Master Yi
the Wuju Bladesman
Cost:coin3
Avg Level:
Tier:Bad
Score:30.28
Avg Place:4.51
Top 4 Rate:49.39%
Win Rate:11.84%
Pick Rate:0.99%

TFT Set 3 Patch 10.11 Master Yi Build Guide

UNRANKEDIRONBRONZESILVERGOLDPLATINUMDIAMONDMASTERGRANDMASTERCHALLENGER

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Welcome to the METAsrc Teamfight Tactics Master Yi build guide.

We've used our extensive database of League of Legends TFT match stats and data, along with proprietary algorithms to calculate the best build options for Master Yi, including item builds, best team comps, spatula items, and trait synergies. We've also compiled useful stats, such as win rate, top 4 rate, pick rate, average placement, level, and score. We've also included in-game stats, such as ability, health, power, attack damage, spell power, armor, magic resist, attack speed, range, crit chance, and crit bonus. Use it as a reference to assist with gameplay decisions.

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Cost:coin3
Avg Level:
Tier:Bad
Score:30.28
Avg Place:4.51
Top 4 Rate:49.39%
Win Rate:11.84%
Pick Rate:0.99%
750/1350/2700
0/55
55/99/198
100%
30
20
0.80
180
25%
150%
Chosen One
Chosen One
For 5 seconds Master Yi gains massively increased movement speed, heals for 12% of his maximum health each second, and deals 75/100/200 bonus true damage with his Basic Attacks.

Spatula Item Stats

Avg Pl.
Top 4 %
Win %
Celestial Orb
25

The wearer gains the Celestial trait.

[Unique - Only One Per Champion]

Negatron Cloak + Spatula
Celestial Orb
3.61
65%
16%
Infiltrator's Talons
15

The wearer gains the Infiltrator trait.

[Unique - Only One Per Champion]

Recurve Bow + Spatula
Infiltrator's Talons
3.68
66%
15%
Protector's Chestguard
200

The wearer gains the Protector trait.

[Unique - Only One Per Champion]

Giant's Belt + Spatula
Protector's Chestguard
3.51
67%
14%
Dark Star's Heart
10
10

The wearer gains the Dark Star trait.

[Unique - Only One Per Champion]

Spatula + Sparring Gloves
Dark Star's Heart
4.13
62%
16%
Demolitionist's Charge
20

The wearer gains the Demolitionist trait.

[Unique - Only One Per Champion]

Needlessly Large Rod + Spatula
Demolitionist's Charge
5.01
43%
8%
Star Guardian's Charm
15

The wearer gains the Star Guardian trait.

[Unique - Only One Per Champion]

Tear of the Goddess + Spatula
Star Guardian's Charm
3.96
60%
12%

Best Items

Avg Pl.
Top 4 %
Win %
Guinsoo's Rageblade
15
20

Basic Attacks grant +5% bonus Attack Speed for the rest of combat.

This effect can stack any number of times.

Recurve Bow + Needlessly Large Rod
Guinsoo's Rageblade
4.70
46%
9%
Warmog's Armor
400

The wearer regenerates 5% of their missing Health, but not more than 150, per second.

Giant's Belt + Giant's Belt
Warmog's Armor
4.48
51%
10%
Bloodthirster
15
25

Basic Attacks heal the wearer for 35% of the damage dealt.

B. F. Sword + Negatron Cloak
Bloodthirster
4.16
50%
9%
Quicksilver
25
10
10

The wearer is immune to crowd control for the first 10 seconds of combat.

[Unique - Only One Per Champion]

Negatron Cloak + Sparring Gloves
Quicksilver
4.49
50%
13%
Bramble Vest
50

Negates bonus damage from incoming critical hits. On being hit by a Basic Attack, deal 100/140/200 magic damage to all nearby enemies (once every 2.50 seconds).

Chain Vest + Chain Vest
Bramble Vest
4.34
51%
10%
Thief's Gloves
20
20

At the beginning of each planning phase, the wearer equips 2 temporary items. Temporary items increase in power based on your player level.

[Consumes Three Item Slots]

Sparring Gloves + Sparring Gloves
Thief's Gloves
4.13
56%
13%
Rapid Firecannon
30

Gain 200% Attack Range.

