Cho'Gath, the Terror of the Void
Cho'Gath
the Terror of the Void
TankTankMageMage

Patch 11.9 One For All Cho'Gath Jungle Build Guide

UNRANKEDIRONBRONZESILVERGOLDPLATINUMDIAMONDMASTERGRANDMASTERCHALLENGER

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Welcome to the METAsrc Cho'Gath Jungle build guide.

We've used our extensive database of League of Legends stats along with proprietary algorithms to calculate the most optimal Jungle build for Cho'Gath. This algorithm is able to determine the best summoner spells, item build order, skill order, runes reforged, rune stats, counters, and team mates. Reference it during all phases of the game to ensure that you always have an edge over the competition.

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Best Summoner Spells

Smite
Deals 390-1000 true damage (depending on champion level) to target epic, large, or medium monster or enemy minion. Restores Health based on your maximum life when used against monsters.
Smite
68%
Flash
Teleports your champion a short distance toward your cursor's location.
Flash
67%

Starting Items

Win %
Buy %
Ruby Crystal
Ruby Crystalcoin400

150 Health
Ruby Crystal
Hailblade
Hailbladecoin350

10% Omnivamp vs. Monsters
  • Sear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.
  • Chilling Path: Smiting 5 times consumes this item upgrade your Smite to Chilling Smite. When smiting champions Chilling Smite deals 20 - 156 (based on level) true damage and steals 20% of their Move Speed for 2 seconds.
  • Huntsman: Killing Large Monsters grants bonus experience.
  • Recoup: Regen up to 8 - 18 (based on level) mana per second when in the Jungle or River.


Consuming this item grants all item effects permanently. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Healing is not reduced on AoE attacks.


Hailblade
Refillable Potion
Refillable Potioncoin150

Active - Consume: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Refillable Potion
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
64%
6%
Ruby Crystal
Ruby Crystalcoin400

150 Health
Ruby Crystal
2
Refillable Potion
Refillable Potioncoin150

Active - Consume: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Refillable Potion
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
100%
2%

Best Item Final Build

Frostfire Gauntlet
Frostfire Gauntletcoin2800

350 Health
25 Armor
25 Magic Resist
20 Ability Haste

  • Immolate : Taking or dealing damage causes you to begin dealing (20 - 40 (based on level) + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 150% against monsters) for 3 seconds.
  • Snowbind: Attacks create a frost field for 1.5 seconds (4s cooldown). Enemies that move across the field are Slowed by 25% (increased by your max Health).


Mythic Passive: Grants all other Legendary items 100 Health and 6% Size.


Bami's Cinder+Null-Magic Mantle+Cloth Armor
Frostfire Gauntlet
67%
Plated Steelcaps
Plated Steelcapscoin1100

20 Armor
45 Move Speed

  • Reduces incoming damage from Attacks by 12%.


Boots+Cloth Armor
Plated Steelcaps
74%
Force of Nature
Force of Naturecoin2900

350 Health
60 Magic Resist
5% Move Speed

  • Absorb: Taking damage from Abilities grants you 8 Move Speed and 4 Magic Resist for 5 seconds (stacks up to 5 times; each unique Ability instance can give one stack).


Negatron Cloak+Ruby Crystal+Winged Moonplate
Force of Nature
80%
Dead Man's Plate
Dead Man's Platecoin2900

300 Health
40 Armor
5% Move Speed

  • Shipwrecker: While moving, build up to 60 bonus Move Speed. Your next Attack discharges built up Move Speed to deal up to 100 magic damage. If dealt by a Melee champion at top speed, the Attack also Slows the target by 50% for 1 second.


''There's only one way you'll get this armor from me...'' - forgotten namesake



Winged Moonplate+Ruby Crystal+Chain Vest
Dead Man's Plate
95%
Thornmail
Thornmailcoin2700

350 Health
60 Armor

  • Thorns: When struck by an Attack, deal (10 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 3 seconds if they are a champion. Immobilizing enemy champions also applies 60% Grievous Wounds for 3 seconds.


Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.


Bramble Vest+Giant's Belt
Thornmail
82%
Warmog's Armor
Warmog's Armorcoin3000

800 Health
10 Ability Haste
200% Base Health Regen

  • Warmog's Heart: If you have at least 3000 maximum Health, restore 5% max Health per second if damage hasn't been taken within 6 seconds (3 seconds for non-Champions).


