GluttonBruiserMercenary

Tahm Kench TFT BuildItems, Comps, & Stats
Set 6 Patch 11.24 OCE

Tier: Strong / SCost: coin5Avg Level: Top 4 Rate: 63.04%Win Rate: 20.16%Pick Rate: 13.93%Score: 58.57

Welcome to the METAsrc Teamfight Tactics Tahm Kench build. We've used our extensive database of League of Legends TFT match stats and data, along with proprietary algorithms to calculate the best build options for Tahm Kench, including item builds, hextech augments, best team comps, spatula items, and trait synergies. We've also compiled useful stats, such as win rate, top 4 rate, pick rate, average placement, and level, in addition to in-game stats, such as ability, health, power, attack damage, spell power, armor, magic resist, attack speed, range, crit chance, and crit bonus. Use it as a reference to assist with gameplay decisions.

1000/1800/3600
30/60
80/144/288
100%
60
60
0.55
180
25%
130%
Devour
Devour
Tahm Kench devours his target, storing them in his belly and dealing 325/550/10500 magic damage over 3 seconds. During this time, they are invulnerable to other sources of damage and Tahm Kench takes 40% less damage.

If they die while inside, Tahm Kench either spits out a random component they were holding, or the cost of the unit in gold. Otherwise, he spits them towards the farthest enemy, briefly stunning targets on impact.

If a target is immune to crowd control, Tahm Kench will instead deal 325/550/10500 magic damage.

Best Tahm Kench Items

Avg Pl.
Top 4 %
Win %
Thief's Gloves
Thief's Gloves
10
20

At the beginning of each planning phase, the holder equips 2 temporary items. Temporary items increase in power based on your player level.

[Consumes 3 item slots.]

Sparring Gloves + Sparring Gloves
Thief's Gloves
3.13
74%
76%
Shroud of Stillness
Shroud of Stillness
20
5
10

When combat begins, the holder shoots a beam straight ahead that delays affected enemies' first cast, increasing their max Mana by 35% until they cast.

[Unique - only one per champion]

Chain Vest + Sparring Gloves
Shroud of Stillness
3.02
81%
70%
Ionic Spark
Ionic Spark
10
20

Enemies within 2 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped taking magic damage equal to 200% of their maximum Mana.

Needlessly Large Rod + Negatron Cloak
Ionic Spark
3.13
75%
71%
Frozen Heart
Frozen Heart
15
20

Reduces the Attack Speed of enemies within 2 hexes by 35%.

[Unique - only 1 per champion]

Tear of the Goddess + Chain Vest
Frozen Heart
3.08
77%
69%
Rapid Firecannon
Rapid Firecannon
20

Increases the holder's Attack Range by 1 hex and grants 50% bonus Attack Speed (including components). The holder's attacks can no longer miss.

Recurve Bow + Recurve Bow
Rapid Firecannon
3.03
76%
72%
Giant Slayer
Giant Slayer
10
10

The holder's Abilities and attacks do 20% bonus damage. If the target has more than 1800 maximum Health, the bonus increases to 60%.

B.F. Sword + Recurve Bow
Giant Slayer
3.06
78%
70%
Zeke's Herald
Zeke's Herald
10
150

When combat begins, the holder and all allies within 1 hexes in the same row gain 30% Attack Speed for the rest of combat.

B.F. Sword + Giant's Belt
Zeke's Herald
3.01
78%
70%
Bloodthirster
Bloodthirster
10
20

Physical damage heals the holder for 33% of the damage dealt. Upon falling below 40% Health, the holder gains a 30% maximum Health shield that lasts up to 5 seconds.

B.F. Sword + Negatron Cloak
Bloodthirster
3.06
74%
72%

Tahm Kench Spatula Item Stats

Avg Pl.
Top 4 %
Win %
Academy Emblem
Academy Emblem
15

The holder gains the Academy trait.

[Unique - only 1 per champion]

Tear of the Goddess + Spatula
Academy Emblem
3.08
78%
75%
Chemtech Emblem
Chemtech Emblem
150

The holder gains the Chemtech trait.

[Unique - only 1 per champion]

Giant's Belt + Spatula
Chemtech Emblem
3.33
72%
65%
Assassin Emblem
Assassin Emblem
5
10

The holder gains the Assassin trait.

[Unique - only 1 per champion]

Spatula + Sparring Gloves
Assassin Emblem
3.27
75%
63%
Arcanist Emblem
Arcanist Emblem
10

The holder gains the Arcanist trait.

[Unique - only 1 per champion

Needlessly Large Rod + Spatula
Arcanist Emblem
3.54
68%
64%
Challenger Emblem
Challenger Emblem
10

The holder gains the Challenger trait.

[Unique - only 1 per champion]

Recurve Bow + Spatula
Challenger Emblem
3.70
64%
64%
Bodyguard Emblem
Bodyguard Emblem

The holder gains the Bodyguard trait.

[Unique - only 1 per champion
Elusive - cannot be crafted.]
Bodyguard Emblem
4.24
57%
56%