Malphite, Shard of the Monolith
Malphite
Shard of the Monolith
TankTankFighterFighter

Patch 11.7 One For All Malphite Build Guide

UNRANKEDIRONBRONZESILVERGOLDPLATINUMDIAMONDMASTERGRANDMASTERCHALLENGER

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Welcome to the METAsrc Malphite build guide.

We've used our extensive database of League of Legends stats along with proprietary algorithms to calculate the most optimal build for Malphite. This algorithm is able to determine the best summoner spells, item build order, skill order, runes reforged, rune stats, counters, and team mates. Reference it during all phases of the game to ensure that you always have an edge over the competition.

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Best Summoner Spells

Flash
Teleports your champion a short distance toward your cursor's location.
Flash
68%
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Ignite
69%

Starting Items

Win %
Buy %
Blasting Wand
Blasting Wandcoin850

40 Ability Power
Blasting Wand
Health Potion
Health Potioncoin50

Active - Consume: Drink the potion to restore 150 Health over 15 seconds.

You may carry up to 5 Health Potions.

Health Potion
2
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
88%
3%
Amplifying Tome
Amplifying Tomecoin435

20 Ability Power
Amplifying Tome
2
Health Potion
Health Potioncoin50

Active - Consume: Drink the potion to restore 150 Health over 15 seconds.

You may carry up to 5 Health Potions.

Health Potion
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
60%
4%

Best Item Final Build

Luden's Tempest
Luden's Tempestcoin3400

80 Ability Power
6 Magic Penetration
600 Mana
20 Ability Haste

  • Echo: Damaging Abilities deal an additional (100 + 10% Ability Power) magic damage to the target and 3 nearby enemies and grants you 15% Move Speed for 2 seconds (10s cooldown). Dealing ability damage to Champions reduces this item's cooldown by 0.5 second, up to 3 seconds per spell cast.


Mythic Passive: Grants all other Legendary items 5 Magic Penetration.


Lost Chapter+Blasting Wand
Luden's Tempest
66%
Sorcerer's Shoes
Sorcerer's Shoescoin1100

18 Magic Penetration
45 Move Speed


Boots
Sorcerer's Shoes
65%
Morellonomicon
Morellonomiconcoin2500

80 Ability Power
250 Health

  • Affliction: Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.


Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.


Blasting Wand+Oblivion Orb+Ruby Crystal
Morellonomicon
68%
Rabadon's Deathcap
Rabadon's Deathcapcoin3600

120 Ability Power
  • Magical Opus: Increases your total Ability Power by 35%.


Needlessly Large Rod+Needlessly Large Rod
Rabadon's Deathcap
72%
Zhonya's Hourglass
Zhonya's Hourglasscoin2600

65 Ability Power
45 Armor
10 Ability Haste


Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown).


Seeker's Armguard+Stopwatch+Fiendish Codex
Zhonya's Hourglass
71%
Void Staff
Void Staffcoin2700

70 Ability Power
40% Magic Penetration


Blighting Jewel+Blasting Wand
Void Staff
71%
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
70%

Best Skill Order

Granite Shield
Malphite is shielded by a layer of rock which absorbs damage up to 10% of his maximum Health. If Malphite has not been hit for a few seconds, this effect recharges.
Granite Shield
123456789101112131415161718
Seismic Shard
Malphite sends a shard of the earth through the ground at his foe, dealing damage upon impact and stealing Movement Speed for 3 seconds.
Seismic Shard
QQQQQ
Thunderclap
Malphite attacks with such force that it creates a sonic boom. For the next few seconds, his attacks create aftershocks in front of him.
Thunderclap
WWWWW
Ground Slam
Malphite slams the ground, sending out a shockwave that deals magic damage based on his Armor and reduces the Attack Speed of enemies for a short duration.
Ground Slam
EEEEE
Unstoppable Force
Malphite launches himself to a location at high speed, damaging enemies and knocking them into the air.
Unstoppable Force
RRR

Best Runes Reforged

Domination
Burst damage and target access
Dark Harvest
Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 5.

Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)
Cooldown: 45s (resets to 1.5s on takedown)
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Ultimate Hunter
Your ultimate gains 6 Ability Haste, plus an additional 5 Ability Haste per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Sorcery
Empowered abilities and resource manipulation
Transcendence
Gain bonuses upon reaching the following levels:
Level 5: +5 Ability Haste
Level 8: +5 Ability Haste
Level 11: On Champion takedown, reduce the remaining cooldown of basic abilities by 20%.
Manaflow Band
Hitting an enemy champion with an ability permanently increases your maximum mana by 25, up to 250 mana.

After reaching 250 bonus mana, restore 1% of your missing mana every 5 seconds.

