Viego, The Ruined King
Viego
The Ruined King
AssassinAssassinFighterFighter

Patch 11.7 One For All Viego Jungle Build Guide

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Welcome to the METAsrc Viego Jungle build guide.

We've used our extensive database of League of Legends stats along with proprietary algorithms to calculate the most optimal Jungle build for Viego. This algorithm is able to determine the best summoner spells, item build order, skill order, runes reforged, rune stats, counters, and team mates. Reference it during all phases of the game to ensure that you always have an edge over the competition.

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Best Summoner Spells

Smite
Deals 390-1000 true damage (depending on champion level) to target epic, large, or medium monster or enemy minion. Restores Health based on your maximum life when used against monsters.
Smite
65%
Flash
Teleports your champion a short distance toward your cursor's location.
Flash
65%

Starting Items

Win %
Buy %
Emberknife
Emberknifecoin350

10% Omnivamp vs. Monsters
  • Sear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.
  • Challenging Path: Smiting 5 times consumes this item upgrade your Smite to Challenging Smite. Challenging Smite marks champions for 4 seconds. During this time, you deal 48 - 125 (based on level) bonus true damage to them over 2.5 seconds on hit and take 20% reduced damage from them.
  • Huntsman: Killing Large Monsters grants bonus experience.
  • Recoup: Regen up to 8 - 18 (based on level) mana per second when in the Jungle or River.


Consuming this item grants all item effects permanently. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Healing is not reduced on AoE attacks.

Emberknife
Refillable Potion
Refillable Potioncoin150

Active - Consume: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Refillable Potion
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
71%
7%
Emberknife
Emberknifecoin350

10% Omnivamp vs. Monsters
  • Sear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.
  • Challenging Path: Smiting 5 times consumes this item upgrade your Smite to Challenging Smite. Challenging Smite marks champions for 4 seconds. During this time, you deal 48 - 125 (based on level) bonus true damage to them over 2.5 seconds on hit and take 20% reduced damage from them.
  • Huntsman: Killing Large Monsters grants bonus experience.
  • Recoup: Regen up to 8 - 18 (based on level) mana per second when in the Jungle or River.


Consuming this item grants all item effects permanently. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Healing is not reduced on AoE attacks.

Emberknife
Long Sword
Long Swordcoin350

10 Attack Damage
Long Sword
Refillable Potion
Refillable Potioncoin150

Active - Consume: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Refillable Potion
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
61%
7%

Best Item Final Build

Berserker's Greaves
Berserker's Greavescoin1100

35% Attack Speed
45 Move Speed


Boots+Dagger
Berserker's Greaves
66%
Kraken Slayer
Kraken Slayercoin3400

65 Attack Damage
25% Attack Speed
20% Critical Strike Chance

  • Bring It Down: Every third Attack deals an additional (60 + 45% bonus Attack Damage) true damage.


Mythic Passive: Grants all other Legendary items 10% Attack Speed.


Noonquiver+Cloak of Agility+Pickaxe
Kraken Slayer
69%
Blade of The Ruined King
Blade of The Ruined Kingcoin3200

40 Attack Damage
25% Attack Speed
10% Life Steal

  • Mist's Edge: Attacks apply physical damage On-Hit equal to (10% for Melee users | 6% for Ranged users) of the target's current Health.
  • Siphon: Attacking a champion 3 times deals 40 - 150 (based on level) magic damage and steals 25% Move Speed for 2 seconds (20s cooldown).


Maximum Mist's Edge damage dealt to monsters and minions is 60.
Item performance differs for melee and ranged users.


Vampiric Scepter+Recurve Bow+Pickaxe
Blade of The Ruined King
71%
The Collector
The Collectorcoin3000

55 Attack Damage
20% Critical Strike Chance
12 Lethality

  • Death and Taxes: Dealing damage that would leave an enemy champion below 5% Health executes them. Champion kills grant an additional 25 gold.


Serrated Dirk+Pickaxe+Cloak of Agility
The Collector
77%
Death's Dance
Death's Dancecoin3100

50 Attack Damage
40 Armor
15 Ability Haste

  • Ignore Pain: 35% (15% for Ranged users) of physical damage taken is dealt to you over 3 seconds instead.
  • Defy: Champion takedowns cleanse Ignore Pain's remaining damage pool, grant you 30% Move Speed for 2 seconds and restore 10% of max Health over the duration.



Chain Vest+Caulfield's Warhammer+Pickaxe
Death's Dance
74%
Sterak's Gage
Sterak's Gagecoin3100

50 Attack Damage
400 Health

  • Bloodlust: Dealing damage to or taking damage from a champion grants a stack, restoring (2% max Health | 1.2% max Health for Ranged champions) over 6 seconds. Stacks beyond the first heal for 50% less.
  • Lifeline: Upon taking damage that would reduce your Health below 30%, gain a 100 Shield (increased by (8% max Health | 4.8% max Health for Ranged champions) per stack of Bloodlust) for 4 seconds (60s cooldown).


