Gwen, The Hallowed Seamstress
Gwen
The Hallowed Seamstress
FighterFighterAssassinAssassin

Patch 11.9 One For All Gwen Mid Lane Build Guide

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Welcome to the METAsrc Gwen Mid Lane build guide.

We've used our extensive database of League of Legends stats along with proprietary algorithms to calculate the most optimal Mid Lane build for Gwen. This algorithm is able to determine the best summoner spells, item build order, skill order, runes reforged, rune stats, counters, and team mates. Reference it during all phases of the game to ensure that you always have an edge over the competition.

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Best Summoner Spells

Flash
Teleports your champion a short distance toward your cursor's location.
Flash
66%
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Ignite
65%

Starting Items

Win %
Buy %
Blasting Wand
Blasting Wandcoin850

40 Ability Power
Blasting Wand
Health Potion
Health Potioncoin50

Active - Consume: Drink the potion to restore 150 Health over 15 seconds.

You may carry up to 5 Health Potions.

Health Potion
2
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
59%
8%
Amplifying Tome
Amplifying Tomecoin435

20 Ability Power
Amplifying Tome
Doran's Ring
Doran's Ringcoin400

15 Ability Power
70 Health

  • Focus: Attacks deal an additional 5 physical damage to minions.
  • Siphon: Killing a minion restores 6 Mana. If you can't gain Mana, restore 3 Health instead.

Doran's Ring
Health Potion
Health Potioncoin50

Active - Consume: Drink the potion to restore 150 Health over 15 seconds.

You may carry up to 5 Health Potions.

Health Potion
2
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
72%
4%

Best Item Final Build

Mercury's Treads
Mercury's Treadscoin1100

25 Magic Resist
45 Move Speed
30% Tenacity


Tenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. It has no effect on Airborne or Suppression.


Boots+Null-Magic Mantle
Mercury's Treads
72%
Riftmaker
Riftmakercoin3200

80 Ability Power
300 Health
15 Ability Haste
8% Omnivamp

  • Void Corruption: For each second damaging enemy champions, deal 2% bonus damage (max 10%). At maximum strength, the bonus damage is dealt as true damage instead.


Mythic Passive: Grants all other Legendary items 2% Omnivamp and 8 Ability Power.


Leeching Leer+Blasting Wand
Riftmaker
67%
Nashor's Tooth
Nashor's Toothcoin3000

100 Ability Power
50% Attack Speed

  • Icathian Bite: Attacks apply (15 + 20% Ability Power) magic damage On-Hit.


Recurve Bow+Blasting Wand+Amplifying Tome
Nashor's Tooth
69%
Lich Bane
Lich Banecoin3000

70 Ability Power
10% Move Speed

  • Spellblade: After using an Ability, your next Attack is enhanced with an additional (150% base Attack Damage + 40% Ability Power) magic damage On-Hit (2.5s cooldown).


Sheen+Aether Wisp+Blasting Wand
Lich Bane
73%
Zhonya's Hourglass
Zhonya's Hourglasscoin2600

65 Ability Power
45 Armor
10 Ability Haste


Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown).


Seeker's Armguard+Stopwatch+Fiendish Codex
Zhonya's Hourglass
73%
Cosmic Drive
Cosmic Drivecoin3000

75 Ability Power
200 Health
20 Ability Haste

  • Spelldance: If you have at least 160 Ability Power, gain 20 Ability Haste and 10 - 30 Move Speed.


Fiendish Codex+Kindlegem+Amplifying Tome
Cosmic Drive
68%
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
67%

Best Skill Order

A Thousand Cuts
Gwen's attacks deal bonus magic damage based on the targets health. She heals for a portion of the damage dealt to champions by this effect.
A Thousand Cuts
123456789101112131415161718
Snip Snip!
Gwen snips her scissors in a cone up to 6 times dealing magic damage. Gwen deals true damage to units in the center and applies her passive to them on each snip.
Snip Snip!
QQQQQ
Hallowed Mist
Gwen summons mist that protects her from enemies outside of it. She can only be targeted by enemies who enter the mist.
Hallowed Mist
WWWWW
Skip 'n Slash
Gwen dashes a short distance then gains attack speed, attack range, and on-hit magic damage for a few seconds. If she hits an enemy during that time, this Ability's cooldown is partially refunded.
Skip 'n Slash
EEEEE
Needlework
Gwen hurls a needle that slows enemies hit, deals magic damage, and applies A Thousand Cuts to champions hit.