Giant's Belt+Kindlegem+Crystalline Bracer
Warmog's Armor
75%
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
67%

Best Skill Order

Carnivore
Whenever Cho'Gath kills a unit, he recovers Health and Mana. The values restored increase with Cho'Gath's level.
Carnivore
123456789101112131415161718
Rupture
Ruptures the ground at target location, popping enemy units into the air, dealing damage and slowing them.
Rupture
QQQQQ
Feral Scream
Cho'Gath unleashes a terrible scream at enemies in a cone, dealing magic damage and Silencing enemies for a few seconds.
Feral Scream
WWWWW
Vorpal Spikes
Cho'Gath's attacks release deadly spikes, dealing damage and slowing all enemy units in front of him.
Vorpal Spikes
EEEEE
Feast
Devours an enemy unit, dealing a high amount of true damage. If the target is killed, Cho'Gath grows, gaining maximum Health.
Feast
RRR

Best Runes Reforged

Resolve
Durability and crowd control
Grasp of the Undying
Every 4s in combat, your next basic attack on a champion will:
  • Deal bonus magic damage equal to 4% of your max health
  • Heals you for 2% of your max health
  • Permanently increase your health by 5

Ranged Champions: Damage, healing, and permanent health gained reduced by 40%.
Demolish
Charge up a powerful attack against a tower over 3s, while within 600 range of it. The charged attack deals 100 (+35% of your max health) bonus physical damage.

Cooldown: 45s
Conditioning
After 12 min gain +9 Armor and +9 Magic Resist and increase your Armor and Magic Resist by 5%.
Overgrowth
Absorb life essence from monsters or enemy minions that die near you, permanently gaining 3 maximum health for every 8.

When you've absorbed 120 monsters or enemy minions, gain an additional 3.5% maximum health.
Precision
Improved attacks and sustained damage
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
AttackSpeed
+10% Attack Speed
Adaptive
+9 Adaptive Force
Armor
+6 Armor

Best Item Build Order

Refillable Potion
Refillable Potioncoin150

Active - Consume: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Refillable Potion
Hailblade
Hailbladecoin350

10% Omnivamp vs. Monsters
  • Sear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.
  • Chilling Path: Smiting 5 times consumes this item upgrade your Smite to Chilling Smite. When smiting champions Chilling Smite deals 20 - 156 (based on level) true damage and steals 20% of their Move Speed for 2 seconds.
  • Huntsman: Killing Large Monsters grants bonus experience.
  • Recoup: Regen up to 8 - 18 (based on level) mana per second when in the Jungle or River.


Consuming this item grants all item effects permanently. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Healing is not reduced on AoE attacks.


Hailblade
Ruby Crystal
Ruby Crystalcoin400

150 Health
Ruby Crystal
Bami's Cinder
Bami's Cindercoin1100

300 Health
  • Immolate : Taking or dealing damage causes you to begin dealing (15 + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 25% against monsters) for 3 seconds.


Ruby Crystal+Ruby Crystal
Bami's Cinder
Null-Magic Mantle
Null-Magic Mantlecoin450

25 Magic Resist
Null-Magic Mantle
Cloth Armor
Cloth Armorcoin300

15 Armor
Cloth Armor
Frostfire Gauntlet
Frostfire Gauntletcoin2800

350 Health
25 Armor
25 Magic Resist
20 Ability Haste

  • Immolate : Taking or dealing damage causes you to begin dealing (20 - 40 (based on level) + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 150% against monsters) for 3 seconds.
  • Snowbind: Attacks create a frost field for 1.5 seconds (4s cooldown). Enemies that move across the field are Slowed by 25% (increased by your max Health).


Mythic Passive: Grants all other Legendary items 100 Health and 6% Size.


Bami's Cinder+Null-Magic Mantle+Cloth Armor
Frostfire Gauntlet
Boots
Bootscoin300

25 Move Speed
Boots
Cloth Armor
Cloth Armorcoin300

15 Armor
Cloth Armor
Plated Steelcaps
Plated Steelcapscoin1100

20 Armor
45 Move Speed

  • Reduces incoming damage from Attacks by 12%.


Boots+Cloth Armor
Plated Steelcaps
Negatron Cloak
Negatron Cloakcoin900

50 Magic Resist

Null-Magic Mantle
Negatron Cloak
Hailblade
Hailbladecoin350

10% Omnivamp vs. Monsters
  • Sear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.
  • Chilling Path: Smiting 5 times consumes this item upgrade your Smite to Chilling Smite. When smiting champions Chilling Smite deals 20 - 156 (based on level) true damage and steals 20% of their Move Speed for 2 seconds.
  • Huntsman: Killing Large Monsters grants bonus experience.
  • Recoup: Regen up to 8 - 18 (based on level) mana per second when in the Jungle or River.


