Advertisement

TFT Double Up Augments Set 8 Patch 12.23

We've compiled a list of all Augments for TFT Set 8 in Double Up, along with their related stats, such as average placement, top 2 rate, win rate, and popularity. Search and filter our augment database to find your strongest choice, and the best comps to play with the augment.

Sponsored Content
Advertisement
Filters:
All RanksAll Ranks
PLACEMENTSPlacements
IRONIronIRON
BRONZEBronzeBRONZE
SILVERSilverSILVER
GOLDGoldGOLD
PLATINUMPlatinumPLATINUM
DIAMONDDiamondDIAMOND
MASTERMasterMASTER
GRANDMASTERGrandmasterGRANDMASTER
CHALLENGERChallenger
A.D.M.I.N. Crest

A.D.M.I.N. Crest

Guide
Gain an A.D.M.I.N. Emblem and a Blitzcrank.
Tier: Fair / BAvg Place: 2.05Top 248%Win23%Pick2%
A.D.M.I.N. Crown

A.D.M.I.N. Crown

Guide
Gain an A.D.M.I.N. Emblem, a Hand of Justice, and a Camille.
Tier: Weak / CAvg Place: 2.08Top 246%Win23%Pick1%
A.D.M.I.N. Heart

A.D.M.I.N. Heart

Guide
Your team counts as having 1 additional A.D.M.I.N. Gain a Camille.
Tier: Fair / BAvg Place: 2.03Top 249%Win24%Pick2%
AFK

AFK

Guide
You cannot perform actions for the next 3 rounds. Afterwards, gain 20 gold.
Tier: Strong / SAvg Place: 1.90Top 253%Win30%Pick1%
Ace Crest

Ace Crest

Guide
Gain an Ace Emblem and 2 gold.
Tier: Bad / DAvg Place: 2.26Top 239%Win18%Pick1%
Ace Crown

Ace Crown

Guide
Gain an Ace Emblem, a Runaan's Hurricane, and 2 gold.
Tier: Bad / DAvg Place: 2.13Top 245%Win20%Pick0%
Aegis Crest

Aegis Crest

Guide
Gain an Aegis Emblem and a Vi.
Tier: Weak / CAvg Place: 2.01Top 247%Win25%Pick0%
Aegis Crown

Aegis Crown

Guide
Gain an Aegis Emblem, a Redemption, and an Alistar.
Tier: Good / AAvg Place: 1.91Top 256%Win29%Pick0%
Ancient Archives I

Ancient Archives I

Guide
Gain 1 Tome of Traits.
Tier: Strong / SAvg Place: 2.09Top 246%Win22%Pick8%
Ancient Archives II

Ancient Archives II

Guide
Gain 2 Tome of Traits.
Tier: Fair / BAvg Place: 2.12Top 245%Win21%Pick4%
Anima Squad Crest

Anima Squad Crest

Guide
Gain an Anima Squad Emblem and a Sylas.
Tier: Good / AAvg Place: 1.95Top 252%Win27%Pick2%
Anima Squad Crown

Anima Squad Crown

Guide
Gain an Anima Squad Emblem, an Ionic Spark, and a Riven.
Tier: Strong / SAvg Place: 1.82Top 257%Win31%Pick1%
Anima Squad Heart

Anima Squad Heart

Guide
Your team counts as having 1 additional Anima Squad. Gain a Jinx.
Tier: Good / AAvg Place: 1.96Top 251%Win26%Pick2%
Ascension

Ascension

Guide
After 15 seconds of combat, your units deal 50% more damage.
Tier: God / S+Avg Place: 2.01Top 250%Win24%Pick8%
Axiom Arc II

Axiom Arc II

Guide
Your units gain 30 Mana on kill.
Tier: Strong / SAvg Place: 2.03Top 249%Win24%Pick7%
Band of Thieves I

Band of Thieves I

Guide
Gain 1 Thief's Gloves.
Tier: God / S+Avg Place: 1.96Top 252%Win26%Pick6%
Band of Thieves II

Band of Thieves II

Guide
Gain 2 Thief's Gloves.
Tier: Fair / BAvg Place: 2.04Top 249%Win23%Pick2%
Battlemage I