This ability can be cast up to two more times, with each cast throwing additional needles and dealing more damage. Gwen must hit an enemy between each cast to unlock the next one.
Needlework
RRR

Best Runes Reforged

Precision
Improved attacks and sustained damage
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions).
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Domination
Burst damage and target access
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
Ravenous Hunter
Omnivamp: 1.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.
AttackSpeed
+10% Attack Speed
Adaptive
+9 Adaptive Force
Armor
+6 Armor

Best Item Build Order

Blasting Wand
Blasting Wandcoin850

40 Ability Power
Blasting Wand
Boots
Bootscoin300

25 Move Speed
Boots
Null-Magic Mantle
Null-Magic Mantlecoin450

25 Magic Resist
Null-Magic Mantle
Mercury's Treads
Mercury's Treadscoin1100

25 Magic Resist
45 Move Speed
30% Tenacity


Tenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. It has no effect on Airborne or Suppression.


Boots+Null-Magic Mantle
Mercury's Treads
Leeching Leer
Leeching Leercoin1300

20 Ability Power
250 Health
5% Omnivamp


Ruby Crystal+Amplifying Tome
Leeching Leer
Riftmaker
Riftmakercoin3200

80 Ability Power
300 Health
15 Ability Haste
8% Omnivamp

  • Void Corruption: For each second damaging enemy champions, deal 2% bonus damage (max 10%). At maximum strength, the bonus damage is dealt as true damage instead.


Mythic Passive: Grants all other Legendary items 2% Omnivamp and 8 Ability Power.


Leeching Leer+Blasting Wand
Riftmaker
Recurve Bow
Recurve Bowcoin1000

25% Attack Speed
  • Steeltipped: Attacks apply 15 physical damage On-Hit.


Dagger+Dagger
Recurve Bow
Amplifying Tome
Amplifying Tomecoin435

20 Ability Power
Amplifying Tome
Blasting Wand
Blasting Wandcoin850

40 Ability Power
Blasting Wand
Nashor's Tooth
Nashor's Toothcoin3000

100 Ability Power
50% Attack Speed

  • Icathian Bite: Attacks apply (15 + 20% Ability Power) magic damage On-Hit.


Recurve Bow+Blasting Wand+Amplifying Tome
Nashor's Tooth
Blasting Wand
Blasting Wandcoin850

40 Ability Power
Blasting Wand
Sheen
Sheencoin700


  • Spellblade: After using an Ability, your next Attack is enhanced with an additional (100% base Attack Damage) physical damage On-Hit (1.5s cooldown).

Sheen
Aether Wisp
Aether Wispcoin850

30 Ability Power
  • Glide: Gain 5% Move Speed.


Amplifying Tome
Aether Wisp
Lich Bane
Lich Banecoin3000

70 Ability Power
10% Move Speed

  • Spellblade: After using an Ability, your next Attack is enhanced with an additional (150% base Attack Damage + 40% Ability Power) magic damage On-Hit (2.5s cooldown).


Sheen+Aether Wisp+Blasting Wand
Lich Bane
Stopwatch
Stopwatchcoin650

Active - Stasis: Use one time only to become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (transforms into a Broken Stopwatch).
Stopwatch
Seeker's Armguard
Seeker's Armguardcoin1000

20 Ability Power
15 Armor

  • Witch's Path: Killing a unit grants 0.5 Armor (max 15).


Amplifying Tome+Cloth Armor
Seeker's Armguard
Zhonya's Hourglass
Zhonya's Hourglasscoin2600

65 Ability Power
45 Armor
10 Ability Haste


Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown).


Seeker's Armguard+Stopwatch+Fiendish Codex
Zhonya's Hourglass
Kindlegem
Kindlegemcoin800

200 Health
10 Ability Haste


Ruby Crystal
Kindlegem
Cosmic Drive
Cosmic Drivecoin3000

75 Ability Power
200 Health
20 Ability Haste

  • Spelldance: If you have at least 160 Ability Power, gain 20 Ability Haste and 10 - 30 Move Speed.


Fiendish Codex+Kindlegem+Amplifying Tome
Cosmic Drive

Summoner Spells

Win %
Pick %
Flash
Teleports your champion a short distance toward your cursor's location.
Flash
66%
97%
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Ignite
65%
65%
Teleport
After channeling for 4 seconds, teleports your champion to target allied structure, minion, or ward and grants a Move Speed boost. The cooldown of Teleport scales from 420-210 seconds depending on champion level.
Teleport
64%
23%
Ghost
For 10 seconds, your champion can move through units and gains 24 - 48% Movement Speed (depending on champion level). Ghost extends its duration on takedown.
Ghost
83%
5%

Trinkets

Win %
Buy %
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
67%
94%
Oracle Lens
Oracle Lenscoin0

Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown).
Oracle Lens
67%
7%
Farsight Alteration
Farsight Alterationcoin0

Active - Trinket: Reveals an area and places a visible, fragile Ward up to 4000 units away. Allies cannot target this Ward with Summoner Spells or Abilities (198 - 99s cooldown).
Farsight Alteration
52%
7%

Mythic Items

Win %
Buy %
Riftmaker
Riftmakercoin3200

80 Ability Power
300 Health
15 Ability Haste
8% Omnivamp

  • Void Corruption: For each second damaging enemy champions, deal 2% bonus damage (max 10%). At maximum strength, the bonus damage is dealt as true damage instead.


