Yone, the Unforgotten
Yone
the Unforgotten
AssassinAssassinFighterFighter

Patch 11.9 One For All Yone Mid Lane Build Guide

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Welcome to the METAsrc Yone Mid Lane build guide.

We've used our extensive database of League of Legends stats along with proprietary algorithms to calculate the most optimal Mid Lane build for Yone. This algorithm is able to determine the best summoner spells, item build order, skill order, runes reforged, rune stats, counters, and team mates. Reference it during all phases of the game to ensure that you always have an edge over the competition.

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Best Summoner Spells

Flash
Teleports your champion a short distance toward your cursor's location.
Flash
68%
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Ignite
69%

Starting Items

Win %
Buy %
Vampiric Scepter
Vampiric Sceptercoin900

15 Attack Damage
10% Life Steal


Long Sword
Vampiric Scepter
Health Potion
Health Potioncoin50

Active - Consume: Drink the potion to restore 150 Health over 15 seconds.

You may carry up to 5 Health Potions.

Health Potion
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
58%
13%
Long Sword
Long Swordcoin350

10 Attack Damage
Long Sword
Doran's Blade
Doran's Bladecoin450

8 Attack Damage
80 Health

  • Warmonger: Gain 2.5% Omnivamp.


Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.

Doran's Blade
Health Potion
Health Potioncoin50

Active - Consume: Drink the potion to restore 150 Health over 15 seconds.

You may carry up to 5 Health Potions.

Health Potion
3
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
92%
4%

Best Item Final Build

Berserker's Greaves
Berserker's Greavescoin1100

35% Attack Speed
45 Move Speed


Boots+Dagger
Berserker's Greaves
69%
Immortal Shieldbow
Immortal Shieldbowcoin3400

55 Attack Damage
20% Attack Speed
20% Critical Strike Chance
10% Life Steal

  • Lifeline: When taking damage that would reduce you below 30% Health, gain a 250 - 700 Shield for 3s. In addition, gain 15-35 Attack Damage for 8s (90s ).


Mythic Passive: Grants all other Legendary items 5 Attack Damage and 50 Health.


Noonquiver+Cloak of Agility+Vampiric Scepter
Immortal Shieldbow
69%
Infinity Edge
Infinity Edgecoin3400

70 Attack Damage
20% Critical Strike Chance

  • Perfection: If you have at least 60% Critical Strike Chance, gain 35% Critical Strike Damage.


B. F. Sword+Pickaxe+Cloak of Agility
Infinity Edge
74%
Mortal Reminder
Mortal Remindercoin2500

25 Attack Damage
25% Attack Speed
20% Critical Strike Chance
7% Move Speed

  • Sepsis: Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. Dealing 3 consecutive Attacks to an enemy champion enhances this effect to 60% Grievous Wounds against them until the effect is allowed to elapse.


Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.


Executioner's Calling+Zeal
Mortal Reminder
69%
Bloodthirster
Bloodthirstercoin3400

55 Attack Damage
20% Critical Strike Chance
20% Life Steal

  • Ichorshield: Life Steal from Attacks can now overheal you. Excess Health is stored as a 50 - 350 (based on level) Shield that decays slowly if you haven't dealt or taken damage in the last 25 seconds.


B. F. Sword+Cloak of Agility+Vampiric Scepter
Bloodthirster
70%
Phantom Dancer
Phantom Dancercoin2600

20 Attack Damage
25% Attack Speed
20% Critical Strike Chance
7% Move Speed

  • Spectral Waltz: Attacks grant Ghosting and 7% Move Speed for 3 seconds. In addition, Attacking 4 times causes Spectral Waltz to also grant 30% Attack Speed for the same duration.


Ghosted units ignore collision with other units.


Long Sword+Zeal+Long Sword
Phantom Dancer
79%
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
68%

Best Skill Order

Way of the Hunter
Yone deals magic damage with every second Attack. In addition, his critical strike chance is increased.
Way of the Hunter
123456789101112131415161718
Mortal Steel
Thrusts forward, damaging all enemies in a line.

On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Mortal Steel dashes Yone forward with a gust of wind knocking enemies Airborne.