Consuming this item grants all item effects permanently. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Healing is not reduced on AoE attacks.


Hailblade
Ruby Crystal
Ruby Crystalcoin400

150 Health
Ruby Crystal
Refillable Potion
Refillable Potioncoin150

Active - Consume: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Refillable Potion
Winged Moonplate
Winged Moonplatecoin800

150 Health
  • Flight: Grants 5% Move Speed.


Ruby Crystal
Winged Moonplate
Force of Nature
Force of Naturecoin2900

350 Health
60 Magic Resist
5% Move Speed

  • Absorb: Taking damage from Abilities grants you 8 Move Speed and 4 Magic Resist for 5 seconds (stacks up to 5 times; each unique Ability instance can give one stack).


Negatron Cloak+Ruby Crystal+Winged Moonplate
Force of Nature
Winged Moonplate
Winged Moonplatecoin800

150 Health
  • Flight: Grants 5% Move Speed.


Ruby Crystal
Winged Moonplate
Chain Vest
Chain Vestcoin800

40 Armor

Cloth Armor
Chain Vest
Dead Man's Plate
Dead Man's Platecoin2900

300 Health
40 Armor
5% Move Speed

  • Shipwrecker: While moving, build up to 60 bonus Move Speed. Your next Attack discharges built up Move Speed to deal up to 100 magic damage. If dealt by a Melee champion at top speed, the Attack also Slows the target by 50% for 1 second.


''There's only one way you'll get this armor from me...'' - forgotten namesake



Winged Moonplate+Ruby Crystal+Chain Vest
Dead Man's Plate
Bramble Vest
Bramble Vestcoin800

35 Armor
  • Thorns: When struck by an Attack, deal (3 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 3 seconds if they are a champion.


Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.


Cloth Armor+Cloth Armor
Bramble Vest
Giant's Belt
Giant's Beltcoin900

350 Health

Ruby Crystal
Giant's Belt
Thornmail
Thornmailcoin2700

350 Health
60 Armor

  • Thorns: When struck by an Attack, deal (10 + 10% bonus Armor) magic damage to the attacker and apply 40% Grievous Wounds for 3 seconds if they are a champion. Immobilizing enemy champions also applies 60% Grievous Wounds for 3 seconds.


Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.


Bramble Vest+Giant's Belt
Thornmail
Crystalline Bracer
Crystalline Bracercoin650

200 Health
50% Base Health Regen


Ruby Crystal+Rejuvenation Bead
Crystalline Bracer
Warmog's Armor
Warmog's Armorcoin3000

800 Health
10 Ability Haste
200% Base Health Regen

  • Warmog's Heart: If you have at least 3000 maximum Health, restore 5% max Health per second if damage hasn't been taken within 6 seconds (3 seconds for non-Champions).


Giant's Belt+Kindlegem+Crystalline Bracer
Warmog's Armor

Summoner Spells

Win %
Pick %
Smite
Deals 390-1000 true damage (depending on champion level) to target epic, large, or medium monster or enemy minion. Restores Health based on your maximum life when used against monsters.
Smite
68%
100%
Flash
Teleports your champion a short distance toward your cursor's location.
Flash
67%
87%
Ghost
For 10 seconds, your champion can move through units and gains 24 - 48% Movement Speed (depending on champion level). Ghost extends its duration on takedown.
Ghost
75%
5%
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Ignite
83%
2%

Trinkets

Win %
Buy %
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
67%
92%
Oracle Lens
Oracle Lenscoin0

Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown).
Oracle Lens
73%
11%
Farsight Alteration
Farsight Alterationcoin0

Active - Trinket: Reveals an area and places a visible, fragile Ward up to 4000 units away. Allies cannot target this Ward with Summoner Spells or Abilities (198 - 99s cooldown).
Farsight Alteration
63%
3%

Mythic Items

Win %
Buy %
Frostfire Gauntlet
Frostfire Gauntletcoin2800

350 Health
25 Armor
25 Magic Resist
20 Ability Haste

  • Immolate : Taking or dealing damage causes you to begin dealing (20 - 40 (based on level) + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 150% against monsters) for 3 seconds.
  • Snowbind: Attacks create a frost field for 1.5 seconds (4s cooldown). Enemies that move across the field are Slowed by 25% (increased by your max Health).


Mythic Passive: Grants all other Legendary items 100 Health and 6% Size.