Mythic Passive: Grants all other Legendary items 2% Omnivamp and 8 Ability Power.


Leeching Leer+Blasting Wand
Riftmaker
67%
82%
Night Harvester
Night Harvestercoin3200

90 Ability Power
300 Health
15 Ability Haste

  • Soulrend: Damaging a champion deals an additional (125 +15% Ability Power magic damage) and grants you 25% Move Speed for 1.5 seconds (40s cooldown per champion).


Mythic Passive: Grants all other Legendary items 5 Ability Haste.

Damaging a new champion will extend the duration of the Move Speed bonus.


Hextech Alternator+Ruby Crystal+Blasting Wand
Night Harvester
56%
4%
Hextech Rocketbelt
Hextech Rocketbeltcoin3200

90 Ability Power
6 Magic Penetration
250 Health
15 Ability Haste


Active - Hex Bolt: Dash in target direction, unleashing an arc of magic missiles that deal (125 +15% Ability Power) magic damage. Then, gain 30% Move Speed towards enemy champions for 1.5 seconds (40s cooldown).

Mythic Passive: Grants all other Legendary items 5 Magic Penetration.

Supersonic's dash cannot pass through terrain.


Hextech Alternator+Ruby Crystal+Blasting Wand
Hextech Rocketbelt
80%
2%
Everfrost
Everfrostcoin3400

80 Ability Power
250 Health
600 Mana
20 Ability Haste


Active - Glaciate: Deal (100+30% Ability Power) magic damage in a cone, Slowing enemies by 65% for 1.5 seconds. Enemies at the center of the cone are Rooted instead (30s cooldown).

Mythic Passive: Grants all other Legendary items 15 Ability Power.


Lost Chapter+Kindlegem+Blasting Wand
Everfrost
70%
2%
Galeforce
Galeforcecoin3400

60 Attack Damage
20% Attack Speed
20% Critical Strike Chance


Active - Cloudburst: Dash in target direction, firing three missiles at the lowest Health enemy near your destination (prioritizing champions). Deals a total of (180 - 220 (based on level) + 45% bonus Attack Damage) magic damage, increased against low Health targets by up to 50% (90s cooldown).

Mythic Passive: Grants all other Legendary items 3% Move Speed.

Maximum missile damage dealt when enemy Health is below 30%.
Cloudburst's dash cannot pass through terrain.


Noonquiver+Cloak of Agility+Pickaxe
Galeforce
63%
2%
Kraken Slayer
Kraken Slayercoin3400

65 Attack Damage
25% Attack Speed
20% Critical Strike Chance

  • Bring It Down: Every third Attack deals an additional (60 + 45% bonus Attack Damage) true damage.


Mythic Passive: Grants all other Legendary items 10% Attack Speed.


Noonquiver+Cloak of Agility+Pickaxe
Kraken Slayer
56%
2%

Boots

Win %
Buy %
Mercury's Treads
Mercury's Treadscoin1100

25 Magic Resist
45 Move Speed
30% Tenacity


Tenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. It has no effect on Airborne or Suppression.


Boots+Null-Magic Mantle
Mercury's Treads
72%
41%
Plated Steelcaps
Plated Steelcapscoin1100

20 Armor
45 Move Speed

  • Reduces incoming damage from Attacks by 12%.


Boots+Cloth Armor
Plated Steelcaps
67%
27%
Sorcerer's Shoes
Sorcerer's Shoescoin1100

18 Magic Penetration
45 Move Speed


Boots
Sorcerer's Shoes
57%
19%
Ionian Boots of Lucidity
Ionian Boots of Luciditycoin950

20 Ability Haste
45 Move Speed

  • Gain 12 Summoner Spell Haste.


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.'


Boots
Ionian Boots of Lucidity
69%
10%
Berserker's Greaves
Berserker's Greavescoin1100

35% Attack Speed
45 Move Speed


Boots+Dagger
Berserker's Greaves
54%
8%
Boots of Swiftness
Boots of Swiftnesscoin900

60 Move Speed
  • The strength of movement slowing effects is reduced by 25%.


Boots
Boots of Swiftness
78%
2%
Mobility Boots
Mobility Bootscoin1000

25 Move Speed
  • When out of combat for at least 5 seconds, increase this item's effect to 115.


Boots
Mobility Boots
0%
0%