Mortal Steel is treated as a basic attack and scales with all the same things.
Mortal Steel
QQQQQ
Spirit Cleave
Cleaves forward, damaging all enemies in a cone. Grants a shield to Yone, the value is increased by the number of champions hit by the swipe.

Spirit Cleave's cooldown and cast time scale with attack speed.
Spirit Cleave
WWWWW
Soul Unbound
Yone's spirit leaves his body behind, gaining movement speed. When this skill ends, Yone's spirit is forced back to his body and he repeats a portion of the damage he dealt as a spirit.
Soul Unbound
EEEEE
Fate Sealed
Yone blinks behind the last champion in a line with a slash so powerful it pulls all enemies hit towards him.
Fate Sealed
RRR

Best Runes Reforged

Precision
Improved attacks and sustained damage
Conqueror
Basic attacks or spells that deal damage to an enemy champion grant 2 stacks of Conqueror for 6s, gaining 2-5 Adaptive Force per stack. Stacks up to 12 times. Ranged champions gain only 1 stack per basic attack.

When fully stacked, heal for 9% of the damage you deal to champions (6% for ranged champions).
Triumph
Takedowns restore 12% of your missing health and grant an additional 20 gold.



'The most dangerous game brings the greatest glory.'
—Noxian Reckoner
Legend: Alacrity
Gain 3% attack speed plus an additional 1.5% for every Legend stack (max 10 stacks).

Earn progress toward Legend stacks for every champion takedown, epic monster takedown, large monster kill, and minion kill.
Coup de Grace
Deal 8% more damage to champions who have less than 40% health.
Domination
Burst damage and target access
Taste of Blood
Heal when you damage an enemy champion.

Healing: 18-35 (+0.2 bonus AD, +0.1 AP) health (based on level)

Cooldown: 20s
Ravenous Hunter
Omnivamp: 1.5% per Bounty Hunter stack.

Bounty Hunter stacks are earned the first time you get a takedown on each enemy champion.

Omnivamp is only 33% effective when dealing area of effect damage or damage through pets.
AttackSpeed
+10% Attack Speed
Adaptive
+9 Adaptive Force
Armor
+6 Armor

Best Item Build Order

Vampiric Scepter
Vampiric Sceptercoin900

15 Attack Damage
10% Life Steal


Long Sword
Vampiric Scepter
Boots
Bootscoin300

25 Move Speed
Boots
Dagger
Daggercoin300

12% Attack Speed
Dagger
Berserker's Greaves
Berserker's Greavescoin1100

35% Attack Speed
45 Move Speed


Boots+Dagger
Berserker's Greaves
Vampiric Scepter
Vampiric Sceptercoin900

15 Attack Damage
10% Life Steal


Long Sword
Vampiric Scepter
Noonquiver
Noonquivercoin1300

30 Attack Damage
15% Attack Speed

  • Precision: Attacks deal an additional 20 physical damage to Minions and Monsters.


Long Sword+Dagger+Long Sword
Noonquiver
Cloak of Agility
Cloak of Agilitycoin600

15% Critical Strike Chance
Cloak of Agility
Immortal Shieldbow
Immortal Shieldbowcoin3400

55 Attack Damage
20% Attack Speed
20% Critical Strike Chance
10% Life Steal

  • Lifeline: When taking damage that would reduce you below 30% Health, gain a 250 - 700 Shield for 3s. In addition, gain 15-35 Attack Damage for 8s (90s ).


Mythic Passive: Grants all other Legendary items 5 Attack Damage and 50 Health.


Noonquiver+Cloak of Agility+Vampiric Scepter
Immortal Shieldbow
Pickaxe
Pickaxecoin875

25 Attack Damage
Pickaxe
Cloak of Agility
Cloak of Agilitycoin600

15% Critical Strike Chance
Cloak of Agility
B. F. Sword
B. F. Swordcoin1300

40 Attack Damage
B. F. Sword
Infinity Edge
Infinity Edgecoin3400

70 Attack Damage
20% Critical Strike Chance

  • Perfection: If you have at least 60% Critical Strike Chance, gain 35% Critical Strike Damage.