Bloodlust stacks up to 5 times; 1 per champion. Healing and bonus shielding reduced to 60% for Ranged users.


Pickaxe+Phage+Ruby Crystal
Sterak's Gage
80%
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
66%

Best Skill Order

Sovereign's Domination
Enemies who fall before Viego become wraiths. By attacking a wraith, Viego temporarily seizes control of the dead enemy's body, healing for a percentage of his target's max health and gaining access to their basic abilities and items. He replaces their Ultimate with a free cast of his own.
Sovereign's Domination
123456789101112131415161718
Blade of the Ruined King
Viego's spectral blade passively deals bonus percent current health damage on-hit and strikes twice vs. enemies he recently hit with an ability, stealing health.

Viego can activate this abilty to thrust his zweihander forward, impaling enemies in front of him.
Blade of the Ruined King
QQQQQ
Spectral Maw
Viego charges up before dashing forward, releasing a ball of concentrated Black Mist that stuns the first enemy hit.
Spectral Maw
WWWWW
Harrowed Path
Viego commands the Black Mist to haunt and surround a piece of terrain. Viego can hide in the Mist as a wraith, gaining camouflage, movement speed, and attack speed.
Harrowed Path
EEEEE
Heartbreaker
Viego teleports to a nearby location and executes an enemy champion on arrival, piercing their heart and causing a destructive shockwave around them that knocks away their allies.
Heartbreaker
RRR

Best Runes Reforged

Precision
Improved attacks and sustained damage
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions).
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Domination
Burst damage and target access
Ravenous Hunter
Omnivamp: 1.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.
Sudden Impact
After exiting stealth or using a dash, leap, blink, or teleport, dealing any damage to a champion grants you 7 Lethality and 6 Magic Penetration for 5s.

Cooldown: 4s
AttackSpeed
+10% Attack Speed
Adaptive
+9 Adaptive Force
Armor
+6 Armor

Best Item Build Order

Emberknife
Emberknifecoin350

10% Omnivamp vs. Monsters
  • Sear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.
  • Challenging Path: Smiting 5 times consumes this item upgrade your Smite to Challenging Smite. Challenging Smite marks champions for 4 seconds. During this time, you deal 48 - 125 (based on level) bonus true damage to them over 2.5 seconds on hit and take 20% reduced damage from them.
  • Huntsman: Killing Large Monsters grants bonus experience.
  • Recoup: Regen up to 8 - 18 (based on level) mana per second when in the Jungle or River.


Consuming this item grants all item effects permanently. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Healing is not reduced on AoE attacks.

Emberknife
Refillable Potion
Refillable Potioncoin150

Active - Consume: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Refillable Potion
Boots
Bootscoin300

25 Move Speed
Boots
Dagger
Daggercoin300

12% Attack Speed
Dagger
Berserker's Greaves
Berserker's Greavescoin1100

35% Attack Speed
45 Move Speed


Boots+Dagger
Berserker's Greaves
Noonquiver
Noonquivercoin1300

30 Attack Damage
15% Attack Speed

  • Precision: Attacks deal an additional 20 physical damage to Minions and Monsters.


Long Sword+Dagger+Long Sword
Noonquiver
Cloak of Agility
Cloak of Agilitycoin600

15% Critical Strike Chance
Cloak of Agility
Pickaxe
Pickaxecoin875

25 Attack Damage
Pickaxe
Kraken Slayer
Kraken Slayercoin3400

65 Attack Damage
25% Attack Speed
20% Critical Strike Chance

  • Bring It Down: Every third Attack deals an additional (60 + 45% bonus Attack Damage) true damage.


Mythic Passive: Grants all other Legendary items 10% Attack Speed.


Noonquiver+Cloak of Agility+Pickaxe
Kraken Slayer
Vampiric Scepter
Vampiric Sceptercoin900

15 Attack Damage
10% Life Steal


Long Sword
Vampiric Scepter
Recurve Bow
Recurve Bowcoin1000

25% Attack Speed
  • Steeltipped: Attacks apply 15 physical damage On-Hit.


Dagger+Dagger
Recurve Bow
Emberknife
Emberknifecoin350

10% Omnivamp vs. Monsters
  • Sear: Damaging Monsters burns them for (60 + 30% Ability Power + 5% bonus Attack Damage + 2% bonus Health) magic damage over 5 seconds.
  • Challenging Path: Smiting 5 times consumes this item upgrade your Smite to Challenging Smite. Challenging Smite marks champions for 4 seconds. During this time, you deal 48 - 125 (based on level) bonus true damage to them over 2.5 seconds on hit and take 20% reduced damage from them.
  • Huntsman: Killing Large Monsters grants bonus experience.
  • Recoup: Regen up to 8 - 18 (based on level) mana per second when in the Jungle or River.


