Patch 11.9 One For All Platinum+ Warwick ADC Build Guide

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Welcome to the METAsrc Warwick ADC build guide.

We've used our extensive database of League of Legends stats along with proprietary algorithms to calculate the most optimal ADC build for Warwick. This algorithm is able to determine the best summoner spells, item build order, skill order, runes reforged, rune stats, counters, and team mates. Reference it during all phases of the game to ensure that you always have an edge over the competition.

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Best Summoner Spells

Flash
Teleports your champion a short distance toward your cursor's location.
Flash
49%
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Ignite
55%

Starting Items

Win %
Buy %
Pickaxe
Pickaxecoin875

25 Attack Damage
Pickaxe
Health Potion
Health Potioncoin50

Active - Consume: Drink the potion to restore 150 Health over 15 seconds.

You may carry up to 5 Health Potions.

Health Potion
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
55%
4%
Refillable Potion
Refillable Potioncoin150

Active - Consume: Consumes a charge to restore 125 Health over 12 seconds. Holds up to 2 charges and refills upon visiting the shop.
Refillable Potion
Kindlegem
Kindlegemcoin800

200 Health
10 Ability Haste


Ruby Crystal
Kindlegem
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
75%
1%

Best Item Final Build

Mercury's Treads
Mercury's Treadscoin1100

25 Magic Resist
45 Move Speed
30% Tenacity


Tenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. It has no effect on Airborne or Suppression.


Boots+Null-Magic Mantle
Mercury's Treads
53%
Divine Sunderer
Divine Sunderercoin3300

40 Attack Damage
400 Health
20 Ability Haste
  • Spellblade: After using an Ability, your next Attack is enhanced with an additional 10% target max Health physical damage On-Hit (1.5s cooldown). If the target is a champion, restore 50% of the enhanced damage (30% for Ranged owners).


Mythic Passive: Grants all other Legendary items 5% Armor Penetration and 5% Magic Penetration.

Spellblade will deal a minimum of (150% base Attack Damage) damage to units, but no more than (250% base Attack Damage) damage to Monsters.


Phage+Sheen+Kindlegem
Divine Sunderer
52%
Blade of The Ruined King
Blade of The Ruined Kingcoin3200

40 Attack Damage
25% Attack Speed
10% Life Steal

  • Mist's Edge: Attacks apply physical damage On-Hit equal to (10% for Melee users | 6% for Ranged users) of the target's current Health.
  • Siphon: Attacking a champion 3 times deals 40 - 150 (based on level) magic damage and steals 25% Move Speed for 2 seconds (20s cooldown).


Maximum Mist's Edge damage dealt to monsters and minions is 60.
Item performance differs for melee and ranged users.


Vampiric Scepter+Recurve Bow+Pickaxe
Blade of The Ruined King
55%
Wit's End
Wit's Endcoin3100

40 Attack Damage
40% Attack Speed
50 Magic Resist

  • Fray: Attacks apply 15 - 80 (based on level) magic damage On-Hit and grant 20 Move Speed for 2 seconds.


Hearthbound Axe+Negatron Cloak+Long Sword
Wit's End
71%
Titanic Hydra
Titanic Hydracoin3300

30 Attack Damage
500 Health

  • Colossus: Gain bonus Attack Damage equal to 1% max Health.
  • Cleave: Attacks apply an additional (5 + 1.5% max Health) physical damage On-Hit, creating a shockwave that deals (40 + 3% max Health) physical damage to enemies behind the target.


Deals 75% for Ranged users. On-Hit damage is also applied to Structures.


Tiamat+Ruby Crystal+Giant's Belt
Titanic Hydra
61%
Spirit Visage
Spirit Visagecoin2900

450 Health
40 Magic Resist
10 Ability Haste
100% Base Health Regen

  • Boundless Vitality: Increases all Healing and Shielding effectiveness on you by 25%.