Battlemage I

Guide
Your units that start combat in the front 2 rows gain 15 Armor and 15 Ability Power.
Tier: Fair / BAvg Place: 2.04Top 249%Win23%Pick3%
Battlemage II

Battlemage II

Guide
Your units that start combat in the front 2 rows gain 25 Armor and 25 Ability Power.
Tier: Good / AAvg Place: 2.00Top 250%Win25%Pick3%
Battlemage III

Battlemage III

Guide
Your units that start combat in the front 2 rows gain 35 Armor and 35 Ability Power.
Tier: Weak / CAvg Place: 2.07Top 247%Win24%Pick1%
Big Friend I

Big Friend I

Guide
Your units that start combat next to a unit with over 1500 Health take 9% less damage for the rest of combat.
Tier: Good / AAvg Place: 1.87Top 255%Win28%Pick0%
Big Friend II

Big Friend II

Guide
Your units that start combat next to a unit with over 1500 Health take 15% less damage for the rest of combat.
Tier: Strong / SAvg Place: 1.82Top 258%Win30%Pick1%
Binary Airdrop

Binary Airdrop

Guide
Your champions equipped with 2 items temporarily gain a random completed item at the start of combat. Gain 1 random item components.
Tier: Fair / BAvg Place: 1.98Top 251%Win25%Pick1%
Birthday Present

Birthday Present

Guide
Gain a 2-star champion and 1 gold every time you level up. The champion's tier is your level minus 4 (min: Tier 1).
Tier: Good / AAvg Place: 1.94Top 252%Win28%Pick1%
Blue Battery I

Blue Battery I

Guide
Your units gain 8 Ability Power. After casting their Ability, set the caster's Mana to 10.
Tier: God / S+Avg Place: 2.00Top 250%Win25%Pick6%
Brawler Crest

Brawler Crest

Guide
Gain a Brawler Emblem and a Lee Sin.
Tier: Fair / BAvg Place: 1.98Top 251%Win25%Pick2%
Brawler Crown

Brawler Crown

Guide
Gain a Brawler Emblem, a Redemption, and a Riven.
Tier: Fair / BAvg Place: 1.92Top 253%Win26%Pick1%
Brawler Heart

Brawler Heart

Guide
Your team counts as having 1 additional Brawler. Gain a Vi.
Tier: Good / AAvg Place: 1.98Top 251%Win25%Pick3%
Built Different I

Built Different I

Guide
Your units with no Traits active gain 200-300 Health and 25-55% Attack Speed (based on current Stage).
Tier: Bad / DAvg Place: 2.19Top 243%Win19%Pick0%
Built Different II

Built Different II

Guide
Your units with no Traits active gain 250-350 Health and 40-70% Attack Speed (based on current Stage).
Tier: Weak / CAvg Place: 2.06Top 247%Win23%Pick0%
Built Different III

Built Different III

Guide
Your units with no Traits active gain 300-450 Health and 50-80% Attack Speed (based on current Stage).
Tier: Good / AAvg Place: 1.94Top 252%Win29%Pick0%
Calculated Loss

Calculated Loss

Guide
After losing your combat, gain 2 gold and a free Shop refresh.
Tier: Weak / CAvg Place: 2.02Top 248%Win25%Pick0%
Celestial Blessing I

Celestial Blessing I

Guide
Your units heal for 10% of the damage dealt by attacks and Abilities. Excess healing is converted to a shield up to 200 Health.
Tier: God / S+Avg Place: 2.00Top 250%Win25%Pick11%
Celestial Blessing II

Celestial Blessing II

Guide
Your units heal for 15% of the damage dealt by attacks and Abilities. Excess healing is converted to a shield up to 300 Health.
Tier: God / S+Avg Place: 1.97Top 251%Win26%Pick10%
Celestial Blessing III

Celestial Blessing III

Guide
Your units heal for 25% of the damage dealt by attacks and Abilities. Excess healing is converted to a shield up to 400 Health.
Tier: Strong / SAvg Place: 1.98Top 250%Win26%Pick4%
Civilian Crest

Civilian Crest

Guide
Gain a Civilian Emblem and a Galio.
Tier: Fair / BAvg Place: 2.01Top 249%Win24%Pick2%
Civilian Crown