Bami's Cinder+Null-Magic Mantle+Cloth Armor
Frostfire Gauntlet
67%
39%
Turbo Chemtank
Turbo Chemtankcoin2800

350 Health
25 Armor
25 Magic Resist
20 Ability Haste


Active - Supercharged: Grants 40% Move Speed towards enemies or enemy turrets for 4 seconds. Once near an enemy (or after 4 seconds) a shockwave is emitted that Slows nearby champions by 50% for 1.5 seconds (90s cooldown).
  • Immolate: Taking or dealing damage causes you to begin dealing (20 - 40 (based on level) + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 150% against monsters) for 3 seconds.


Mythic Passive: Grants all other Legendary items 5 Ability Haste


Bami's Cinder+Null-Magic Mantle+Cloth Armor
Turbo Chemtank
73%
19%
Sunfire Aegis
Sunfire Aegiscoin3200

350 Health
30 Armor
30 Magic Resist
20 Ability Haste

  • Immolate: Taking or dealing damage causes you to begin dealing (20 - 40 (based on level) + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 150% against monsters) for 3 seconds. Damaging Champions or Epic Monsters with this effect adds a stack, increasing subsequent Immolate damage by 12% for 5 seconds (max stacks 6).
  • Flametouch: At maximum Immolate stacks, your Attacks burn nearby enemies for your Immolate damage per second for 3 seconds.


Mythic Passive: Grants all other Legendary items 5% Tenacity and Slow Resist.


Bami's Cinder+Aegis of the Legion
Sunfire Aegis
72%
10%
Everfrost
Everfrostcoin3400

80 Ability Power
250 Health
600 Mana
20 Ability Haste


Active - Glaciate: Deal (100+30% Ability Power) magic damage in a cone, Slowing enemies by 65% for 1.5 seconds. Enemies at the center of the cone are Rooted instead (30s cooldown).

Mythic Passive: Grants all other Legendary items 15 Ability Power.


Lost Chapter+Kindlegem+Blasting Wand
Everfrost
50%
11%
Night Harvester
Night Harvestercoin3200

90 Ability Power
300 Health
15 Ability Haste

  • Soulrend: Damaging a champion deals an additional (125 +15% Ability Power magic damage) and grants you 25% Move Speed for 1.5 seconds (40s cooldown per champion).


Mythic Passive: Grants all other Legendary items 5 Ability Haste.

Damaging a new champion will extend the duration of the Move Speed bonus.


Hextech Alternator+Ruby Crystal+Blasting Wand
Night Harvester
67%
4%
Hextech Rocketbelt
Hextech Rocketbeltcoin3200

90 Ability Power
6 Magic Penetration
250 Health
15 Ability Haste


Active - Hex Bolt: Dash in target direction, unleashing an arc of magic missiles that deal (125 +15% Ability Power) magic damage. Then, gain 30% Move Speed towards enemy champions for 1.5 seconds (40s cooldown).

Mythic Passive: Grants all other Legendary items 5 Magic Penetration.

Supersonic's dash cannot pass through terrain.


Hextech Alternator+Ruby Crystal+Blasting Wand
Hextech Rocketbelt
100%
2%

Boots

Win %
Buy %
Plated Steelcaps
Plated Steelcapscoin1100

20 Armor
45 Move Speed

  • Reduces incoming damage from Attacks by 12%.


Boots+Cloth Armor
Plated Steelcaps
74%
36%
Mercury's Treads
Mercury's Treadscoin1100

25 Magic Resist
45 Move Speed
30% Tenacity


Tenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. It has no effect on Airborne or Suppression.


Boots+Null-Magic Mantle
Mercury's Treads
60%
28%
Sorcerer's Shoes
Sorcerer's Shoescoin1100

18 Magic Penetration
45 Move Speed


Boots
Sorcerer's Shoes
65%
8%
Ionian Boots of Lucidity
Ionian Boots of Luciditycoin950

20 Ability Haste
45 Move Speed

  • Gain 12 Summoner Spell Haste.


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.'


Boots
Ionian Boots of Lucidity
56%
7%
Berserker's Greaves
Berserker's Greavescoin1100

35% Attack Speed
45 Move Speed


Boots+Dagger
Berserker's Greaves
86%
3%
Boots of Swiftness
Boots of Swiftnesscoin900

60 Move Speed
  • The strength of movement slowing effects is reduced by 25%.


Boots
Boots of Swiftness
83%
2%
Mobility Boots
Mobility Bootscoin1000

25 Move Speed
  • When out of combat for at least 5 seconds, increase this item's effect to 115.


Boots
Mobility Boots
60%
2%