20 | 20 |
0.75 | 660 |
25% | 150% |






900/1620/3240 | 75/150 |
60/108/216 | 100% |
70 | 40 |
0.65 | 180 |
25% | 150% |






650/1170/2340 | 0/80 |
40/72/144 | 100% |
20 | 80 |
0.75 | 890 |
25% | 150% |






1000/1800/3600 | 100/180 |
100/180/360 | 100% |
40 | 40 |
0.60 | 180 |
25% | 150% |

Fabled Bonus: Cho'Gath knocks up ALL enemies on the board.





650/1170/2340 | 0/60 |
75/135/270 | 100% |
20 | 20 |
0.90 | 660 |
25% | 150% |






850/1530/3060 | 60/120 |
50/90/180 | 100% |
60 | 60 |
0.70 | 420 |
25% | 150% |






900/1620/3240 | 0/70 |
80/144/288 | 100% |
60 | 60 |
0.80 | 180 |
25% | 150% |






1000/1800/3600 | 80/160 |
45/81/162 | 100% |
60 | 40 |
0.55 | 180 |
25% | 150% |







950/1710/3420 | 50/100 |
60/108/216 | 100% |
60 | 40 |
0.65 | 180 |
25% | 150% |







800/1440/2880 | 0/40 |
90/162/324 | 100% |
30 | 20 |
0.80 | 180 |
25% | 150% |







850/1530/3060 | 50/100 |
85/153/306 | 100% |
60 | 60 |
0.85 | 180 |
25% | 150% |








600/1080/2160 | 70/130 |
80/144/288 | 100% |
20 | 20 |
0.85 | 660 |
25% | 150% |

Xayah then recalls her feathers, striking enemies hit for 100/200/400 magic damage per feather.






650/1170/2340 | 0/20 |
55/99/198 | 100% |
20 | 20 |
0.85 | 180 |
25% | 150% |






800/1440/2880 | 0/50 |
70/126/252 | 100% |
60 | 60 |
0.70 | 180 |
25% | 150% |







800/1440/2880 | 50/100 |
55/99/198 | 100% |
40 | 40 |
0.65 | 180 |
25% | 150% |







650/1170/2340 | 0 |
65/117/234 | 100% |
20 | 20 |
1.00 | 660 |
25% | 150% |







500/900/1800 | 0/90 |
65/117/234 | 100% |
20 | 20 |
0.65 | 180 |
25% | 150% |







650/1170/2340 | 50/125 |
60/108/216 | 100% |
30 | 30 |
0.65 | 420 |
25% | 150% |






650/1170/2340 | 0/35 |
70/126/252 | 100% |
20 | 20 |
0.80 | 660 |
25% | 150% |






700/1260/2520 | 0/70 |
45/81/162 | 100% |
20 | 20 |
0.70 | 660 |
25% | 150% |

Fabled Bonus: The third explosion is empowered, dealing 300/450/750 magic damage instead.





750/1350/2700 | 0/85 |
65/117/234 | 100% |
50 | 30 |
0.55 | 180 |
25% | 150% |






750/1350/2700 | 0/75 |
70/126/252 | 100% |
35 | 80 |
0.75 | 180 |
25% | 150% |

While in Dragon Form, Shyvana gains 40%/45%/50% bonus Health, 30/60/120 Attack Damage, and her basic attacks become ranged attacks that deal 150/300/600 bonus magic damage over 2 seconds on hit.





650/1170/2340 | 0/70 |
70/126/252 | 100% |
20 | 20 |
0.85 | 660 |
25% | 150% |

Sivir gains 100/200/400 bonus Attack Damage for the duration.





600/1080/2160 | 0/55 |
40/72/144 | 100% |
20 | 20 |
0.65 | 660 |
25% | 150% |

If this kills his target, Veigar permanently gains 1/2 Spell Power.