B. F. Sword+Pickaxe+Cloak of Agility
Infinity Edge
Zeal
Zealcoin1050

18% Attack Speed
15% Critical Strike Chance

  • Zealous: Gain 7% Move Speed.


Cloak of Agility+Dagger
Zeal
Executioner's Calling
Executioner's Callingcoin800

15 Attack Damage
  • Rend: Dealing physical damage applies 40% Grievous Wounds to champions for 3 seconds.


Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.


Long Sword
Executioner's Calling
Mortal Reminder
Mortal Remindercoin2500

25 Attack Damage
25% Attack Speed
20% Critical Strike Chance
7% Move Speed

  • Sepsis: Dealing physical damage applies 40% Grievous Wounds to enemy champions for 3 seconds. Dealing 3 consecutive Attacks to an enemy champion enhances this effect to 60% Grievous Wounds against them until the effect is allowed to elapse.


Grievous Wounds reduces the effectiveness of Healing and Regeneration effects.


Executioner's Calling+Zeal
Mortal Reminder
Cloak of Agility
Cloak of Agilitycoin600

15% Critical Strike Chance
Cloak of Agility
Bloodthirster
Bloodthirstercoin3400

55 Attack Damage
20% Critical Strike Chance
20% Life Steal

  • Ichorshield: Life Steal from Attacks can now overheal you. Excess Health is stored as a 50 - 350 (based on level) Shield that decays slowly if you haven't dealt or taken damage in the last 25 seconds.


B. F. Sword+Cloak of Agility+Vampiric Scepter
Bloodthirster
Long Sword
Long Swordcoin350

10 Attack Damage
Long Sword
Phantom Dancer
Phantom Dancercoin2600

20 Attack Damage
25% Attack Speed
20% Critical Strike Chance
7% Move Speed

  • Spectral Waltz: Attacks grant Ghosting and 7% Move Speed for 3 seconds. In addition, Attacking 4 times causes Spectral Waltz to also grant 30% Attack Speed for the same duration.


Ghosted units ignore collision with other units.


Long Sword+Zeal+Long Sword
Phantom Dancer

Summoner Spells

Win %
Pick %
Flash
Teleports your champion a short distance toward your cursor's location.
Flash
68%
98%
Ignite
Ignites target enemy champion, dealing 70-410 true damage (depending on champion level) over 5 seconds, grants you vision of the target, and reduces healing effects on them for the duration.
Ignite
69%
71%
Teleport
After channeling for 4 seconds, teleports your champion to target allied structure, minion, or ward and grants a Move Speed boost. The cooldown of Teleport scales from 420-210 seconds depending on champion level.
Teleport
72%
17%
Heal
Restores 90-345 Health (depending on champion level) and grants 30% Movement Speed for 1 second to you and target allied champion. This healing is halved for units recently affected by Summoner Heal.
Heal
81%
5%

Trinkets

Win %
Buy %
Stealth Ward
Stealth Wardcoin0

Active - Trinket: Place a Stealth Ward on the ground that lasts between 90 - 120 seconds, is Invisible to enemies but grants your team vision of the surrounding area. Stores up to 2 Stealth Wards, generating a new Ward every 240 - 120 seconds.
Stealth Ward
68%
95%
Oracle Lens
Oracle Lenscoin0

Active - Trinket: Scans around you, warning against hidden enemy units, revealing invisible traps and revealing (and temporarily disabling) enemy Stealth Wards for 10 seconds (90 - 60s cooldown).
Oracle Lens
61%
9%
Farsight Alteration
Farsight Alterationcoin0

Active - Trinket: Reveals an area and places a visible, fragile Ward up to 4000 units away. Allies cannot target this Ward with Summoner Spells or Abilities (198 - 99s cooldown).
Farsight Alteration
70%
6%

Mythic Items

Win %
Buy %
Immortal Shieldbow
Immortal Shieldbowcoin3400

55 Attack Damage
20% Attack Speed
20% Critical Strike Chance
10% Life Steal

  • Lifeline: When taking damage that would reduce you below 30% Health, gain a 250 - 700 Shield for 3s. In addition, gain 15-35 Attack Damage for 8s (90s ).


Mythic Passive: Grants all other Legendary items 5 Attack Damage and 50 Health.