Cooldown: 15 seconds
Adaptive
+9 Adaptive Force
Adaptive
+9 Adaptive Force
Armor
+6 Armor

Best Item Build Order

Blasting Wand
Blasting Wandcoin850

40 Ability Power
Blasting Wand
Blasting Wand
Blasting Wandcoin850

40 Ability Power
Blasting Wand
Lost Chapter
Lost Chaptercoin1300

40 Ability Power
300 Mana
10 Ability Haste

  • Enlighten: Upon levelling up, restores 20% max Mana over 3 seconds.


Amplifying Tome+Sapphire Crystal+Amplifying Tome
Lost Chapter
Luden's Tempest
Luden's Tempestcoin3400

80 Ability Power
6 Magic Penetration
600 Mana
20 Ability Haste

  • Echo: Damaging Abilities deal an additional (100 + 10% Ability Power) magic damage to the target and 3 nearby enemies and grants you 15% Move Speed for 2 seconds (10s cooldown). Dealing ability damage to Champions reduces this item's cooldown by 0.5 second, up to 3 seconds per spell cast.


Mythic Passive: Grants all other Legendary items 5 Magic Penetration.


Lost Chapter+Blasting Wand
Luden's Tempest
Boots
Bootscoin300

25 Move Speed
Boots
Sorcerer's Shoes
Sorcerer's Shoescoin1100

18 Magic Penetration
45 Move Speed


Boots
Sorcerer's Shoes
Ruby Crystal
Ruby Crystalcoin400

150 Health
Ruby Crystal
Oblivion Orb
Oblivion Orbcoin800

30 Ability Power
  • Cursed: Dealing magic damage applies 40% Grievous Wounds to champions for 3 seconds.


Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.


Amplifying Tome
Oblivion Orb
Blasting Wand
Blasting Wandcoin850

40 Ability Power
Blasting Wand
Morellonomicon
Morellonomiconcoin2500

80 Ability Power
250 Health

  • Affliction: Dealing magic damage applies 40% Grievous Wounds to enemy champions for 3 seconds. If the target is below 50% Health, this effect is increased to 60% Grievous Wounds.


Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.


Blasting Wand+Oblivion Orb+Ruby Crystal
Morellonomicon
Needlessly Large Rod
Needlessly Large Rodcoin1250

60 Ability Power
Needlessly Large Rod
Needlessly Large Rod
Needlessly Large Rodcoin1250

60 Ability Power
Needlessly Large Rod
Rabadon's Deathcap
Rabadon's Deathcapcoin3600

120 Ability Power
  • Magical Opus: Increases your total Ability Power by 35%.


Needlessly Large Rod+Needlessly Large Rod
Rabadon's Deathcap
Stopwatch
Stopwatchcoin650

Active - Stasis: Use one time only to become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (transforms into a Broken Stopwatch).
Stopwatch
Seeker's Armguard
Seeker's Armguardcoin1000

20 Ability Power
15 Armor

  • Witch's Path: Killing a unit grants 0.5 Armor (max 15).


Amplifying Tome+Cloth Armor
Seeker's Armguard
Fiendish Codex
Fiendish Codexcoin900

35 Ability Power
10 Ability Haste


Amplifying Tome
Fiendish Codex
Zhonya's Hourglass
Zhonya's Hourglasscoin2600

65 Ability Power
45 Armor
10 Ability Haste


Active - Stasis: You become Invulnerable and Untargetable for 2.5 seconds, but are prevented from taking any other actions during this time (120s cooldown).


Seeker's Armguard+Stopwatch+Fiendish Codex
Zhonya's Hourglass
Blighting Jewel
Blighting Jewelcoin1250

25 Ability Power
15% Magic Penetration


Amplifying Tome
Blighting Jewel
Void Staff
Void Staffcoin2700

70 Ability Power
40% Magic Penetration


Blighting Jewel+Blasting Wand
Void Staff

Summoner Spells

Win %
Pick %
Flash
Teleports your champion a short distance toward your cursor's location.
Flash
68%
100%
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Ignite
69%
57%
Teleport
After channeling for 4 seconds, teleports your champion to target allied structure, minion, or ward and grants a Move Speed boost. The cooldown of Teleport scales from 420-210 seconds depending on champion level.
Teleport
64%
31%
Ghost
For 10 seconds, your champion can move through units and gains 24 - 48% Movement Speed (depending on champion level). Ghost extends its duration on takedown.
Ghost
69%
5%

Trinkets

Win %
Buy %
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
70%
86%
Farsight Alteration
Farsight Alterationcoin0

Active - Trinket: Reveals an area and places a visible, fragile Ward up to 4000 units away. Allies cannot target this Ward with Summoner Spells or Abilities (198 - 99s cooldown).
Farsight Alteration
58%
15%
Oracle Lens
Oracle Lenscoin0

Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown).
Oracle Lens
57%
14%

Mythic Items

Win %
Buy %
Luden's Tempest
Luden's Tempestcoin3400

80 Ability Power
6 Magic Penetration
600 Mana
20 Ability Haste

  • Echo: Damaging Abilities deal an additional (100 + 10% Ability Power) magic damage to the target and 3 nearby enemies and grants you 15% Move Speed for 2 seconds (10s cooldown). Dealing ability damage to Champions reduces this item's cooldown by 0.5 second, up to 3 seconds per spell cast.