Recurve Bow + Recurve Bow
Rapid Firecannon
4.55
48%
11%
Dragon's Claw
50

Reduces incoming magic damage by 50%.

Negatron Cloak + Negatron Cloak
Dragon's Claw
4.46
52%
11%

Best Master Yi Team Comps

2
Demolitionist
2 Damage from Demolitionists' spellcasts stuns their targets for 1.50 seconds. (Once per spellcast)
1
Mercenary
Innate: Upgrades for Mercenaries' spells have a chance to appear in the shop.

1
Starship
Innate: Starships gain 40 mana per second, maneuver around the board, and are immune to movement impairing effects, but can't make Basic Attacks.
6
Rebel
At the start of combat, Rebels gain a shield and bonus damage for each adjacent Rebel. The shield lasts for 8 seconds.

6 210 Shield & 15% Damage

2
Blaster
Every fourth Basic Attack from a Blaster fires additional attacks at random enemies.

These additional attacks deal damage like Basic Attacks, trigger on-hit effects, and can critically hit.

2 3 Additional Attacks
2
Mystic
All allies gain Magic Resistance.

2 35 Magic Resistance
Demolitionist
Mercenary
Starship
Rebel
Blaster
Mystic
Tier:Strong
Avg Place:B
Top 4 Rate:B
Win Rate:A
Popularity:A
2
Mana-Reaver
2 Mana-Reaver attacks increase the mana cost of their target's next spellcast by 40%.
2
Valkyrie
2 Valkyrie attacks and spells always critically hit targets below 40% health.

1
Mercenary
Innate: Upgrades for Mercenaries' spells have a chance to appear in the shop.
6
Blademaster
Blademasters' Basic Attacks have a chance to trigger two additional attacks against their target.

These additional attacks deal damage like Basic Attacks and trigger on-hit effects.

6 55% Chance to trigger

2
Celestial
All allies heal for some of the damage they deal with spells and attacks.

2 15% Healing
2
Chrono
All allies gain 15% Attack Speed every few seconds.

2 8 seconds
Mana-Reaver
Valkyrie
Mercenary
Blademaster
Celestial
Chrono
Tier:Above Average
Avg Place:B
Top 4 Rate:B
Win Rate:B
Popularity:B
2
Demolitionist
2 Damage from Demolitionists' spellcasts stuns their targets for 1.50 seconds. (Once per spellcast)
2
Valkyrie
2 Valkyrie attacks and spells always critically hit targets below 40% health.

1
Mercenary
Innate: Upgrades for Mercenaries' spells have a chance to appear in the shop.
1
Starship
Innate: Starships gain 40 mana per second, maneuver around the board, and are immune to movement impairing effects, but can't make Basic Attacks.

6
Rebel
At the start of combat, Rebels gain a shield and bonus damage for each adjacent Rebel. The shield lasts for 8 seconds.

6 210 Shield & 15% Damage
2
Blaster
Every fourth Basic Attack from a Blaster fires additional attacks at random enemies.

These additional attacks deal damage like Basic Attacks, trigger on-hit effects, and can critically hit.

2 3 Additional Attacks

3
Blademaster
Blademasters' Basic Attacks have a chance to trigger two additional attacks against their target.

These additional attacks deal damage like Basic Attacks and trigger on-hit effects.

3 30% Chance to trigger
Demolitionist
Valkyrie
Mercenary
Starship
Rebel
Blaster
Blademaster
Tier:Above Average
Avg Place:B
Top 4 Rate:B
Win Rate:B
Popularity:C
2
Demolitionist
2 Damage from Demolitionists' spellcasts stuns their targets for 1.50 seconds. (Once per spellcast)
1
Mercenary
Innate: Upgrades for Mercenaries' spells have a chance to appear in the shop.

6
Rebel
At the start of combat, Rebels gain a shield and bonus damage for each adjacent Rebel. The shield lasts for 8 seconds.

6 210 Shield & 15% Damage
2
Blaster
Every fourth Basic Attack from a Blaster fires additional attacks at random enemies.

These additional attacks deal damage like Basic Attacks, trigger on-hit effects, and can critically hit.

