Patch 9.22 3v3 TR Quinn Build Guide

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Welcome to the METAsrc Quinn build guide.

We've used our extensive database of League of Legends stats along with proprietary algorithms to calculate the most optimal build for Quinn. This algorithm is able to determine the best summoner spells, item build order, skill order, runes reforged, rune stats, counters, and team mates. Reference it during all phases of the game to ensure that you always have an edge over the competition.


WARNING! Data for this page is currently limited. Check out the Global 9.22 or TR 9.21 Quinn Build Guide for more complete data
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Best Summoner Spells

Flash
Teleports your champion a short distance toward your cursor's location.
Flash
48%
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Ignite
43%

Best Starting Items

Health Potion
Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
Health Potion
46%
Doran's Blade
+8 Attack Damage
+80 Health
+3% Life Steal
Doran's Blade
49%
Boots of Speed
Limited to 1 pair of boots.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed
Boots of Speed
53%
Long Sword
+10 Attack Damage
Long Sword
42%

Best Item Build Order

Berserker's Greaves
Limited to 1 pair of boots.

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Berserker's Greaves
55%
Youmuu's Ghostblade
+55 Attack Damage
+10% Cooldown Reduction


UNIQUE Passive: +18 Lethality
UNIQUE Passive: +40 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed for 6 seconds (45 second cooldown).
Youmuu's Ghostblade
51%
Blade of the Ruined King
+40 Attack Damage
+25% Attack Speed
+12% Life Steal


UNIQUE Passive: Basic attacks deal 8% of the target's current Health as bonus physical damage on hit.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).

Minimum bonus physical damage dealt is 15.
Maximum bonus physical damage dealt to monsters and minions is 60.
User's Life Steal is applied to bonus physical damage dealt.
Blade of the Ruined King
63%
Duskblade of Draktharr
+55 Attack Damage
+10% Cooldown Reduction


UNIQUE Passive: +21 Lethality
UNIQUE Passive - Blackout: When spotted by an enemy ward, reveal traps and disable wards around you for 8 seconds. Melee attacks instantly kill these devices. (90 second cooldown).
UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next basic attack against an enemy champion deals 30 - 150 bonus physical damage and slows them by 99% for 0.25 seconds. Ranged basic attacks do not apply the slow. (Lasts for 5 seconds after being seen by an enemy champion).
Duskblade of Draktharr
63%
Statikk Shiv
+40% Attack Speed
+25% Critical Strike Chance
+5% Movement Speed


UNIQUE Passive - Energized: Moving and attacking will make an attack Energized. Your Energized attacks deal 60~140 bonus magic damage (based on level) on hit.
UNIQUE Passive: Energized damage bounces to 5 targets and can critically strike.
Statikk Shiv
63%
Infinity Edge
+80 Attack Damage
+25% Critical Strike Chance


UNIQUE Passive: Critical strikes deal 225% damage instead of 200%.
Infinity Edge
64%

Best Skill Order

Harrier
Valor, Quinn's Demacian eagle, periodically marks enemies as Vulnerable. Quinn's first basic attack against Vulnerable targets will deal bonus physical damage.
Harrier
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Blinding Assault
Quinn calls Valor to mark an enemy and hinder its vision before damaging all enemies in the immediate area.
Blinding Assault
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Heightened Senses
Passively grants Quinn Attack Speed and Movement Speed after she attacks a Vulnerable target. Activate to have Valor reveal a large area nearby.
Heightened Senses
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Vault
Quinn dashes to an enemy, dealing physical damage and slowing the target's Movement Speed. Upon reaching the target, she leaps off the target, briefly interrupting it, and lands near her maximum Attack Range away from the target.
Vault
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Behind Enemy Lines
Quinn and Valor team up to fly around at great speed. Ending the ability casts Skystrike, which deals damage to nearby enemies and marks champions as Vulnerable.
Behind Enemy Lines
RRR

Best Runes Reforged

Domination
Burst damage and target access
Electrocute
Hitting a champion with 3 separate attacks or abilities within 3s deals bonus adaptive damage.

Damage: 30 - 180 (+0.4 bonus AD, +0.25 AP) damage.

Cooldown: 25 - 20s


'We called them the Thunderlords, for to speak of their lightning was to invite disaster.'
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Ravenous Hunter
Heal for a percentage of the damage dealt by your abilities.
Healing: 1.5% + 2.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Healing reduced to one third for Area of Effect abilities.
Precision
Improved attacks and sustained damage
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
AttackSpeed
+10% Attack Speed
Adaptive
+9 Adaptive Force
Armor
+6 Armor
Quinn goes even with (49% - 51% win rate)