Spectre's Cowl+Kindlegem
Spirit Visage
68%
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
50%

Best Skill Order

Eternal Hunger
Warwick's basic attacks deal bonus magic damage. If Warwick is below 50% health, he heals the same amount. If Warwick is below 25% health, this healing triples.
Eternal Hunger
123456789101112131415161718
Jaws of the Beast
Warwick lunges forward and bites his target, dealing damage based on their maximum health and healing for damage dealt.
Jaws of the Beast
QQQQQ
Blood Hunt
Warwick senses enemies below 50% health, gaining movement speed toward and attack speed against them. When they fall below 20% health, he frenzies and these bonuses triple.
Blood Hunt
WWWWW
Primal Howl
Warwick gains damage reduction for 2.5 seconds. At the end, or if re-activated, he howls, causing nearby enemies to flee for 1 second.
Primal Howl
EEEEE
Infinite Duress
Warwick leaps in a direction (scaling with his bonus Move Speed), suppressing the first champion he collides with for 1.5 seconds.
Infinite Duress
RRR

Best Runes Reforged

Precision
Improved attacks and sustained damage
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions).
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Domination
Burst damage and target access
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
Ravenous Hunter
Omnivamp: 1.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.
AttackSpeed
+10% Attack Speed
Adaptive
+9 Adaptive Force
Armor
+6 Armor

Best Item Build Order

Pickaxe
Pickaxecoin875

25 Attack Damage
Pickaxe
Boots
Bootscoin300

25 Move Speed
Boots
Null-Magic Mantle
Null-Magic Mantlecoin450

25 Magic Resist
Null-Magic Mantle
Mercury's Treads
Mercury's Treadscoin1100

25 Magic Resist
45 Move Speed
30% Tenacity


Tenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. It has no effect on Airborne or Suppression.


Boots+Null-Magic Mantle
Mercury's Treads
Sheen
Sheencoin700


  • Spellblade: After using an Ability, your next Attack is enhanced with an additional (100% base Attack Damage) physical damage On-Hit (1.5s cooldown).

Sheen
Phage
Phagecoin1100

15 Attack Damage
200 Health

  • Sturdy: After you deal physical damage to a champion, restore 2% max Health over 6 seconds.


Restoration reduced to 50% for Ranged users.


Ruby Crystal+Long Sword
Phage
Kindlegem
Kindlegemcoin800

200 Health
10 Ability Haste


Ruby Crystal
Kindlegem
Divine Sunderer
Divine Sunderercoin3300

40 Attack Damage
400 Health
20 Ability Haste
  • Spellblade: After using an Ability, your next Attack is enhanced with an additional 10% target max Health physical damage On-Hit (1.5s cooldown). If the target is a champion, restore 50% of the enhanced damage (30% for Ranged owners).


Mythic Passive: Grants all other Legendary items 5% Armor Penetration and 5% Magic Penetration.

Spellblade will deal a minimum of (150% base Attack Damage) damage to units, but no more than (250% base Attack Damage) damage to Monsters.


Phage+Sheen+Kindlegem
Divine Sunderer
Vampiric Scepter
Vampiric Sceptercoin900

15 Attack Damage
10% Life Steal


Long Sword
Vampiric Scepter
Recurve Bow
Recurve Bowcoin1000

25% Attack Speed
  • Steeltipped: Attacks apply 15 physical damage On-Hit.


Dagger+Dagger
Recurve Bow
Blade of The Ruined King
Blade of The Ruined Kingcoin3200

40 Attack Damage
25% Attack Speed
10% Life Steal

  • Mist's Edge: Attacks apply physical damage On-Hit equal to (10% for Melee users | 6% for Ranged users) of the target's current Health.
  • Siphon: Attacking a champion 3 times deals 40 - 150 (based on level) magic damage and steals 25% Move Speed for 2 seconds (20s cooldown).


Maximum Mist's Edge damage dealt to monsters and minions is 60.
Item performance differs for melee and ranged users.


Vampiric Scepter+Recurve Bow+Pickaxe
Blade of The Ruined King
Hearthbound Axe
Hearthbound Axecoin1100

15 Attack Damage
15% Attack Speed

  • Nimble: Attacking a unit grants (20 | 10 for Ranged champions) Move Speed for 2 seconds.