2 3 Additional Attacks

2
Mystic
All allies gain Magic Resistance.

2 35 Magic Resistance
Demolitionist
Mercenary
Rebel
Blaster
Mystic
Tier:Below Average
Avg Place:C
Top 4 Rate:C
Win Rate:C
Popularity:B
2
Demolitionist
2 Damage from Demolitionists' spellcasts stuns their targets for 1.50 seconds. (Once per spellcast)
2
Valkyrie
2 Valkyrie attacks and spells always critically hit targets below 40% health.

1
Mercenary
Innate: Upgrades for Mercenaries' spells have a chance to appear in the shop.
6
Rebel
At the start of combat, Rebels gain a shield and bonus damage for each adjacent Rebel. The shield lasts for 8 seconds.

6 210 Shield & 15% Damage

2
Blaster
Every fourth Basic Attack from a Blaster fires additional attacks at random enemies.

These additional attacks deal damage like Basic Attacks, trigger on-hit effects, and can critically hit.

2 3 Additional Attacks
3
Blademaster
Blademasters' Basic Attacks have a chance to trigger two additional attacks against their target.

These additional attacks deal damage like Basic Attacks and trigger on-hit effects.

3 30% Chance to trigger
Demolitionist
Valkyrie
Mercenary
Rebel
Blaster
Blademaster
Tier:Below Average
Avg Place:C
Top 4 Rate:C
Win Rate:C
Popularity:D
2
Demolitionist
2 Damage from Demolitionists' spellcasts stuns their targets for 1.50 seconds. (Once per spellcast)
1
Mercenary
Innate: Upgrades for Mercenaries' spells have a chance to appear in the shop.

1
Starship
Innate: Starships gain 40 mana per second, maneuver around the board, and are immune to movement impairing effects, but can't make Basic Attacks.
6
Rebel
At the start of combat, Rebels gain a shield and bonus damage for each adjacent Rebel. The shield lasts for 8 seconds.

6 210 Shield & 15% Damage

2
Blaster
Every fourth Basic Attack from a Blaster fires additional attacks at random enemies.

These additional attacks deal damage like Basic Attacks, trigger on-hit effects, and can critically hit.

2 3 Additional Attacks
Demolitionist
Mercenary
Starship
Rebel
Blaster
Tier:Weak
Avg Place:D
Top 4 Rate:D
Win Rate:D
Popularity:A
2
Mana-Reaver
2 Mana-Reaver attacks increase the mana cost of their target's next spellcast by 40%.
6
Blademaster
Blademasters' Basic Attacks have a chance to trigger two additional attacks against their target.

These additional attacks deal damage like Basic Attacks and trigger on-hit effects.

6 55% Chance to trigger

2
Celestial
All allies heal for some of the damage they deal with spells and attacks.

2 15% Healing
2
Chrono
All allies gain 15% Attack Speed every few seconds.

2 8 seconds
Mana-Reaver
Blademaster
Celestial
Chrono
Tier:Bad
Avg Place:D
Top 4 Rate:D
Win Rate:D
Popularity:B
2
Demolitionist
2 Damage from Demolitionists' spellcasts stuns their targets for 1.50 seconds. (Once per spellcast)
1
Mercenary
Innate: Upgrades for Mercenaries' spells have a chance to appear in the shop.

6
Rebel
At the start of combat, Rebels gain a shield and bonus damage for each adjacent Rebel. The shield lasts for 8 seconds.

6 210 Shield & 15% Damage
2
Blaster
Every fourth Basic Attack from a Blaster fires additional attacks at random enemies.

These additional attacks deal damage like Basic Attacks, trigger on-hit effects, and can critically hit.

2 3 Additional Attacks
Demolitionist
Mercenary
Rebel
Blaster
Tier:Bad
Avg Place:F
Top 4 Rate:F
Win Rate:F
Popularity:A

Blademaster
Blademasters' Basic Attacks have a chance to trigger two additional attacks against their target.

These additional attacks deal damage like Basic Attacks and trigger on-hit effects.

3 30% Chance to trigger
6 55% Chance to trigger
9 100% Chance to trigger

Blademaster
Blademaster

Rebel
At the start of combat, Rebels gain a shield and bonus damage for each adjacent Rebel. The shield lasts for 8 seconds.

3 150 Shield & 10% Damage
6 210 Shield & 15% Damage
9 330 Shield & 20% Damage

Rebel
Rebel