Patch 10.20 One For All Volibear Build Guide

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Welcome to the METAsrc Volibear build guide.

We've used our extensive database of League of Legends stats along with proprietary algorithms to calculate the most optimal build for Volibear. This algorithm is able to determine the best summoner spells, item build order, skill order, runes reforged, rune stats, counters, and team mates. Reference it during all phases of the game to ensure that you always have an edge over the competition.

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Best Summoner Spells

Flash
Teleports your champion a short distance toward your cursor's location.
Flash
66%
Teleport
After channeling for 4 seconds, teleports your champion to target allied structure, minion, or ward and grants a Movement Speed boost. The cooldown of Teleport scales from 420-240 seconds depending on champion level.
Teleport
66%

Starting Items

Health Potion
Limited to 5 at one time. Limited to 1 type of Healing Potion.

Click to Consume: Restores 150 Health over 15 seconds.
Health Potion
67%
Bami's Cinder
+200 Health

UNIQUE Passive - Immolate: Burns nearby enemies for [6 to 23] magic damage per second. Once every 12 seconds, your next immobilizing spell deals [6 to 23] (+1% Your Bonus HP) bonus magic damage and releases a fire nova that also deals that bonus damage around you. Immolate's damage is increased by 100% to minions and monsters.
Ruby Crystal
Bami's Cinder
68%
Doran's Shield
+80 Health

Passive: Restores 6 Health every 5 seconds.
Passive: Basic attacks deal an additional 5 physical damage to minions on hit.
UNIQUE Passive: Regenerate up to 40 health over 8 seconds after taking damage from an enemy champion, based on percent missing health. (66% effective for Ranged Champions or Area of Effect and Periodic damage triggers)
Doran's Shield
68%
Refillable Potion
Limited to 1 type of Healing Potion.

UNIQUE Active: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Refillable Potion
65%
Warding Totem (Trinket)
Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player.)
Warding Totem (Trinket)
65%

Best Item Final Build

Mercury's Treads
Limited to 1 pair of boots.

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
Boots of Speed+Null-Magic Mantle
Mercury's Treads
64%
Sunfire Cape
+425 Health
+60 Armor


UNIQUE Passive - Immolate: Burns nearby enemies for [26 to 43] magic damage per second. Once every 12 seconds, your next immobilizing spell deals [26 to 43] (+4% Your Bonus HP) bonus magic damage and releases a fire nova that also deals that bonus damage around you. Immolate's damage is increased by 50% to minions and monsters.
Chain Vest+Ruby Crystal+Bami's Cinder
Sunfire Cape
70%
Wit's End
+50% Attack Speed
+50 Magic Resist
+5% Movement Speed


UNIQUE Passive - At Wit's End: Deal 15 - 80 magic damage on hit. While below half health, heal for 33% of this effect's damage dealt - increased to 100% for Melee Champions.
Recurve Bow+Negatron Cloak+Dagger
Wit's End
71%
Trinity Force
+250 Health
+250 Mana
+25 Attack Damage
+40% Attack Speed
+20% Cooldown Reduction
+5% Movement Speed


UNIQUE Passive - Rage: Basic attacks grant 20 Movement Speed for 2 seconds. Kills grant 60 Movement Speed instead. This Movement Speed bonus is halved for ranged champions.
UNIQUE Passive - Spellblade: After using an ability, the next basic attack deals bonus physical damage equal to 200% of base Attack Damage on hit (1.5 second cooldown).
Stinger+Sheen+Phage
Trinity Force
72%
Spirit Visage
+450 Health
+55 Magic Resist
+100% Base Health Regen
+10% Cooldown Reduction


UNIQUE Passive: Increases all healing received by 30%.
Spectre's Cowl+Kindlegem
Spirit Visage
65%
Thornmail
+250 Health
+80 Armor


UNIQUE Passive - Thorns: Upon being hit by a basic attack, reflects magic damage equal to 10% of your bonus Armor plus 25, inflicting Grievous Wounds on the attacker for 3 second(s).
UNIQUE Passive - Cold Steel: When hit by basic attacks, reduces the attacker's Attack Speed by 15% for 1 second(s).
Bramble Vest+Ruby Crystal+Warden's Mail
Thornmail
70%
Warding Totem (Trinket)
Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player.)
Warding Totem (Trinket)
66%