Mythic Passive: Grants all other Legendary items 5 Magic Penetration.


Lost Chapter+Blasting Wand
Luden's Tempest
66%
34%
Night Harvester
Night Harvestercoin3200

90 Ability Power
300 Health
15 Ability Haste

  • Soulrend: Damaging a champion deals an additional (125 +15% Ability Power magic damage) and grants you 25% Move Speed for 1.5 seconds (40s cooldown per champion).


Mythic Passive: Grants all other Legendary items 5 Ability Haste.

Damaging a new champion will extend the duration of the Move Speed bonus.


Hextech Alternator+Ruby Crystal+Blasting Wand
Night Harvester
71%
30%
Sunfire Aegis
Sunfire Aegiscoin3200

350 Health
30 Armor
30 Magic Resist
20 Ability Haste

  • Immolate: Taking or dealing damage causes you to begin dealing (20 - 40 (based on level) + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 100% against monsters) for 3 seconds. Damaging Champions or Epic Monsters with this effect adds a stack, increasing subsequent Immolate damage by 12% for 5 seconds (max stacks 6).
  • Flametouch: At maximum Immolate stacks, your Attacks burn nearby enemies for your Immolate damage per second for 3 seconds.


Mythic Passive: Grants all other Legendary items 5% Tenacity and Slow Resist.


Bami's Cinder+Aegis of the Legion
Sunfire Aegis
50%
11%
Frostfire Gauntlet
Frostfire Gauntletcoin2800

350 Health
25 Armor
25 Magic Resist
20 Ability Haste

  • Immolate : Taking or dealing damage causes you to begin dealing (20 - 40 (based on level) + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 150% against monsters) for 3 seconds.
  • Snowbind: Attacks create a frost field for 1.5 seconds (4s cooldown). Enemies that move across the field are Slowed by 25% (increased by your max Health).


Mythic Passive: Grants all other Legendary items 100 Health and 6% Size.


Bami's Cinder+Null-Magic Mantle+Cloth Armor
Frostfire Gauntlet
67%
6%
Hextech Rocketbelt
Hextech Rocketbeltcoin3200

90 Ability Power
350 Health
15 Ability Haste


Active - Hex Bolt: Dash in target direction, unleashing an arc of magic missiles that deal (125 +15% Ability Power) magic damage. Then, gain 30% Move Speed towards enemy champions for 1.5 seconds (40s cooldown).

Mythic Passive: Grants all other Legendary items 5 Magic Penetration.

Supersonic's dash cannot pass through terrain.


Hextech Alternator+Ruby Crystal+Blasting Wand
Hextech Rocketbelt
88%
3%
Galeforce
Galeforcecoin3400

60 Attack Damage
20% Attack Speed
20% Critical Strike Chance


Active - Cloudburst: Dash in target direction, firing three missiles at the lowest Health enemy near your destination (prioritizing champions). Deals a total of (180 - 220 (based on level) + 45% bonus Attack Damage) magic damage, increased against low Health targets by up to 50% (90s cooldown).

Mythic Passive: Grants all other Legendary items 3% Move Speed.

Maximum missile damage dealt when enemy Health is below 30%.
Cloudburst's dash cannot pass through terrain.


Noonquiver+Cloak of Agility+Pickaxe
Galeforce
88%
3%

Boots

Win %
Buy %
Sorcerer's Shoes
Sorcerer's Shoescoin1100

18 Magic Penetration
45 Move Speed


Boots
Sorcerer's Shoes
65%
49%
Mercury's Treads
Mercury's Treadscoin1100

25 Magic Resist
45 Move Speed
30% Tenacity


Tenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. It has no effect on Airborne or Suppression.


Boots+Null-Magic Mantle
Mercury's Treads
63%
30%
Plated Steelcaps
Plated Steelcapscoin1100

20 Armor
45 Move Speed

  • Reduces incoming damage from Attacks by 12%.


Boots+Cloth Armor
Plated Steelcaps
71%
14%
Ionian Boots of Lucidity
Ionian Boots of Luciditycoin900

20 Ability Haste
45 Move Speed

  • Gain 12 Summoner Spell Haste.


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.'


Boots
Ionian Boots of Lucidity
63%
9%
Berserker's Greaves
Berserker's Greavescoin1100

35% Attack Speed
45 Move Speed


Boots+Dagger
Berserker's Greaves
81%
6%
Boots of Swiftness
Boots of Swiftnesscoin900

60 Move Speed
  • The strength of movement slowing effects is reduced by 25%.


Boots
Boots of Swiftness
75%
2%
Mobility Boots
Mobility Bootscoin1000

25 Move Speed
  • When out of combat for at least 5 seconds, increase this item's effect to 115.


Boots
Mobility Boots
100%
0%