Consuming this item grants all item effects permanently. If you have gained more gold from minions than jungle monsters, gold and experience from minions is heavily reduced. Healing is not reduced on AoE attacks.

Emberknife
Pickaxe
Pickaxecoin875

25 Attack Damage
Pickaxe
Blade of The Ruined King
Blade of The Ruined Kingcoin3200

40 Attack Damage
25% Attack Speed
10% Life Steal

  • Mist's Edge: Attacks apply physical damage On-Hit equal to (10% for Melee users | 6% for Ranged users) of the target's current Health.
  • Siphon: Attacking a champion 3 times deals 40 - 150 (based on level) magic damage and steals 25% Move Speed for 2 seconds (20s cooldown).


Maximum Mist's Edge damage dealt to monsters and minions is 60.
Item performance differs for melee and ranged users.


Vampiric Scepter+Recurve Bow+Pickaxe
Blade of The Ruined King
Serrated Dirk
Serrated Dirkcoin1100

30 Attack Damage
  • Gouge: Gain 10 Lethality.


Long Sword+Long Sword
Serrated Dirk
Pickaxe
Pickaxecoin875

25 Attack Damage
Pickaxe
Refillable Potion
Refillable Potioncoin150

Active - Consume: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Refillable Potion
Cloak of Agility
Cloak of Agilitycoin600

15% Critical Strike Chance
Cloak of Agility
The Collector
The Collectorcoin3000

55 Attack Damage
20% Critical Strike Chance
12 Lethality

  • Death and Taxes: Dealing damage that would leave an enemy champion below 5% Health executes them. Champion kills grant an additional 25 gold.


Serrated Dirk+Pickaxe+Cloak of Agility
The Collector
Caulfield's Warhammer
Caulfield's Warhammercoin1100

25 Attack Damage
10 Ability Haste


Long Sword+Long Sword
Caulfield's Warhammer
Chain Vest
Chain Vestcoin800

40 Armor

Cloth Armor
Chain Vest
Death's Dance
Death's Dancecoin3100

50 Attack Damage
40 Armor
15 Ability Haste

  • Ignore Pain: 35% (15% for Ranged users) of physical damage taken is dealt to you over 3 seconds instead.
  • Defy: Champion takedowns cleanse Ignore Pain's remaining damage pool, grant you 30% Move Speed for 2 seconds and restore 10% of max Health over the duration.



Chain Vest+Caulfield's Warhammer+Pickaxe
Death's Dance
Pickaxe
Pickaxecoin875

25 Attack Damage
Pickaxe
Sterak's Gage
Sterak's Gagecoin3100

50 Attack Damage
400 Health

  • Bloodlust: Dealing damage to or taking damage from a champion grants a stack, restoring (2% max Health | 1.2% max Health for Ranged champions) over 6 seconds. Stacks beyond the first heal for 50% less.
  • Lifeline: Upon taking damage that would reduce your Health below 30%, gain a 100 Shield (increased by (8% max Health | 4.8% max Health for Ranged champions) per stack of Bloodlust) for 4 seconds (60s cooldown).


Bloodlust stacks up to 5 times; 1 per champion. Healing and bonus shielding reduced to 60% for Ranged users.


Pickaxe+Phage+Ruby Crystal
Sterak's Gage

Summoner Spells

Win %
Pick %
Smite
Deals 390-1000 true damage (depending on champion level) to target epic, large, or medium monster or enemy minion. Restores Health based on your maximum life when used against monsters.
Smite
65%
100%
Flash
Teleports your champion a short distance toward your cursor's location.
Flash
65%
98%
Teleport
After channeling for 4 seconds, teleports your champion to target allied structure, minion, or ward and grants a Move Speed boost. The cooldown of Teleport scales from 420-210 seconds depending on champion level.
Teleport
86%
1%
Ghost
For 10 seconds, your champion can move through units and gains 24 - 48% Movement Speed (depending on champion level). Ghost extends its duration on takedown.
Ghost
75%
0%

Trinkets

Win %
Buy %
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
66%
88%
Oracle Lens
Oracle Lenscoin0

Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown).
Oracle Lens
63%
24%
Farsight Alteration
Farsight Alterationcoin0

Active - Trinket: Reveals an area and places a visible, fragile Ward up to 4000 units away. Allies cannot target this Ward with Summoner Spells or Abilities (198 - 99s cooldown).
Farsight Alteration
66%
3%

Mythic Items

Win %
Buy %
Kraken Slayer
Kraken Slayercoin3400

65 Attack Damage
25% Attack Speed
20% Critical Strike Chance

  • Bring It Down: Every third Attack deals an additional (60 + 45% bonus Attack Damage) true damage.