Dagger+Long Sword
Hearthbound Axe
Negatron Cloak
Negatron Cloakcoin900

50 Magic Resist

Null-Magic Mantle
Negatron Cloak
Long Sword
Long Swordcoin350

10 Attack Damage
Long Sword
Wit's End
Wit's Endcoin3100

40 Attack Damage
40% Attack Speed
50 Magic Resist

  • Fray: Attacks apply 15 - 80 (based on level) magic damage On-Hit and grant 20 Move Speed for 2 seconds.


Hearthbound Axe+Negatron Cloak+Long Sword
Wit's End
Tiamat
Tiamatcoin1200

25 Attack Damage
  • Cleave: Attacks deal up to (60% Attack Damage) physical damage to other nearby enemies.


Minimum of (12% Attack Damage) damage to enemies furthest away.


Pickaxe
Tiamat
Giant's Belt
Giant's Beltcoin900

350 Health

Ruby Crystal
Giant's Belt
Titanic Hydra
Titanic Hydracoin3300

30 Attack Damage
500 Health

  • Colossus: Gain bonus Attack Damage equal to 1% max Health.
  • Cleave: Attacks apply an additional (5 + 1.5% max Health) physical damage On-Hit, creating a shockwave that deals (40 + 3% max Health) physical damage to enemies behind the target.


Deals 75% for Ranged users. On-Hit damage is also applied to Structures.


Tiamat+Ruby Crystal+Giant's Belt
Titanic Hydra
Spectre's Cowl
Spectre's Cowlcoin1250

250 Health
25 Magic Resist

  • Incorporeal: After taking damage from a champion, gain 150% base Health Regen for up to 10 seconds (duration increases with damage taken).


Ruby Crystal+Null-Magic Mantle
Spectre's Cowl
Spirit Visage
Spirit Visagecoin2900

450 Health
40 Magic Resist
10 Ability Haste
100% Base Health Regen

  • Boundless Vitality: Increases all Healing and Shielding effectiveness on you by 25%.


Spectre's Cowl+Kindlegem
Spirit Visage

Summoner Spells

Win %
Pick %
Flash
Teleports your champion a short distance toward your cursor's location.
Flash
49%
97%
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Ignite
55%
39%
Teleport
After channeling for 4 seconds, teleports your champion to target allied structure, minion, or ward and grants a Move Speed boost. The cooldown of Teleport scales from 420-210 seconds depending on champion level.
Teleport
46%
23%
Ghost
For 10 seconds, your champion can move through units and gains 24 - 48% Movement Speed (depending on champion level). Ghost extends its duration on takedown.
Ghost
44%
23%

Trinkets

Win %
Buy %
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
50%
95%
Oracle Lens
Oracle Lenscoin0

Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown).
Oracle Lens
48%
8%
Farsight Alteration
Farsight Alterationcoin0

Active - Trinket: Reveals an area and places a visible, fragile Ward up to 4000 units away. Allies cannot target this Ward with Summoner Spells or Abilities (198 - 99s cooldown).
Farsight Alteration
25%
3%

Mythic Items

Win %
Buy %
Divine Sunderer
Divine Sunderercoin3300

40 Attack Damage
400 Health
20 Ability Haste
  • Spellblade: After using an Ability, your next Attack is enhanced with an additional 10% target max Health physical damage On-Hit (1.5s cooldown). If the target is a champion, restore 50% of the enhanced damage (30% for Ranged owners).


Mythic Passive: Grants all other Legendary items 5% Armor Penetration and 5% Magic Penetration.

Spellblade will deal a minimum of (150% base Attack Damage) damage to units, but no more than (250% base Attack Damage) damage to Monsters.


Phage+Sheen+Kindlegem
Divine Sunderer
52%
37%
Night Harvester
Night Harvestercoin3200

90 Ability Power
300 Health
15 Ability Haste

  • Soulrend: Damaging a champion deals an additional (125 +15% Ability Power magic damage) and grants you 25% Move Speed for 1.5 seconds (40s cooldown per champion).


Mythic Passive: Grants all other Legendary items 5 Ability Haste.

Damaging a new champion will extend the duration of the Move Speed bonus.


