Patch 10.20 One For All Sion Build Guide

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Welcome to the METAsrc Sion build guide.

We've used our extensive database of League of Legends stats along with proprietary algorithms to calculate the most optimal build for Sion. This algorithm is able to determine the best summoner spells, item build order, skill order, runes reforged, rune stats, counters, and team mates. Reference it during all phases of the game to ensure that you always have an edge over the competition.

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Best Summoner Spells

Flash
Teleports your champion a short distance toward your cursor's location.
Flash
68%
Teleport
After channeling for 4 seconds, teleports your champion to target allied structure, minion, or ward and grants a Movement Speed boost. The cooldown of Teleport scales from 420-240 seconds depending on champion level.
Teleport
66%

Starting Items

Health Potion
Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
Health Potion
67%
Long Sword
+10 Attack Damage
Long Sword
68%
Bami's Cinder
+200 Health

UNIQUE Passive - Immolate: Burns nearby enemies for [6 to 23] magic damage per second. Once every 12 seconds, your next immobilizing spell deals [6 to 23] (+1% Your Bonus HP) bonus magic damage and releases a fire nova that also deals that bonus damage around you. Immolate's damage is increased by 100% to minions and monsters.
Ruby Crystal
Bami's Cinder
72%
Refillable Potion
Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Refillable Potion
68%
Warding Totem (Trinket)
Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player.)
Warding Totem (Trinket)
68%

Best Item Final Build

Ninja Tabi
Limited to 1 pair of boots.

+20 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Boots of Speed+Cloth Armor
Ninja Tabi
72%
Sunfire Cape
+425 Health
+60 Armor


UNIQUE Passive - Immolate: Burns nearby enemies for [26 to 43] magic damage per second. Once every 12 seconds, your next immobilizing spell deals [26 to 43] (+4% Your Bonus HP) bonus magic damage and releases a fire nova that also deals that bonus damage around you. Immolate's damage is increased by 50% to minions and monsters.
Chain Vest+Ruby Crystal+Bami's Cinder
Sunfire Cape
69%
Duskblade of Draktharr
+60 Attack Damage
+10% Cooldown Reduction


UNIQUE Passive: +21 Lethality
UNIQUE Passive - Nightstalker: After being unseen for at least 1 second, your next basic attack against an enemy champion deals 30 - 150 bonus physical damage and slows them by 99% for 0.25 seconds. Ranged basic attacks do not apply the slow. (Lasts for 5 seconds after being seen by an enemy champion).
Serrated Dirk+Caulfield's Warhammer
Duskblade of Draktharr
71%
Youmuu's Ghostblade
+55 Attack Damage
+10% Cooldown Reduction


UNIQUE Passive: +18 Lethality
UNIQUE Passive: +40 Movement Speed out of Combat
UNIQUE Active: Grants +20% Movement Speed and the ability to move through units for 6 seconds (45 second cooldown).
Caulfield's Warhammer+Serrated Dirk
Youmuu's Ghostblade
71%
Adaptive Helm
+350 Health
+55 Magic Resist
+100% Base Health Regeneration
+10% Cooldown Reduction


UNIQUE Passive: Taking magic damage from a spell or effect reduces all subsequent magic damage from that same spell or effect by 20% for 4 seconds.
Null-Magic Mantle+Spectre's Cowl+Rejuvenation Bead
Adaptive Helm
63%
Thornmail
+250 Health
+80 Armor


UNIQUE Passive - Thorns: Upon being hit by a basic attack, reflects magic damage equal to 10% of your bonus Armor plus 25, inflicting Grievous Wounds on the attacker for 3 second(s).
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second(s).
Bramble Vest+Ruby Crystal+Warden's Mail
Thornmail
70%
Warding Totem (Trinket)
Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player.)
Warding Totem (Trinket)
68%