Civilian Crown

Guide
Gain a Civilian Emblem, a Guinsoo's Rageblade, and a Sivir.
Tier: Weak / CAvg Place: 2.08Top 247%Win21%Pick1%
Clear Mind

Clear Mind

Guide
If you have no champions on your bench at the end of a round, gain 3 experience points.
Tier: Strong / SAvg Place: 1.86Top 254%Win31%Pick0%
Cluttered Mind

Cluttered Mind

Guide
If your bench is full at the end of a round, gain 3 experience points.
Tier: Fair / BAvg Place: 2.00Top 251%Win27%Pick1%
Combat Training

Combat Training

Guide
Your champions permanently gain 1% Attack Damage every time they kill an enemy. Champions start with 8% bonus Attack Damage.
Tier: Fair / BAvg Place: 2.07Top 247%Win23%Pick2%
Component Grab Bag

Component Grab Bag

Guide
Gain 3 random item components.
Tier: God / S+Avg Place: 1.97Top 251%Win26%Pick10%
Consistency

Consistency

Guide
Gain double win and loss streak gold.
Tier: Good / AAvg Place: 2.04Top 248%Win25%Pick4%
Cruel Pact

Cruel Pact

Guide
Buying XP costs 6 Health instead of gold. Heal 3 Health each round.
Avg Place: 0.00Top 20%Win0%Pick0%
Cursed Crown

Cursed Crown

Guide
Gain +2 maximum team size, but take 100% increased player damage.
Avg Place: 0.00Top 20%Win0%Pick0%
Cybernetic Implants I

Cybernetic Implants I

Guide
Your champions holding an item gain 80 Health and 10% bonus Attack Damage.
Tier: Fair / BAvg Place: 1.98Top 250%Win25%Pick2%
Cybernetic Implants II

Cybernetic Implants II

Guide
Your champions holding an item gain 120 Health and 20% bonus Attack Damage.
Tier: Good / AAvg Place: 1.96Top 252%Win25%Pick2%
Cybernetic Implants III

Cybernetic Implants III

Guide
Your champions holding an item gain 180 Health and 30% bonus Attack Damage.
Tier: Fair / BAvg Place: 2.00Top 250%Win25%Pick1%
Cybernetic Shell I

Cybernetic Shell I

Guide
Your champions holding an item gain 80 Health and 20 Armor.
Tier: Fair / BAvg Place: 1.97Top 251%Win26%Pick1%
Cybernetic Shell II

Cybernetic Shell II

Guide
Your champions holding an item gain 120 Health and 30 Armor.
Tier: Fair / BAvg Place: 1.98Top 251%Win26%Pick1%
Cybernetic Shell III

Cybernetic Shell III

Guide
Your champions holding an item gain 180 Health and 40 Armor.
Tier: Weak / CAvg Place: 2.07Top 248%Win23%Pick0%
Cybernetic Uplink I

Cybernetic Uplink I

Guide
Your champions holding an item gain 80 Health and restore 2 Mana per second.
Tier: Good / AAvg Place: 1.93Top 253%Win27%Pick2%
Cybernetic Uplink II

Cybernetic Uplink II

Guide
Your champions holding an item gain 120 Health and restore 2.50 Mana per second.
Tier: Good / AAvg Place: 1.94Top 252%Win27%Pick2%
Cybernetic Uplink III

Cybernetic Uplink III

Guide
Your champions holding an item gain 180 Health and restore 3 Mana per second.
Tier: Weak / CAvg Place: 2.03Top 248%Win24%Pick1%
Defender Crest

Defender Crest

Guide
Gain a Defender Emblem and a Poppy.
Tier: Weak / CAvg Place: 2.03Top 250%Win22%Pick1%
Defender Crown

Defender Crown

Guide
Gain a Defender Emblem, a Protector's Vow, and a Riven.
Tier: Fair / BAvg Place: 2.00Top 249%Win24%Pick0%
Defender Heart

Defender Heart

Guide
Your team counts as having 1 additional Defender. Gain a Rell.
Tier: Fair / BAvg Place: 2.04Top 248%Win23%Pick1%
Double Trouble I

Double Trouble I

Guide
When you field exactly 2 copies of a non-threat champion, they both gain 25% Attack Damage and 25 Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
Tier: Bad / DAvg Place: 2.14Top 244%Win23%Pick0%
Double Trouble II

