Yasuo, the Unforgiven
Yasuo
the Unforgiven
FighterFighterAssassinAssassin

Patch 11.7 One For All Yasuo Build Guide

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Welcome to the METAsrc Yasuo build guide.

We've used our extensive database of League of Legends stats along with proprietary algorithms to calculate the most optimal build for Yasuo. This algorithm is able to determine the best summoner spells, item build order, skill order, runes reforged, rune stats, counters, and team mates. Reference it during all phases of the game to ensure that you always have an edge over the competition.

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Best Summoner Spells

Flash
Teleports your champion a short distance toward your cursor's location.
Flash
66%
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Ignite
64%

Starting Items

Win %
Buy %
Doran's Blade
Doran's Bladecoin450

8 Attack Damage
80 Health

  • Warmonger: Gain 2.5% Omnivamp.


Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.

Doran's Blade
2
Health Potion
Health Potioncoin50

Active - Consume: Drink the potion to restore 150 Health over 15 seconds.

You may carry up to 5 Health Potions.

Health Potion
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
60%
6%
Vampiric Scepter
Vampiric Sceptercoin900

15 Attack Damage
10% Life Steal


Long Sword
Vampiric Scepter
Health Potion
Health Potioncoin50

Active - Consume: Drink the potion to restore 150 Health over 15 seconds.

You may carry up to 5 Health Potions.

Health Potion
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
70%
4%

Best Item Final Build

Berserker's Greaves
Berserker's Greavescoin1100

35% Attack Speed
45 Move Speed


Boots+Dagger
Berserker's Greaves
65%
Immortal Shieldbow
Immortal Shieldbowcoin3400

55 Attack Damage
20% Attack Speed
20% Critical Strike Chance
10% Life Steal

  • Lifeline: When taking damage that would reduce you below 30% Health, gain a 250 - 700 Shield for 3s. In addition, gain 15-35 Attack Damage for 8s (90s ).


Mythic Passive: Grants all other Legendary items 5 Attack Damage and 50 Health.


Noonquiver+Cloak of Agility+Vampiric Scepter
Immortal Shieldbow
66%
Phantom Dancer
Phantom Dancercoin2600

20 Attack Damage
25% Attack Speed
20% Critical Strike Chance
7% Move Speed

  • Spectral Waltz: Attacks grant Ghosting and 7% Move Speed for 3 seconds. In addition, Attacking 4 times causes Spectral Waltz to also grant 30% Attack Speed for the same duration.


Ghosted units ignore collision with other units.


Long Sword+Zeal+Long Sword
Phantom Dancer
68%
Wit's End
Wit's Endcoin3100

30 Attack Damage
40% Attack Speed
50 Magic Resist

  • Fray: Attacks apply 15 - 80 (based on level) magic damage On-Hit and grant 20 Move Speed for 2 seconds.


Hearthbound Axe+Negatron Cloak+Dagger
Wit's End
67%
Infinity Edge
Infinity Edgecoin3400

70 Attack Damage
20% Critical Strike Chance

  • Perfection: If you have at least 60% Critical Strike Chance, gain 35% Critical Strike Damage.


B. F. Sword+Pickaxe+Cloak of Agility
Infinity Edge
70%
Bloodthirster
Bloodthirstercoin3400

55 Attack Damage
20% Critical Strike Chance
20% Life Steal

  • Ichorshield: Life Steal from Attacks can now overheal you. Excess Health is stored as a 50 - 350 (based on level) Shield that decays slowly if you haven't dealt or taken damage in the last 25 seconds.


B. F. Sword+Cloak of Agility+Vampiric Scepter
Bloodthirster
65%
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
68%

Best Skill Order

Way of the Wanderer
Yasuo's Critical Strike Chance is increased. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.
Way of the Wanderer
123456789101112131415161718
Steel Tempest
Thrusts forward, damaging all enemies in a line.

On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne.

Steel Tempest is treated as a basic attack and scales with all the same things.
Steel Tempest
QQQQQ
Wind Wall
Creates a moving wall that blocks all enemy projectiles for 4 seconds.
Wind Wall
WWWWW
Sweeping Blade
Dashes through target enemy, dealing magic damage. Each cast increases your next dash's base Damage, up to a max amount.

Cannot be re-cast on the same enemy for a few seconds.

If Steel Tempest is cast while dashing, it will strike as a circle.
Sweeping Blade
EEEEE
Last Breath
Blinks to an Airborne enemy champion, dealing physical damage and holding all Airborne enemies in the area in the air. Grants maximum Flow but resets all stacks of Gathering Storm.

For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration.
Last Breath
RRR

Best Runes Reforged

Precision
Improved attacks and sustained damage
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions).
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Domination
Burst damage and target access
Ravenous Hunter
Omnivamp: 1.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
AttackSpeed
+10% Attack Speed
Adaptive
+9 Adaptive Force
Armor
+6 Armor

Best Item Build Order

Doran's Blade
Doran's Bladecoin450

8 Attack Damage
80 Health

  • Warmonger: Gain 2.5% Omnivamp.


Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.

Doran's Blade
Dagger
Daggercoin300

12% Attack Speed
Dagger
Boots
Bootscoin300

25 Move Speed
Boots
Berserker's Greaves
Berserker's Greavescoin1100

35% Attack Speed
45 Move Speed


Boots+Dagger
Berserker's Greaves
Vampiric Scepter
Vampiric Sceptercoin900

15 Attack Damage
10% Life Steal


Long Sword
Vampiric Scepter
Noonquiver
Noonquivercoin1300

30 Attack Damage
15% Attack Speed

  • Precision: Attacks deal an additional 20 physical damage to Minions and Monsters.


Long Sword+Dagger+Long Sword
Noonquiver
Cloak of Agility
Cloak of Agilitycoin600

15% Critical Strike Chance
Cloak of Agility
Immortal Shieldbow
Immortal Shieldbowcoin3400

55 Attack Damage
20% Attack Speed
20% Critical Strike Chance
10% Life Steal

  • Lifeline: When taking damage that would reduce you below 30% Health, gain a 250 - 700 Shield for 3s. In addition, gain 15-35 Attack Damage for 8s (90s ).


Mythic Passive: Grants all other Legendary items 5 Attack Damage and 50 Health.


Noonquiver+Cloak of Agility+Vampiric Scepter
Immortal Shieldbow
Zeal
Zealcoin1050

18% Attack Speed
15% Critical Strike Chance

  • Zealous: Gain 7% Move Speed.


Cloak of Agility+Dagger
Zeal
Long Sword
Long Swordcoin350

10 Attack Damage
Long Sword
Long Sword
Long Swordcoin350

10 Attack Damage
Long Sword
Phantom Dancer
Phantom Dancercoin2600

20 Attack Damage
25% Attack Speed
20% Critical Strike Chance
7% Move Speed

  • Spectral Waltz: Attacks grant Ghosting and 7% Move Speed for 3 seconds. In addition, Attacking 4 times causes Spectral Waltz to also grant 30% Attack Speed for the same duration.


Ghosted units ignore collision with other units.


Long Sword+Zeal+Long Sword
Phantom Dancer
Dagger
Daggercoin300

12% Attack Speed
Dagger
Negatron Cloak
Negatron Cloakcoin900

50 Magic Resist

Null-Magic Mantle
Negatron Cloak
Hearthbound Axe
Hearthbound Axecoin1100

15 Attack Damage
15% Attack Speed

  • Nimble: Attacking a unit grants (20 | 10 for Ranged champions) Move Speed for 2 seconds.


Dagger+Long Sword
Hearthbound Axe
Wit's End
Wit's Endcoin3100

30 Attack Damage
40% Attack Speed
50 Magic Resist

  • Fray: Attacks apply 15 - 80 (based on level) magic damage On-Hit and grant 20 Move Speed for 2 seconds.


Hearthbound Axe+Negatron Cloak+Dagger
Wit's End
Cloak of Agility
Cloak of Agilitycoin600

15% Critical Strike Chance
Cloak of Agility
Pickaxe
Pickaxecoin875

25 Attack Damage
Pickaxe
B. F. Sword
B. F. Swordcoin1300

40 Attack Damage
B. F. Sword
Infinity Edge
Infinity Edgecoin3400

70 Attack Damage
20% Critical Strike Chance

  • Perfection: If you have at least 60% Critical Strike Chance, gain 35% Critical Strike Damage.


B. F. Sword+Pickaxe+Cloak of Agility
Infinity Edge
Cloak of Agility
Cloak of Agilitycoin600

15% Critical Strike Chance
Cloak of Agility
Vampiric Scepter
Vampiric Sceptercoin900

15 Attack Damage
10% Life Steal


Long Sword
Vampiric Scepter
Doran's Blade
Doran's Bladecoin450

8 Attack Damage
80 Health

  • Warmonger: Gain 2.5% Omnivamp.


Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.

Doran's Blade
B. F. Sword
B. F. Swordcoin1300

40 Attack Damage
B. F. Sword
Bloodthirster
Bloodthirstercoin3400

55 Attack Damage
20% Critical Strike Chance
20% Life Steal

  • Ichorshield: Life Steal from Attacks can now overheal you. Excess Health is stored as a 50 - 350 (based on level) Shield that decays slowly if you haven't dealt or taken damage in the last 25 seconds.


