Welcome to the METAsrc Fade build guide for Pearl.
We've used our extensive database of Valorant stats along with proprietary algorithms to create the best statistical build guide for Fade on Pearl. Our algorithm calculates the best store purchases for the first round, best gun purchases for attacking and defending, stats, counters, and best team mates. Reference it during all phases of the game to ensure you always have an edge over the competition.
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INITIATOR
Initiators challenge angles by setting up their team to enter contested ground and push defenders away.
Fade Ability Casts / Round
[C] Prowler
250Charges: 2
EQUIP a Prowler. FIRE will send the Prowler out, causing it to travel in a straight line.
The Prowler will lock onto any enemies or trails in their frontal vision cone and chase
them, nearsighting them if it reaches them. HOLD the FIRE button to steer the Prowler in
the direction of your crosshair.
[C]
[Q] Seize
200Charges: 1
Equip an orb of nightmare ink. FIRE to throw the orb which will plummet to the ground
after a set amount of time. Upon hitting the ground, the ink will explode and create a
zone in which enemies who are caught in it cannot escape the zone by normal means.
RE-USE the ability to drop the projectile early in-flight
[Q]
[E] Haunt
FreeCharges: 1
Equip a nightmarish entity. FIRE to throw the orb which will plummet to the
ground after a set amount of time. Upon hitting the ground, the orb will turn into a
nightmarish entity that will reveal the location of enemies caught in its line of
sight. Enemies can destroy this entity. RE-USE the ability to drop the projectile
early in-flight.
[E]
[X] Nightfall
8 PointsCharges: 1
EQUIP the power of Fear. FIRE to send out a wave of nightmare energy that can
traverse through walls. The energy creates a trail to the opponent as well as deafens
and decays them.
[X]
Attacking: Fade Stats
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Attacking: Best Fade Loadout
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Attacking: Fade First Round Items
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Attacking: Fade Items
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Defending: Fade Stats
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Defending: Best Fade Loadout
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Defending: Fade First Round Items
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Defending: Fade Items
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Counters and Synergies
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