Double Trouble II

Guide
When you field exactly 2 copies of a non-threat champion, they both gain 35% Attack Damage and 35 Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
Tier: Good / AAvg Place: 1.95Top 252%Win28%Pick0%
Double Trouble III

Double Trouble III

Guide
When you field exactly 2 copies of a non-threat champion, they both gain 45% Attack Damage and 45 Ability Power, Armor, and Magic Resist. When you 3-star, gain a 2-star copy.
Tier: Good / AAvg Place: 1.96Top 253%Win29%Pick0%
Duelist Crest

Duelist Crest

Guide
Gain a Duelist Emblem and a Yasuo.
Tier: Strong / SAvg Place: 1.93Top 253%Win25%Pick3%
Duelist Crown

Duelist Crown

Guide
Gain a Duelist Emblem, an Edge of Night, and a Nilah.
Tier: Fair / BAvg Place: 1.93Top 254%Win25%Pick1%
Duelist Heart

Duelist Heart

Guide
Your team counts as having 1 additional Duelist. Gain a Fiora.
Tier: Strong / SAvg Place: 1.93Top 254%Win24%Pick3%
Electrocharge I

Electrocharge I

Guide
When your units receive critical strikes, they deal 40-100 (based on current Stage) magic damage to nearby enemies (1 second cooldown).
Tier: Strong / SAvg Place: 1.95Top 252%Win26%Pick3%
Electrocharge II

Electrocharge II

Guide
When your units receive critical strikes, they deal 70-130 (based on current Stage) magic damage to nearby enemies (1 second cooldown).
Tier: Good / AAvg Place: 1.92Top 253%Win26%Pick2%
Electrocharge III

Electrocharge III

Guide
When your units receive critical strikes, they deal 115-235 (based on current Stage) magic damage to nearby enemies (1 second cooldown).
Tier: Strong / SAvg Place: 1.86Top 257%Win28%Pick1%
Exiles I

Exiles I

Guide
Your units that start combat with no adjacent allies gain a 25% maximum Health shield for 10 seconds.
Tier: Fair / BAvg Place: 1.96Top 251%Win26%Pick1%
Exiles II

Exiles II

Guide
Your units that start combat with no adjacent allies gain a 35% maximum Health shield for 10 seconds.
Tier: Good / AAvg Place: 1.97Top 251%Win27%Pick1%
Featherweights I

Featherweights I

Guide
Your Tier 1 and 2 champions gain 20% Attack Speed and Move Speed.
Tier: Good / AAvg Place: 1.93Top 253%Win26%Pick2%
Featherweights II

Featherweights II

Guide
Your Tier 1 and 2 champions gain 30% Attack Speed and Move Speed.
Tier: Good / AAvg Place: 1.92Top 254%Win26%Pick2%
Featherweights III

Featherweights III

Guide
Your Tier 1 and 2 champions gain 50% Attack Speed and Move Speed.
Tier: God / S+Avg Place: 1.81Top 258%Win31%Pick1%
First Aid Kit I

First Aid Kit I

Guide
All healing and shielding on your units is increased by 25%.
Tier: Fair / BAvg Place: 2.05Top 248%Win23%Pick2%
First Aid Kit II

First Aid Kit II

Guide
All healing and shielding on your units is increased by 35%.
Tier: Fair / BAvg Place: 2.07Top 247%Win23%Pick3%
Future Sight I

Future Sight I

Guide
Know who you will fight next. Gain a Zephyr.
Tier: Good / AAvg Place: 1.92Top 253%Win28%Pick1%
Future Sight II

Future Sight II

Guide
Know who you will fight next. Gain a Radiant Zephyr.
Tier: Good / AAvg Place: 1.91Top 254%Win27%Pick0%
Gadgeteen Heart

Gadgeteen Heart

Guide
Your team counts as having 1 additional Gadgeteen. Gain an Annie.
Tier: Bad / DAvg Place: 2.21Top 242%Win18%Pick1%
Gadgeteen Soul

Gadgeteen Soul

Guide
Your team counts as having 1 additional Gadgeteen. Gain an Ionic Spark and an Annie.
Tier: Bad / DAvg Place: 2.10Top 245%Win21%Pick1%
Golden Ticket