Best Skill Order

Glory in Death
After being killed, Sion will temporarily reanimate with rapidly decaying Health. His attacks become very rapid, heal him, and deal bonus damage based on his target's maximum Health.
Glory in Death
123456789101112131415161718
Decimating Smash
Sion charges a powerful swing in an area in front of himself that will deal damage to enemies when released. If he charges for enough time, enemies hit by the swing will also be knocked up and stunned.
Decimating Smash
QQQQQ
Soul Furnace
Sion shields himself and can reactivate after 3 seconds to deal Magic Damage to enemies nearby. When Sion kills enemies, he passively gains maximum Health.
Soul Furnace
WWWWW
Roar of the Slayer
Sion fires a short range shockwave that damages and slows and reduces the Armor of the first enemy hit. If the shockwave hits a minion or monster, it will be knocked back, damaging, slowing, and reducing the Armor of all enemies that it passes through.
Roar of the Slayer
EEEEE
Unstoppable Onslaught
Sion charges in a direction, ramping up speed over time. He can steer his charge slightly with the mouse cursor location. When he collides with an enemy he deals damage and knocks them up based on the distance he has charged.
Unstoppable Onslaught
RRR

Best Runes Reforged

Domination
Burst damage and target access
Dark Harvest
Damaging a Champion below 50% health deals adaptive damage and harvests their soul, permanently increasing Dark Harvest's damage by 5.

Dark Harvest damage: 20-60 (based on level) (+5 damage per soul) (+0.25 bonus AD) (+0.15 AP)
Cooldown: 45s (resets to 1.5s on takedown)
Cheap Shot
Damaging champions with impaired movement or actions deals 10 - 45 bonus true damage (based on level).

Cooldown: 4s
Activates on damage occurring after the impairment.
Eyeball Collection
Collect eyeballs for champion takedowns. Gain an adaptive bonus of 1.2 Attack Damage or 2 Ability Power, per eyeball collected.

Upon completing your collection at 10 eyeballs, additionally gain an adaptive bonus of 6 Attack Damage, or 10 Ability Power.

Collect 1 eyeball per champion takedown.
Ultimate Hunter
Your ultimate gains 5% reduced cooldown, plus an additional 4% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.
Precision
Improved attacks and sustained damage
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Adaptive
+9 Adaptive Force
Adaptive
+9 Adaptive Force
Armor
+6 Armor

Summoner Spells

Win %
Pick %
Flash
Teleports your champion a short distance toward your cursor's location.
Flash
68%
97%
Teleport
After channeling for 4 seconds, teleports your champion to target allied structure, minion, or ward and grants a Movement Speed boost. The cooldown of Teleport scales from 420-240 seconds depending on champion level.
Teleport
66%
57%
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Ignite
70%
29%
Exhaust
Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 3 seconds.
Exhaust
61%
6%

Trinkets

Win %
Buy %
Warding Totem (Trinket)
Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player.)
Warding Totem (Trinket)
68%
97%
Oracle Lens
Limited to 1 Trinket.

Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
Oracle Lens
71%
9%
Farsight Alteration
Level 9+ required to upgrade.
Limited to 1 Trinket.

Alters the Warding Totem Trinket:

+ Massively increased cast range (+650%)
+ Infinite duration and does not count towards ward limit
- 10% increased cooldown
- Ward is visible, fragile, untargetable by allies
- 45% reduced ward vision radius
- Cannot store charges
Farsight Alteration
53%
5%

Boots

Win %
Buy %
Ninja Tabi
Limited to 1 pair of boots.

+20 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Boots of Speed+Cloth Armor
Ninja Tabi
72%
50%
Mercury's Treads
Limited to 1 pair of boots.

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
Boots of Speed+Null-Magic Mantle
Mercury's Treads
63%
35%
Boots of Swiftness
Limited to 1 pair of boots.

UNIQUE Passive - Enhanced Movement: +60 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
Boots of Speed
Boots of Swiftness
63%
6%
Berserker's Greaves
Limited to 1 pair of boots.

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Boots of Speed+Dagger
Berserker's Greaves
65%
5%
Sorcerer's Shoes
Limited to 1 pair of boots.

+18 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Boots of Speed
Sorcerer's Shoes
71%
1%
Boots of Mobility
Limited to 1 pair of boots.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
Boots of Speed
Boots of Mobility
100%
0%
Ionian Boots of Lucidity
Limited to 1 pair of boots.

