Patch 9.22 3v3 TR Thresh Build Guide

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Welcome to the METAsrc Thresh build guide.

We've used our extensive database of League of Legends stats along with proprietary algorithms to calculate the most optimal build for Thresh. This algorithm is able to determine the best summoner spells, item build order, skill order, runes reforged, rune stats, counters, and team mates. Reference it during all phases of the game to ensure that you always have an edge over the competition.


WARNING! Data for this page is currently limited. Check out the Global 9.22 or TR 9.21 Thresh Build Guide for more complete data
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Best Summoner Spells

Flash
Teleports your champion a short distance toward your cursor's location.
Flash
48%
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Ignite
54%

Best Starting Items

Health Potion
Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
Health Potion
50%
Timeworn Ancient Coin
+5 Movement Speed
+5% Cooldown Reduction
+2 Gold per 10 seconds


UNIQUE Passive - Favor: Enemy minions killed by your allies sometimes drop coins that grant 6% missing mana (minimum 10). If there is an allied Champion nearby, sometimes the coins grant 28 gold instead. Cannon minions always drop coins.
QUEST: Earn 750 gold using this item and upgrade to Timeworn Nomad's Medallion.
REWARD: Favor is upgraded to Emperor's Favor and allied champions moving toward you gain 8% movement speed.

Limited to 1 Gold Income or Jungle item.

''Gold dust rises from the desert and clings to the coin.'' - Historian Shurelya, 11 November, 23 CLE
Timeworn Ancient Coin
59%
Doran's Shield
+80 Health

Passive: Restores 6 Health every 5 seconds.
Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
UNIQUE Passive: Regenerate up to 30 health over 10 seconds after taking damage from an enemy champion, based on percent missing health.
Doran's Shield
58%
Doran's Blade
+8 Attack Damage
+80 Health
+3% Life Steal
Doran's Blade
44%

Best Item Build Order

Berserker's Greaves
Limited to 1 pair of boots.

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Berserker's Greaves
48%
Timeworn Talisman of Ascension
+10 Movement Speed
+45 Armor
+175% Base Health Regen
+10% Cooldown Reduction
+2 Gold per 10 seconds


UNIQUE Passive - Point Runner: Builds up to +20% Movement Speed over 2 seconds while near turrets, fallen turrets and Void Gates.
UNIQUE Passive - Favor: Enemy minions killed by your allies sometimes drop coins that grant 6% missing mana (minimum 10). If there is an allied Champion nearby, sometimes the coins grant 50 gold instead. Cannon minions always drop coins.
UNIQUE Active: Grants nearby allies [email protected]*[email protected]% Movement Speed for @[email protected] seconds (60 second cooldown).
QUEST: Earn 750 gold using this item.
REWARD: Favor is upgraded to Emperor's Favor and allied champions moving toward you gain 8% movement speed.

Limited to 1 Gold Income or Jungle item.

''Praise the sun.'' - Historian Shurelya, 22 September, 25 CLE
Timeworn Talisman of Ascension
50%
Statikk Shiv
+40% Attack Speed
+25% Critical Strike Chance
+5% Movement Speed


UNIQUE Passive - Energized: Moving and attacking will make an attack Energized. Your Energized attacks deal 60~140 bonus magic damage (based on level) on hit.
UNIQUE Passive: Energized damage bounces to 5 targets and can critically strike.
Statikk Shiv
43%
Iceborn Gauntlet
+65 Armor
+20% Cooldown Reduction
+500 Mana


UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 100% of base Attack Damage in an area and creates an icy zone for 2 seconds that slows Movement Speed by 30% (1.5 second cooldown).

Size of zone increases with bonus armor.
Iceborn Gauntlet
67%
Zeke's Convergence
+60 Armor
+30 Magic Resist
+250 Mana
+10% Cooldown Reduction

UNIQUE Active - Conduit: Bind to an ally without an existing Conduit.
UNIQUE Passive: Casting your ultimate near your ally surrounds you with a frost storm and ignites your ally's basic attacks for 10 seconds. Enemies inside your frost storm are slowed by 20% and your ally's attacks burn their target for 30% bonus magic damage over 2 seconds (45 second cooldown).

Frostfire Covenant: Your frost storm ignites when it slows a burning enemy, dealing 40 magic damage per second and slowing by 40% instead for 3 seconds.

(Champions can only be linked by one Zeke's Convergence at a time.)
Zeke's Convergence
62%
Infinity Edge
+80 Attack Damage
+25% Critical Strike Chance


UNIQUE Passive: Critical strikes deal 225% damage instead of 200%.
Infinity Edge
62%

Best Skill Order

Damnation
Thresh can harvest the souls of enemies that die near him, permanently granting him Armor and Ability Power.
Damnation
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Death Sentence
Thresh binds an enemy in chains and pulls them toward him. Activating this ability a second time pulls Thresh to the enemy.
Death Sentence
QQQQQ
Dark Passage
Thresh throws out a lantern that shields nearby allied Champions from damage. Allies can click the lantern to dash to Thresh.
Dark Passage
WWWWW
Flay
Thresh's attacks wind up, dealing more damage the longer he waits between attacks. When activated, Thresh sweeps his chain, knocking all enemies hit in the direction of the blow.
Flay
EEEEE
The Box
A prison of walls that slow and deal damage if broken.
The Box
RRR

Best Runes Reforged

Resolve
Durability and crowd control
Aftershock
After immobilizing an enemy champion, increase your Armor and Magic Resist by 70 + 50% of your Bonus Resists for 2.5s. Then explode, dealing magic damage to nearby enemies.

Damage: 10 - 120 (+4% of your maximum health)
Cooldown: 35s

Resistance bonus from Aftershock capped at: 80-150 (based on level)
Font of Life
Impairing the movement of an enemy champion marks them for 4s.

Ally champions who attack marked enemies heal for 5 + 1% of your max health over 2s.
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Unflinching
After casting a Summoner Spell, gain 15% Tenacity and Slow Resistance for 10s. Additionally, gain 10% Tenacity and Slow Resistance for each Summoner Spell on cooldown.
Inspiration
Creative tools and rule bending
Biscuit Delivery
Biscuit Delivery: Gain a Total Biscuit of Everlasting Will every 2 mins, until 6 min.

Biscuits restore 10% of your missing health and mana. Consuming or selling a Biscuit permanently increases your mana cap by 50.

Manaless: Champions without mana restore 12% missing health instead.
Cosmic Insight
+5% CDR
+5% Max CDR
+5% Summoner Spell CDR
+5% Item CDR
AttackSpeed
+10% Attack Speed
Adaptive
+9 Adaptive Force
HealthScaling
+15-90 Health (based on level)