Hextech Alternator+Ruby Crystal+Blasting Wand
Night Harvester
48%
9%
Goredrinker
Goredrinkercoin3300

45 Attack Damage
400 Health
20 Ability Haste
150% Base Health Regen


Active - Thirsting Slash: Deal (100% Attack Damage) physical damage to nearby enemies. Restore (25% Attack Damage + 8% missing Health) for each champion hit (15s cooldown, reduced by Ability Haste).
  • Spite: Gain 1% Attack Damage for each 5% missing Health (max 15%).


Mythic Passive: Grants all other Legendary items 5 Ability Haste.


Ironspike Whip+Phage+Kindlegem
Goredrinker
53%
7%
Trinity Force
Trinity Forcecoin3333

30 Attack Damage
30% Attack Speed
200 Health
20 Ability Haste

  • Threefold Strike: Attacks grant 25 Move Speed for 3 seconds. If the target is a champion, increase your base Attack Damage by 6% for 3 seconds, stacking up to 5 times (Max increase 30% AD).
  • Spellblade: After using an Ability, your next Attack is enhanced with an additional (200% base Attack Damage) physical damage On-Hit (1.5s cooldown).


Mythic Passive: Grants all other Legendary items 3 Attack Damage, 3 Ability Haste, and 3 Move Speed


Sheen+Hearthbound Axe+Kindlegem
Trinity Force
69%
5%
Luden's Tempest
Luden's Tempestcoin3400

80 Ability Power
6 Magic Penetration
600 Mana
20 Ability Haste

  • Echo: Damaging Abilities deal an additional (100 + 10% Ability Power) magic damage to the target and 3 nearby enemies and grants you 15% Move Speed for 2 seconds (10s cooldown). Dealing ability damage to Champions reduces this item's cooldown by 0.5 second, up to 3 seconds per spell cast.


Mythic Passive: Grants all other Legendary items 5 Magic Penetration.


Lost Chapter+Blasting Wand
Luden's Tempest
80%
3%
Stridebreaker
Stridebreakercoin3300

45 Attack Damage
20% Attack Speed
200 Health
20 Ability Haste


Active - Halting Slash: Lunge a short distance and deal (75% Attack Damage) physical damage to nearby enemies, Slowing them by 40%, decaying over 2 seconds (20s cooldown, reduced by Ability Haste).
  • Heroic Gait: Dealing physical damage grants 30 Move Speed for 2 seconds.


Mythic Passive: Grants all other Legendary items 3% Move Speed.

Halting Slash's dash cannot pass through terrain.


Ironspike Whip+Hearthbound Axe+Kindlegem
Stridebreaker
39%
6%

Boots

Win %
Buy %
Mercury's Treads
Mercury's Treadscoin1100

25 Magic Resist
45 Move Speed
30% Tenacity


Tenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. It has no effect on Airborne or Suppression.


Boots+Null-Magic Mantle
Mercury's Treads
53%
41%
Plated Steelcaps
Plated Steelcapscoin1100

20 Armor
45 Move Speed

  • Reduces incoming damage from Attacks by 12%.


Boots+Cloth Armor
Plated Steelcaps
49%
33%
Sorcerer's Shoes
Sorcerer's Shoescoin1100

18 Magic Penetration
45 Move Speed


Boots
Sorcerer's Shoes
53%
5%
Ionian Boots of Lucidity
Ionian Boots of Luciditycoin950

20 Ability Haste
45 Move Speed

  • Gain 12 Summoner Spell Haste.


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.'


Boots
Ionian Boots of Lucidity
71%
2%
Boots of Swiftness
Boots of Swiftnesscoin900

60 Move Speed
  • The strength of movement slowing effects is reduced by 25%.


Boots
Boots of Swiftness
33%
4%
Berserker's Greaves
Berserker's Greavescoin1100

35% Attack Speed
45 Move Speed


Boots+Dagger
Berserker's Greaves
50%
2%
Mobility Boots
Mobility Bootscoin1000

25 Move Speed
  • When out of combat for at least 5 seconds, increase this item's effect to 115.


Boots
Mobility Boots
8%
4%