B. F. Sword+Cloak of Agility+Vampiric Scepter
Bloodthirster

Summoner Spells

Win %
Pick %
Flash
Teleports your champion a short distance toward your cursor's location.
Flash
66%
99%
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Ignite
64%
69%
Exhaust
Exhausts target enemy champion, reducing their Movement Speed by 30%, and their damage dealt by 40% for 3 seconds.
Exhaust
76%
15%
Teleport
After channeling for 4 seconds, teleports your champion to target allied structure, minion, or ward and grants a Move Speed boost. The cooldown of Teleport scales from 420-210 seconds depending on champion level.
Teleport
60%
9%

Trinkets

Win %
Buy %
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
68%
91%
Oracle Lens
Oracle Lenscoin0

Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown).
Oracle Lens
66%
11%
Farsight Alteration
Farsight Alterationcoin0

Active - Trinket: Reveals an area and places a visible, fragile Ward up to 4000 units away. Allies cannot target this Ward with Summoner Spells or Abilities (198 - 99s cooldown).
Farsight Alteration
55%
11%

Mythic Items

Win %
Buy %
Immortal Shieldbow
Immortal Shieldbowcoin3400

55 Attack Damage
20% Attack Speed
20% Critical Strike Chance
10% Life Steal

  • Lifeline: When taking damage that would reduce you below 30% Health, gain a 250 - 700 Shield for 3s. In addition, gain 15-35 Attack Damage for 8s (90s ).


Mythic Passive: Grants all other Legendary items 5 Attack Damage and 50 Health.


Noonquiver+Cloak of Agility+Vampiric Scepter
Immortal Shieldbow
66%
75%
Kraken Slayer
Kraken Slayercoin3400

65 Attack Damage
25% Attack Speed
20% Critical Strike Chance

  • Bring It Down: Every third Attack deals an additional (60 + 45% bonus Attack Damage) true damage.


Mythic Passive: Grants all other Legendary items 10% Attack Speed.


Noonquiver+Cloak of Agility+Pickaxe
Kraken Slayer
60%
15%
Galeforce
Galeforcecoin3400

60 Attack Damage
20% Attack Speed
20% Critical Strike Chance


Active - Cloudburst: Dash in target direction, firing three missiles at the lowest Health enemy near your destination (prioritizing champions). Deals a total of (180 - 220 (based on level) + 45% bonus Attack Damage) magic damage, increased against low Health targets by up to 50% (90s cooldown).

Mythic Passive: Grants all other Legendary items 3% Move Speed.

Maximum missile damage dealt when enemy Health is below 30%.
Cloudburst's dash cannot pass through terrain.


Noonquiver+Cloak of Agility+Pickaxe
Galeforce
68%
10%
Trinity Force
Trinity Forcecoin3333

30 Attack Damage
30% Attack Speed
200 Health
20 Ability Haste

  • Threefold Strike: Attacks grant 25 Move Speed for 3 seconds. If the target is a champion, increase your base Attack Damage by 6% for 3 seconds, stacking up to 5 times (Max increase 30% AD).
  • Spellblade: After using an Ability, your next Attack is enhanced with an additional (200% base Attack Damage) physical damage On-Hit (1.5s cooldown).


Mythic Passive: Grants all other Legendary items 0 Attack Speed.


Sheen+Hearthbound Axe+Kindlegem
Trinity Force
100%
1%
Night Harvester
Night Harvestercoin3200

90 Ability Power
300 Health
15 Ability Haste

  • Soulrend: Damaging a champion deals an additional (125 +15% Ability Power magic damage) and grants you 25% Move Speed for 1.5 seconds (40s cooldown per champion).


Mythic Passive: Grants all other Legendary items 5 Ability Haste.

Damaging a new champion will extend the duration of the Move Speed bonus.


Hextech Alternator+Ruby Crystal+Blasting Wand
Night Harvester
100%
1%
Divine Sunderer
Divine Sunderercoin3300

40 Attack Damage
400 Health
20 Ability Haste
  • Spellblade: After using an Ability, your next Attack is enhanced with an additional 10% target max Health physical damage On-Hit (1.5s cooldown). If the target is a champion, restore 50% of the enhanced damage (30% for Ranged owners).


Mythic Passive: Grants all other Legendary items 5% Armor Penetration and 5% Magic Penetration.

Spellblade will deal a minimum of (150% base Attack Damage) damage to units, but no more than (250% base Attack Damage) damage to Monsters.


Phage+Sheen+Kindlegem
Divine Sunderer
100%
1%

Boots

Win %
Buy %
Berserker's Greaves
Berserker's Greavescoin1100

35% Attack Speed
45 Move Speed


Boots+Dagger
Berserker's Greaves
65%
81%
Mercury's Treads
Mercury's Treadscoin1100

25 Magic Resist
45 Move Speed
30% Tenacity


Tenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. It has no effect on Airborne or Suppression.


Boots+Null-Magic Mantle
Mercury's Treads
64%
28%
Plated Steelcaps
Plated Steelcapscoin1100

20 Armor
45 Move Speed

  • Reduces incoming damage from Attacks by 12%.


Boots+Cloth Armor
Plated Steelcaps
72%
7%
Boots of Swiftness
Boots of Swiftnesscoin900

60 Move Speed
  • The strength of movement slowing effects is reduced by 25%.


Boots
Boots of Swiftness
50%
1%
Ionian Boots of Lucidity
Ionian Boots of Luciditycoin900

20 Ability Haste
45 Move Speed

  • Gain 12 Summoner Spell Haste.


''This item is dedicated in honor of Ionia's victory over Noxus in the Rematch for the Southern Provinces on 10 December, 20 CLE.'


Boots
Ionian Boots of Lucidity
100%
0%