Golden Ticket

Guide
Each time your Shop is refreshed, you have a 50% chance to gain a free refresh.
Tier: God / S+Avg Place: 1.93Top 252%Win29%Pick5%
Hacker Crest

Hacker Crest

Guide
Gain a Hacker Emblem and 2 gold.
Tier: Fair / BAvg Place: 1.94Top 252%Win27%Pick1%
Hacker Crown

Hacker Crown

Guide
Gain a Hacker Emblem, a Hand of Justice, and a Leblanc.
Tier: Good / AAvg Place: 1.87Top 254%Win30%Pick0%
Hacker Heart

Hacker Heart

Guide
Your team counts as having 1 additional Hacker. Gain 2 gold.
Tier: Fair / BAvg Place: 1.99Top 251%Win25%Pick1%
Heart Crest

Heart Crest

Guide
Gain a Heart Emblem and a Yuumi.
Tier: Weak / CAvg Place: 2.07Top 247%Win23%Pick1%
Heart Crown

Heart Crown

Guide
Gain a Heart Emblem, a ZZ'rot Portal, and a Sona.
Tier: Weak / CAvg Place: 2.02Top 248%Win24%Pick0%
Heart Heart

Heart Heart

Guide
Your team counts as having 1 additional Heart. Gain a Lee Sin.
Tier: Bad / DAvg Place: 2.18Top 243%Win19%Pick1%
High End Shopping

High End Shopping

Guide
Champions appear in your Shop as if you were 1 level higher. Gain 10 gold.
Tier: Good / AAvg Place: 2.00Top 250%Win26%Pick4%
High Roller

High Roller

Guide
Gain 3 Loaded Dice and 6 gold.
Tier: Strong / SAvg Place: 2.00Top 250%Win25%Pick4%
Hustler

Hustler

Guide
You earn no interest, but gain 3 gold per round.
Tier: Good / AAvg Place: 1.90Top 255%Win26%Pick0%
Item Grab Bag I

Item Grab Bag I

Guide
Gain 1 random completed item.
Tier: God / S+Avg Place: 2.01Top 250%Win24%Pick8%
Item Grab Bag II

Item Grab Bag II

Guide
Gain 2 random completed items and 2 Reforgers.
Tier: Weak / CAvg Place: 2.11Top 246%Win21%Pick3%
Jeweled Lotus

Jeweled Lotus

Guide
Your units' Abilities can critically strike. Your units gain 25% Critical Strike Chance.
Tier: God / S+Avg Place: 1.95Top 252%Win27%Pick10%
Knife's Edge I

Knife's Edge I

Guide
Your units that start combat in the front 2 rows gain 25% Attack Damage.
Tier: Good / AAvg Place: 2.03Top 249%Win24%Pick4%
Knife's Edge II

Knife's Edge II

Guide
Your units that start combat in the front 2 rows gain 35% Attack Damage.
Tier: Good / AAvg Place: 2.03Top 249%Win24%Pick4%
Knife's Edge III

Knife's Edge III

Guide
Your units that start combat in the front 2 rows gain 45% Attack Damage.
Tier: Weak / CAvg Place: 2.12Top 246%Win22%Pick2%
LaserCorps Crest

LaserCorps Crest

Guide
Gain an LaserCorps Emblem and a Yasuo.
Tier: Strong / SAvg Place: 1.88Top 255%Win27%Pick3%
LaserCorps Crown

LaserCorps Crown

Guide
Gain a LaserCorps Emblem, a Hand of Justice, and a Senna.
Tier: Good / AAvg Place: 1.89Top 255%Win25%Pick1%
LaserCorps Heart

LaserCorps Heart

Guide
Your team counts as having 1 additional LaserCorps. Gain a Yasuo.
Tier: Strong / SAvg Place: 1.89Top 255%Win26%Pick3%
Last Stand

Last Stand

Guide
The first time you would be eliminated or reduced to 1 Health, instead remain alive. After this effect triggers, your units permanently gain 180 Health, 18 Armor and Magic Resist, and 18% Omnivamp.
Avg Place: 0.00Top 20%Win0%Pick0%
Lategame Specialist

Lategame Specialist

Guide
When you reach Level 9, gain 40 gold.
Tier: Weak / CAvg Place: 2.10Top 245%Win24%Pick1%
Level Up!