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
Boots of Speed
Ionian Boots of Lucidity
67%
0%
Sion counters (over 51% win rate)
Lux
Tier:God
Score:59.70
Win Rate:59.79%
Pick Rate:21.18%
Ban Rate:25.15%
KDA Ratio:3.71
Lux, the Lady of Luminosity
+49.0
Samira
Tier:God
Score:70.27
Win Rate:45.02%
Pick Rate:48.02%
Ban Rate:56.27%
KDA Ratio:1.74
Samira, the Desert Rose
+37.2
Yasuo
Tier:God
Score:62.47
Win Rate:58.51%
Pick Rate:29.52%
Ban Rate:41.76%
KDA Ratio:2.15
Yasuo, the Unforgiven
+30.8
Lucian
Tier:Strong
Score:54.91
Win Rate:62.15%
Pick Rate:13.14%
Ban Rate:3.74%
KDA Ratio:2.29
Lucian, the Purifier
+18.2
Jinx
Tier:Below Average
Score:46.67
Win Rate:51.53%
Pick Rate:4.25%
Ban Rate:0.49%
KDA Ratio:2.03
Jinx, the Loose Cannon
+15.7
Kha'Zix
Tier:Below Average
Score:48.44
Win Rate:53.21%
Pick Rate:3.36%
Ban Rate:0.96%
KDA Ratio:2.77
Kha'Zix, the Voidreaver
+15.7
Poppy
Tier:Above Average
Score:52.70
Win Rate:61.48%
Pick Rate:2.23%
Ban Rate:0.50%
KDA Ratio:3.00
Poppy, Keeper of the Hammer
+15.7
Rakan
Tier:Strong
Score:53.75
Win Rate:61.21%
Pick Rate:2.43%
Ban Rate:0.97%
KDA Ratio:3.74
Rakan, The Charmer
+15.7
Tristana
Tier:Below Average
Score:48.57
Win Rate:55.09%
Pick Rate:3.51%
Ban Rate:0.32%
KDA Ratio:2.21
Tristana, the Yordle Gunner
+15.7
Yorick
Tier:Below Average
Score:50.22
Win Rate:60.35%
Pick Rate:2.81%
Ban Rate:1.14%
KDA Ratio:1.65
Yorick, Shepherd of Souls
+15.7
Darius
Tier:God
Score:59.39
Win Rate:65.25%
Pick Rate:13.38%
Ban Rate:41.00%
KDA Ratio:2.65
Darius, the Hand of Noxus
+12.6
Ezreal
Tier:Above Average
Score:51.82
Win Rate:49.79%
Pick Rate:24.96%
Ban Rate:9.22%
KDA Ratio:2.04
Ezreal, the Prodigal Explorer
+9.0
Fizz
Tier:Below Average
Score:48.76
Win Rate:52.23%
Pick Rate:7.09%
Ban Rate:10.30%
KDA Ratio:2.55
Fizz, the Tidal Trickster
+9.0
Janna
Tier:Bad
Score:40.22
Win Rate:37.69%
Pick Rate:1.90%
Ban Rate:0.54%
KDA Ratio:2.82
Janna, the Storm's Fury
+9.0
Shaco
Tier:Strong
Score:57.87
Win Rate:58.71%
Pick Rate:17.80%
Ban Rate:37.21%
KDA Ratio:2.87
Shaco, the Demon Jester
+9.0
Zoe
Tier:Above Average
Score:52.77
Win Rate:58.28%
Pick Rate:8.91%
Ban Rate:5.77%
KDA Ratio:2.89
Zoe, the Aspect of Twilight
+6.1
Brand
Tier:Above Average
Score:50.98
Win Rate:53.87%
Pick Rate:9.13%
Ban Rate:27.04%
KDA Ratio:2.67
Brand, the Burning Vengeance
+4.6
Zed
Tier:God
Score:58.27
Win Rate:58.77%
Pick Rate:21.24%
Ban Rate:32.60%
KDA Ratio:2.58
Zed, the Master of Shadows
+1.2