Best Skill Order

The Relentless Storm
Volibear's Attacks and abilities grant Attack Speed, and eventually cause his Attacks to deal bonus magic damage to nearby enemies.
The Relentless Storm
123456789101112131415161718
Thundering Smash
Volibear gains speed towards enemies, Stunning and damaging the first one he Attacks.
Thundering Smash
QQQQQ
Frenzied Maul
Volibear damages an enemy, applying on-hit effects and marking them. Casting this ability again on the same target deals bonus damage and Heals Volibear.
Frenzied Maul
WWWWW
Sky Splitter
Volibear summons a lightning bolt at a location, dealing damage and Slowing enemies while granting Volibear a Shield if he's inside the blast radius.
Sky Splitter
EEEEE
Stormbringer
Volibear leaps to a target location, Slowing and damaging enemies beneath him while gaining bonus Health. Enemy towers near his landing location become temporarily disabled.
Stormbringer
RRR

Best Runes Reforged

Precision
Improved attacks and sustained damage
Press the Attack
Hitting an enemy champion with 3 consecutive basic attacks deals 40 - 180 bonus adaptive damage (based on level) and makes them vulnerable, increasing the damage they take by 8 - 12% from all sources for 6s.
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Tenacity
Gain 5% tenacity plus an additional 2.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Last Stand
Deal 5% - 11% increased damage to champions while you are below 60% health. Max damage gained at 30% health.
Resolve
Durability and crowd control
Bone Plating
After taking damage from an enemy champion, the next 3 spells or attacks you receive from them deal 30-60 less damage.


Duration: 1.5s
Cooldown: 45s
Revitalize
Heals and shields you cast or receive are 5% stronger and increased by an additional 10% on targets below 40% health.
AttackSpeed
+10% Attack Speed
Adaptive
+9 Adaptive Force
Armor
+6 Armor

Summoner Spells

Win %
Pick %
Flash
Teleports your champion a short distance toward your cursor's location.
Flash
66%
97%
Teleport
After channeling for 4 seconds, teleports your champion to target allied structure, minion, or ward and grants a Movement Speed boost. The cooldown of Teleport scales from 420-240 seconds depending on champion level.
Teleport
66%
43%
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Ignite
64%
32%
Ghost
For 10 seconds, your champion can move through units and gains 24 - 48% Movement Speed (depending on champion level). Ghost extends its duration on takedown.
Ghost
68%
14%

Trinkets

Win %
Buy %
Warding Totem (Trinket)
Limited to 1 Trinket.

Active: Consume a charge to place an invisible Stealth Ward which reveals the surrounding area for 90 - 120 seconds.

Stores one charge every 240 - 120 seconds, up to 2 maximum charges.

Ward duration and recharge time gradually improve with level.

(Limit 3 Stealth Wards on the map per player.)
Warding Totem (Trinket)
66%
97%
Oracle Lens
Limited to 1 Trinket.

Active: Scans around you, warning against hidden hostile units, and revealing invisible traps and revealing / disabling nearby wards for 10 seconds (90 to 60 second cooldown).
Oracle Lens
62%
9%
Farsight Alteration
Level 9+ required to upgrade.
Limited to 1 Trinket.

Alters the Warding Totem Trinket:

+ Massively increased cast range (+650%)
+ Infinite duration and does not count towards ward limit
- 10% increased cooldown
- Ward is visible, fragile, untargetable by allies
- 45% reduced ward vision radius
- Cannot store charges
Farsight Alteration
74%
5%

Boots

Win %
Buy %
Mercury's Treads
Limited to 1 pair of boots.

+25 Magic Resist

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive - Tenacity: Reduces the duration of stuns, slows, taunts, fears, silences, blinds, polymorphs, and immobilizes by 30%.
Boots of Speed+Null-Magic Mantle
Mercury's Treads
64%
45%
Ninja Tabi
Limited to 1 pair of boots.