650/1170/2340 | 0/40 |
40/72/144 | 100% |
20 | 20 |
0.60 | 660 |
25% | 150% |






750/1350/2700 | 0/65 |
45/81/162 | 100% |
40 | 40 |
0.60 | 420 |
25% | 150% |






800/1440/2880 | 30/70 |
40/72/144 | 100% |
60 | 60 |
0.60 | 180 |
25% | 150% |






550/990/1980 | 40/70 |
40/72/144 | 100% |
20 | 20 |
0.60 | 890 |
25% | 150% |






600/1080/2160 | 50/100 |
60/108/216 | 100% |
45 | 30 |
0.60 | 180 |
25% | 150% |






750/1350/2700 | 60/110 |
60/108/216 | 100% |
40 | 30 |
0.75 | 180 |
25% | 150% |






500/900/1800 | 80/150 |
50/90/180 | 100% |
20 | 20 |
0.60 | 660 |
25% | 150% |






750/1350/2700 | 75/150 |
55/99/198 | 100% |
45 | 30 |
0.60 | 180 |
25% | 150% |

Fabled Bonus: Nautilus also grants himself a shield that reduces incoming damage by 60% for 5 seconds.






700/1260/2520 | 60/120 |
50/90/180 | 100% |
50 | 30 |
0.60 | 180 |
25% | 150% |







600/1080/2160 | 40/80 |
60/108/216 | 100% |
40 | 40 |
0.70 | 420 |
25% | 150% |

Rakan then creates a shield with 300/550/950 health on himself for 4 seconds.





500/900/1800 | 0/60 |
55/99/198 | 100% |
20 | 20 |
0.70 | 660 |
25% | 150% |






700/1260/2520 | 0/50 |
65/117/234 | 100% |
40 | 30 |
0.60 | 180 |
25% | 150% |






750/1350/2700 | 0/60 |
40/72/144 | 100% |
40 | 40 |
0.60 | 420 |
25% | 150% |






600/1080/2160 | 0 |
55/99/198 | 100% |
20 | 20 |
0.80 | 180 |
25% | 150% |

Passive: Every third attack, Zed deals 25/50/75 bonus magic damage and steals 20%/30%/40% of the target's current Attack Damage.





500/900/1800 | 0/60 |
40/72/144 | 100% |
20 | 40 |
0.65 | 660 |
25% | 150% |






550/990/1980 | 0/70 |
50/90/180 | 100% |
30 | 20 |
0.70 | 180 |
25% | 150% |






600/1080/2160 | 0/75 |
45/81/162 | 100% |
30 | 20 |
0.65 | 420 |
25% | 150% |






600/1080/2160 | 0/75 |
45/81/162 | 100% |
35 | 30 |
0.75 | 180 |
25% | 150% |






600/1080/2160 | 0/100 |
50/90/180 | 100% |
50 | 35 |
0.60 | 180 |
25% | 150% |






700/1260/2520 | 0/75 |
55/99/198 | 100% |
40 | 30 |
0.50 | 180 |
25% | 150% |






650/1170/2340 | 0/60 |
45/81/162 | 100% |
50 | 50 |
0.65 | 180 |
25% | 150% |






550/990/1980 | 0/70 |
45/81/162 | 100% |
30 | 20 |
0.70 | 890 |
25% | 150% |






700/1260/2520 | 0 |
85/153/306 | 100% |
40 | 30 |
0.50 | 180 |
25% | 150% |






500/900/1800 | 0/40 |
50/90/180 | 100% |
20 | 40 |
0.70 | 890 |
25% | 150% |






550/990/1980 | 0/70 |
45/81/162 | 100% |
20 | 20 |
0.65 | 660 |
25% | 150% |






650/1170/2340 | 0/50 |
55/99/198 | 100% |
40 | 30 |
0.65 | 180 |
25% | 150% |






550/990/1980 | 0/45 |
50/90/180 | 100% |
30 | 20 |
0.70 | 180 |
25% | 150% |




Morgana | +21.84 |
---|---|
Pyke | +16.75 |
Talon | +16.65 |
Azir | -20.89 |
Shen | -24.72 |
Yone | -28.85 |
Elderwood | +25.06 |
---|---|
Vanguard | +14.85 |
Enlightened | +11.35 |
Mystic | -13.29 |
Emperor | -15.74 |
Exile | -26.11 |
![]() ![]() ![]() | +++ |
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![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() ![]() | ++ |
![]() ![]() ![]() ![]() ![]() ![]() ![]() | --- |
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