Noonquiver+Cloak of Agility+Vampiric Scepter
Immortal Shieldbow
69%
86%
Kraken Slayer
Kraken Slayercoin3400

65 Attack Damage
25% Attack Speed
20% Critical Strike Chance

  • Bring It Down: Every third Attack deals an additional (60 + 45% bonus Attack Damage) true damage.


Mythic Passive: Grants all other Legendary items 10% Attack Speed.


Noonquiver+Cloak of Agility+Pickaxe
Kraken Slayer
68%
10%
Galeforce
Galeforcecoin3400

60 Attack Damage
20% Attack Speed
20% Critical Strike Chance


Active - Cloudburst: Dash in target direction, firing three missiles at the lowest Health enemy near your destination (prioritizing champions). Deals a total of (180 - 220 (based on level) + 45% bonus Attack Damage) magic damage, increased against low Health targets by up to 50% (90s cooldown).

Mythic Passive: Grants all other Legendary items 3% Move Speed.

Maximum missile damage dealt when enemy Health is below 30%.
Cloudburst's dash cannot pass through terrain.


Noonquiver+Cloak of Agility+Pickaxe
Galeforce
76%
5%
Turbo Chemtank
Turbo Chemtankcoin2800

350 Health
25 Armor
25 Magic Resist
20 Ability Haste


Active - Supercharged: Grants 40% Move Speed towards enemies or enemy turrets for 4 seconds. Once near an enemy (or after 4 seconds) a shockwave is emitted that Slows nearby champions by 50% for 1.5 seconds (90s cooldown).
  • Immolate: Taking or dealing damage causes you to begin dealing (20 - 40 (based on level) + 1% bonus Health) magic damage per second to nearby enemies (increased by 25% against minions and 150% against monsters) for 3 seconds.


Mythic Passive: Grants all other Legendary items 5 Ability Haste


Bami's Cinder+Null-Magic Mantle+Cloth Armor
Turbo Chemtank
100%
0%
Riftmaker
Riftmakercoin3200

80 Ability Power
300 Health
15 Ability Haste
8% Omnivamp

  • Void Corruption: For each second damaging enemy champions, deal 2% bonus damage (max 10%). At maximum strength, the bonus damage is dealt as true damage instead.


Mythic Passive: Grants all other Legendary items 2% Omnivamp and 8 Ability Power.


Leeching Leer+Blasting Wand
Riftmaker
100%
0%
Eclipse
Eclipsecoin3200

55 Attack Damage
18 Lethality
8% Omnivamp


  • Ever Rising Moon: Hitting a champion with 2 separate Attacks or Abilities within 1.5 seconds deals an additional 6% max Health physical damage, grants you 15% Move Speed and a (150 + 40% bonus Attack Damage) Shield (100 + 30% bonus Attack Damage for ranged champions) for 2 seconds (8s cooldown, 16s cooldown for ranged champions).


Mythic Passive: Grants all other Legendary items 4% Armor Penetration


Serrated Dirk+Long Sword+Vampiric Scepter
Eclipse
100%
0%

Boots

Win %
Buy %
Berserker's Greaves
Berserker's Greavescoin1100

35% Attack Speed
45 Move Speed


Boots+Dagger
Berserker's Greaves
69%
82%
Mercury's Treads
Mercury's Treadscoin1100

25 Magic Resist
45 Move Speed
30% Tenacity


Tenacity reduces the duration of Stun, Slow, Taunt, Fear, Silence, Blind, Polymorph and Immobilizing effects. It has no effect on Airborne or Suppression.


Boots+Null-Magic Mantle
Mercury's Treads
68%
18%
Plated Steelcaps
Plated Steelcapscoin1100

20 Armor
45 Move Speed

  • Reduces incoming damage from Attacks by 12%.


Boots+Cloth Armor
Plated Steelcaps
40%
5%
Boots of Swiftness
Boots of Swiftnesscoin900

60 Move Speed
  • The strength of movement slowing effects is reduced by 25%.


Boots
Boots of Swiftness
100%
0%
Sorcerer's Shoes
Sorcerer's Shoescoin1100

18 Magic Penetration
45 Move Speed


Boots
Sorcerer's Shoes
100%
0%