+20 Armor

UNIQUE Passive: Blocks 12% of the damage from basic attacks.
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Boots of Speed+Cloth Armor
Ninja Tabi
70%
39%
Boots of Swiftness
Limited to 1 pair of boots.

UNIQUE Passive - Enhanced Movement: +60 Movement Speed
UNIQUE Passive - Slow Resist: Movement slowing effects are reduced by 25%.
Boots of Speed
Boots of Swiftness
69%
8%
Sorcerer's Shoes
Limited to 1 pair of boots.

+18 Magic Penetration

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Boots of Speed
Sorcerer's Shoes
74%
4%
Berserker's Greaves
Limited to 1 pair of boots.

+35% Attack Speed

UNIQUE Passive - Enhanced Movement: +45 Movement Speed
Boots of Speed+Dagger
Berserker's Greaves
57%
3%
Boots of Mobility
Limited to 1 pair of boots.

UNIQUE Passive - Enhanced Movement: +25 Movement Speed. Increases to +115 Movement Speed when out of combat for 5 seconds.
Boots of Speed
Boots of Mobility
100%
0%
Ionian Boots of Lucidity
Limited to 1 pair of boots.

UNIQUE Passive: +10% Cooldown Reduction
UNIQUE Passive - Enhanced Movement: +45 Movement Speed
UNIQUE Passive: Reduces Summoner Spell cooldowns by 10%