Mythic Passive: Grants all other Legendary items 10% Attack Speed.


Noonquiver+Cloak of Agility+Pickaxe
Kraken Slayer
69%
63%
Immortal Shieldbow
Immortal Shieldbowcoin3400

55 Attack Damage
20% Attack Speed
20% Critical Strike Chance
10% Life Steal

  • Lifeline: When taking damage that would reduce you below 30% Health, gain a 250 - 700 Shield for 3s. In addition, gain 15-35 Attack Damage for 8s (90s ).


Mythic Passive: Grants all other Legendary items 5 Attack Damage and 50 Health.


Noonquiver+Cloak of Agility+Vampiric Scepter
Immortal Shieldbow
62%
13%
Galeforce
Galeforcecoin3400

60 Attack Damage
20% Attack Speed
20% Critical Strike Chance


Active - Cloudburst: Dash in target direction, firing three missiles at the lowest Health enemy near your destination (prioritizing champions). Deals a total of (180 - 220 (based on level) + 45% bonus Attack Damage) magic damage, increased against low Health targets by up to 50% (90s cooldown).

Mythic Passive: Grants all other Legendary items 3% Move Speed.

Maximum missile damage dealt when enemy Health is below 30%.
Cloudburst's dash cannot pass through terrain.


Noonquiver+Cloak of Agility+Pickaxe
Galeforce
65%
4%
Stridebreaker
Stridebreakercoin3300

45 Attack Damage
20% Attack Speed
200 Health
20 Ability Haste


Active - Halting Slash: Lunge a short distance and deal (75% Attack Damage) physical damage to nearby enemies, Slowing them by 40%, decaying over 2 seconds (20s cooldown, reduced by Ability Haste).
  • Heroic Gait: Dealing physical damage grants 30 Move Speed for 2 seconds.


Mythic Passive: Grants all other Legendary items 3% Move Speed.

Halting Slash's dash cannot pass through terrain.


Ironspike Whip+Hearthbound Axe+Kindlegem
Stridebreaker
94%
2%
Trinity Force
Trinity Forcecoin3333

30 Attack Damage
30% Attack Speed
200 Health
20 Ability Haste

  • Threefold Strike: Attacks grant 25 Move Speed for 3 seconds. If the target is a champion, increase your base Attack Damage by 6% for 3 seconds, stacking up to 5 times (Max increase 30% AD).
  • Spellblade: After using an Ability, your next Attack is enhanced with an additional (200% base Attack Damage) physical damage On-Hit (1.5s cooldown).


Mythic Passive: Grants all other Legendary items 0 Attack Speed.


Sheen+Hearthbound Axe+Kindlegem
Trinity Force
68%
2%
Goredrinker
Goredrinkercoin3300

45 Attack Damage
400 Health
20 Ability Haste
150% Base Health Regen


Active - Thirsting Slash: Deal (100% Attack Damage) physical damage to nearby enemies. Restore (25% Attack Damage + 8% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste).
  • Spite: Gain 1% Attack Damage for each 5% missing Health (max 15%).


Mythic Passive: Grants all other Legendary items 5 Ability Haste.


Ironspike Whip+Phage+Kindlegem
Goredrinker
59%
2%

Boots

Win %
Buy %
Berserker's Greaves
Berserker's Greavescoin1100

35% Attack Speed
45 Move Speed


Boots+Dagger
Berserker's Greaves
66%
42%
Plated Steelcaps
Plated Steelcapscoin1100

20 Armor
45 Move Speed

  • Reduces incoming damage from Attacks by 12%.


Boots+Cloth Armor
Plated Steelcaps
69%
29%
Mercury's Treads
Mercury's Treadscoin1100

25 Magic Resist
45 Move Speed
30% Tenacity


Tenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. It has no effect on Airborne or Suppression.


Boots+Null-Magic Mantle
Mercury's Treads
67%
27%
Ionian Boots of Lucidity
Ionian Boots of Luciditycoin900

20 Ability Haste
45 Move Speed

  • Gain 12 Summoner Spell Haste.


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.'


Boots
Ionian Boots of Lucidity
57%
1%
Boots of Swiftness
Boots of Swiftnesscoin900

60 Move Speed
  • The strength of movement slowing effects is reduced by 25%.


Boots
Boots of Swiftness
58%
1%
Mobility Boots
Mobility Bootscoin1000

25 Move Speed
  • When out of combat for at least 5 seconds, increase this item's effect to 115.


Boots
Mobility Boots
75%
0%
Sorcerer's Shoes
Sorcerer's Shoescoin1100

18 Magic Penetration
45 Move Speed


Boots
Sorcerer's Shoes
67%
0%