Patch 8.19 Odyssey Jinx Intro Build Guide








Welcome to the METAsrc Jinx Intro build guide.
We've used our extensive database of League of Legends stats along with proprietary algorithms to calculate the most optimal Intro build for Jinx. This algorithm is able to determine the best summoner spells, item build order, skill order, and team comp. Select the appropriate difficulty above and use the guide during all phases of the game to ensure a speedy victory for your team.
Best Summoner Spells


Starting Items
+35% Attack Speed
UNIQUE Passive - Enhanced Movement: +45 Movement Speed



+25% Attack Speed
+3% Life Steal
UNIQUE Passive: Basic attacks deal 8% of the target's current Health as bonus physical damage on hit.
UNIQUE Active: Deals 100 magic damage to target champion and steals 25% of their Movement Speed for 3 seconds (90 second cooldown).
Minimum bonus physical damage dealt is 15.
Maximum bonus physical damage dealt to monsters and minions is 60.
User's Life Steal is applied to bonus physical damage dealt.




+25 Ability Power
+25% Attack Speed
Passive: Basic attacks deal 5 (+10% Bonus Attack Damage) physical and 5 (+10% Ability Power) magic damage on hit.
UNIQUE Passive: Basic attacks grant +8% Attack Speed, +2.5% Bonus Attack Damage, and +2.5% Ability Power for 5 seconds (up to 6 stacks). At max stacks, gain Guinsoo's Rage.
Guinsoo's Rage: Every other basic attack triggers on hit effects twice.
While at half stacks, melee champions' next attack will fully stack Rageblade.




Best Item Final Build
+35% Attack Speed
UNIQUE Passive - Enhanced Movement: +45 Movement Speed



+20% Cooldown Reduction
+300 Mana
UNIQUE Passive: Basic attacks refund 1% of your missing mana.
UNIQUE Passive: After you cast your ultimate, your next basic attack within 10 seconds grants you Essence Flare for 6 seconds (30 second cooldown).
Essence Flare: Gain 50% attack speed, and basic attacks refund 20% of your remaining non-ultimate cooldowns.




+40 Magic Resist
UNIQUE Passive: Basic attacks deal 42 bonus magic damage on hit.
UNIQUE Passive: Basic attacks steal 3 Magic Resist from the target on hit (6 if the attacker is melee), up to a maximum of 30 Magic Resist.




+30% Critical Strike Chance
+5% Movement Speed
Passive: Moving and attacking will make an attack Energized.
UNIQUE Passive - Shiv Lightning: Your Energized attacks deal 60~140 bonus magic damage (based on level) to up to 5 targets on hit. This effect can critically strike.



UNIQUE Passive: Doubles your critical strike chance.
UNIQUE Passive: 10% of critical strike damage dealt to champions is converted to True Damage.



UNIQUE Passive: +5% Life Steal
UNIQUE Passive: Your basic attacks can now overheal you. Excess life is stored as a shield that can block 50-350 damage, based on champion level.
This shield decays slowly if you haven't dealt or taken damage in the last 25 seconds.




Best Skill Order
Get Excited! Jinx receives massively increased Movement Speed and stacking Attack Speed whenever she damages an enemy champion, tower, or inhibitor that is then killed or destroyed within 3 seconds.![]() | 1 | 2 | 3 | 4 | 5 | 6 | 7 | 8 | 9 | 10 | 11 | 12 | 13 | 14 | 15 | 16 | 17 | 18 |
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Switcheroo! Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, and drain Mana.![]() | Q | Q | Q | Q | Q | |||||||||||||
Zap! Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it.![]() | W | W | W | W | W | |||||||||||||
Flame Chompers! Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place.![]() | E | E | E | E | E | |||||||||||||
Super Mega Death Rocket! Jinx fires a super rocket across the map that gains damage as it travels. The rocket will explode upon colliding with an enemy champion, dealing damage to it and surrounding enemies based on their missing Health.![]() | R | R | R |
Best Team Comp
Difficulty: | INTRO |
---|---|
Tier: | God |
Score: | 94.11 |
Win Rate: | 89.00% |
Pick Rate: | 87.94% |

Difficulty: | INTRO |
---|---|
Tier: | Strong |
Score: | 65.69 |
Win Rate: | 96.49% |
Pick Rate: | 62.71% |

Difficulty: | INTRO |
---|---|
Tier: | Strong |
Score: | 65.69 |
Win Rate: | 96.49% |
Pick Rate: | 62.71% |

Difficulty: | INTRO |
---|---|
Tier: | Average |
Score: | 49.02 |
Win Rate: | 92.76% |
Pick Rate: | 60.88% |

Difficulty: | INTRO |
---|---|
Tier: | Bad |
Score: | 20.49 |
Win Rate: | 92.39% |
Pick Rate: | 48.13% |

Win: | 99.32% | Pick: | 2.17% | Score: | 747588 |
---|
Summoner Spells


Boots
+35% Attack Speed
UNIQUE Passive - Enhanced Movement: +45 Movement Speed



UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
''This item is dedicated to space.''


+20 Armor
UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed



+18 Magic Penetration
UNIQUE Passive - Enhanced Movement: +45 Movement Speed


UNIQUE Passive - Enhanced Movement: +55 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.


+25 Magic Resist
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.



![]() | +22.89 |
---|---|
![]() | +11.58 |
![]() | +8.99 |
![]() | +7.36 |
![]() | +6.68 |
![]() | +6.20 |
![]() | -14.34 |
---|---|
![]() | -13.16 |
![]() | -12.85 |
![]() | -12.73 |
![]() | -6.97 |
![]() | -5.74 |
Odyssey Data
Regions
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