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.''
Boots of Speed
Ionian Boots of Lucidity
67%
0%
Volibear counters (over 51% win rate)
Blitzcrank
Tier:Weak
Score:43.88
Win Rate:36.81%
Pick Rate:14.80%
Ban Rate:18.05%
KDA Ratio:2.77
Blitzcrank, the Great Steam Golem
+49.0
Ashe
Tier:Above Average
Score:52.12
Win Rate:57.20%
Pick Rate:11.52%
Ban Rate:2.79%
KDA Ratio:2.41
Ashe, the Frost Archer
+42.8
Samira
Tier:God
Score:70.27
Win Rate:45.02%
Pick Rate:48.02%
Ban Rate:56.27%
KDA Ratio:1.74
Samira, the Desert Rose
+39.6
Ezreal
Tier:Above Average
Score:51.82
Win Rate:49.79%
Pick Rate:24.96%
Ban Rate:9.22%
KDA Ratio:2.04
Ezreal, the Prodigal Explorer
+39.5
Yasuo
Tier:God
Score:62.47
Win Rate:58.51%
Pick Rate:29.52%
Ban Rate:41.76%
KDA Ratio:2.15
Yasuo, the Unforgiven
+34.7
Kai'Sa
Tier:Below Average
Score:46.32
Win Rate:48.01%
Pick Rate:9.37%
Ban Rate:1.46%
KDA Ratio:2.08
Kai'Sa, Daughter of the Void
+32.3
Zed
Tier:God
Score:58.27
Win Rate:58.77%
Pick Rate:21.24%
Ban Rate:32.60%
KDA Ratio:2.58
Zed, the Master of Shadows
+31.4
Malphite
Tier:God
Score:61.12
Win Rate:64.97%
Pick Rate:20.00%
Ban Rate:28.89%
KDA Ratio:2.95
Malphite, Shard of the Monolith
+26.3
Lee Sin
Tier:Strong
Score:57.35
Win Rate:58.15%
Pick Rate:24.02%
Ban Rate:8.10%
KDA Ratio:3.10
Lee Sin, the Blind Monk
+24.0
Yuumi
Tier:Below Average
Score:49.97
Win Rate:44.84%
Pick Rate:8.37%
Ban Rate:32.51%
KDA Ratio:5.03
Yuumi, the Magical Cat
+21.7
Alistar
Tier:Below Average
Score:46.85
Win Rate:49.24%
Pick Rate:4.37%
Ban Rate:2.59%
KDA Ratio:2.87
Alistar, the Minotaur
+20.4
Twisted Fate
Tier:Weak
Score:44.52
Win Rate:47.78%
Pick Rate:3.50%
Ban Rate:0.45%
KDA Ratio:2.00
Twisted Fate, the Card Master
+20.4
Caitlyn
Tier:Below Average
Score:48.61
Win Rate:49.20%
Pick Rate:14.99%
Ban Rate:5.71%
KDA Ratio:2.10
Caitlyn, the Sheriff of Piltover
+19.0
Ahri
Tier:God
Score:59.71
Win Rate:70.20%
Pick Rate:9.18%
Ban Rate:6.91%
KDA Ratio:3.38
Ahri, the Nine-Tailed Fox
+15.7
Veigar
Tier:Below Average
Score:49.45
Win Rate:51.96%
Pick Rate:9.80%
Ban Rate:11.67%
KDA Ratio:2.54
Veigar, the Tiny Master of Evil
+15.7
Riven
Tier:Above Average
Score:50.43
Win Rate:56.52%
Pick Rate:5.76%
Ban Rate:1.07%
KDA Ratio:2.56
Riven, the Exile
+11.5
Sylas
Tier:Strong
Score:58.27
Win Rate:64.91%
Pick Rate:15.54%
Ban Rate:15.61%
KDA Ratio:2.75
Sylas, the Unshackled
+11.5
Hecarim
Tier:God
Score:58.59
Win Rate:65.80%
Pick Rate:12.20%
Ban Rate:10.32%
KDA Ratio:3.49
Hecarim, the Shadow of War
+9.0
Ivern
Tier:Weak
Score:44.17
Win Rate:45.07%
Pick Rate:4.91%
Ban Rate:3.40%
KDA Ratio:2.41
Ivern, the Green Father
+9.0
Leona
Tier:Above Average
Score:50.99
Win Rate:55.61%
Pick Rate:5.08%
Ban Rate:3.51%
KDA Ratio:3.32
Leona, the Radiant Dawn
+9.0
Pyke
Tier:Below Average
Score:48.13
Win Rate:45.11%
Pick Rate:13.50%
Ban Rate:8.86%
KDA Ratio:3.33
Pyke, the Bloodharbor Ripper
+9.0
Swain
Tier:Strong
Score:54.55
Win Rate:64.40%
Pick Rate:3.73%
Ban Rate:1.15%
KDA Ratio:2.98
Swain, the Noxian Grand General
+9.0
Tristana
Tier:Below Average
Score:48.57
Win Rate:55.09%
Pick Rate:3.51%
Ban Rate:0.32%
KDA Ratio:2.21
Tristana, the Yordle Gunner
+9.0
Darius
Tier:God
Score:59.39
Win Rate:65.25%
Pick Rate:13.38%
Ban Rate:41.00%
KDA Ratio:2.65
Darius, the Hand of Noxus
+6.1
Gangplank
Tier:Bad
Score:41.77
Win Rate:42.16%
Pick Rate:3.41%
Ban Rate:1.00%
KDA Ratio:2.09
Gangplank, the Saltwater Scourge
+6.1
Akali
Tier:Below Average
Score:45.90
Win Rate:43.86%
Pick Rate:11.67%
Ban Rate:17.06%
KDA Ratio:2.42
Akali, the Rogue Assassin
+4.6
Fiddlesticks
Tier:Weak
Score:45.35
Win Rate:47.39%
Pick Rate:5.25%
Ban Rate:8.04%
KDA Ratio:2.30
Fiddlesticks, the Ancient Fear
+4.6
Shen
Tier:Strong
Score:56.88
Win Rate:64.74%
Pick Rate:6.06%
Ban Rate:2.71%
KDA Ratio:3.97
Shen, the Eye of Twilight
+4.6
Yone
Tier:God
Score:60.29
Win Rate:55.69%
Pick Rate:27.92%
Ban Rate:43.77%
KDA Ratio:1.85
Yone, the Unforgotten
+2.8
Lillia
Tier:Below Average
Score:48.22
Win Rate:47.76%
Pick Rate:12.08%
Ban Rate:9.93%
KDA Ratio:2.75
Lillia, the Bashful Bloom
+2.3