Level Up!

Guide
When you buy experience points, gain an additional 3. You can now reach level 10.
Tier: Strong / SAvg Place: 2.06Top 247%Win24%Pick6%
Living Forge

Living Forge

Guide
Gain a random Ornn artifact now and after every 10 player combats.
Tier: Good / AAvg Place: 1.95Top 252%Win26%Pick2%
Living Forge

Living Forge

Guide
Gain a random Ornn artifact now and after every 4 player combats.
Avg Place: 0.00Top 20%Win0%Pick0%
Lucky Gloves

Lucky Gloves

Guide
Thief's Gloves will always give your champions ideal items. Gain 2 Sparring Gloves.
Tier: Good / AAvg Place: 2.02Top 250%Win24%Pick3%
Luden's Echo I

Luden's Echo I

Guide
When your units cast and deal Ability damage, the first target hit and a nearby enemy take 40-100 (based on current Stage) magic damage.
Tier: Strong / SAvg Place: 1.97Top 251%Win25%Pick4%
Luden's Echo II

Luden's Echo II

Guide
When your units cast and deal Ability damage, the first target hit and a nearby enemy take 55-160 (based on current Stage) magic damage.
Tier: Strong / SAvg Place: 1.91Top 254%Win28%Pick3%
Luden's Echo III

Luden's Echo III

Guide
When your units cast and deal Ability damage, the first target hit and a nearby enemy take 90-240 (based on current Stage) magic damage.
Tier: Good / AAvg Place: 1.91Top 254%Win27%Pick1%
Makeshift Armor I

Makeshift Armor I

Guide
Your units without items equipped gain 30 Armor and Magic Resist.
Tier: Good / AAvg Place: 1.96Top 251%Win27%Pick2%
Makeshift Armor II

Makeshift Armor II

Guide
Your units without items equipped gain 45 Armor and Magic Resist.
Tier: Strong / SAvg Place: 1.89Top 255%Win28%Pick2%
March of Progress

March of Progress

Guide
Gain 5 bonus experience points per round. You can no longer use gold to level up.
Tier: God / S+Avg Place: 1.71Top 261%Win36%Pick1%
Mascot Crest

Mascot Crest

Guide
Gain a Mascot Emblem and a Yuumi.
Tier: Weak / CAvg Place: 2.06Top 248%Win22%Pick2%
Mascot Crown

Mascot Crown

Guide
Gain a Mascot Emblem, a Gargoyle Stoneplate, and an Malphite.
Tier: Weak / CAvg Place: 2.07Top 247%Win21%Pick1%
Mascot Heart

Mascot Heart

Guide
Your team counts as having 1 additional Mascot. Gain a Yuumi.
Tier: Weak / CAvg Place: 2.06Top 248%Win22%Pick2%
Mecha: PRIME Crest

Mecha: PRIME Crest

Guide
Gain a Mecha: PRIME Emblem and a Draven.
Tier: Bad / DAvg Place: 2.19Top 243%Win19%Pick2%
Mecha: PRIME Crown

Mecha: PRIME Crown

Guide
Gain a Mecha: PRIME Emblem, a Titan's Resolve , and a Jax.
Tier: Weak / CAvg Place: 2.08Top 247%Win22%Pick1%
Metabolic Accelerator

Metabolic Accelerator

Guide
Your Tactician moves faster and heals 2 Health after a PvP round.
Avg Place: 0.00Top 20%Win0%Pick0%
New Recruit

New Recruit

Guide
Gain +1 maximum team size.
Tier: Strong / SAvg Place: 2.01Top 250%Win23%Pick6%
Ox Force Crest

Ox Force Crest

Guide
Gain an Ox Force Emblem and an Annie.
Tier: God / S+Avg Place: 1.80Top 258%Win32%Pick1%
Ox Force Crown

Ox Force Crown

Guide
Gain an Ox Force Emblem, a Titan's Resolve, and an Alistar.
Tier: God / S+Avg Place: 1.81Top 257%Win32%Pick1%
Ox Force Heart

Ox Force Heart

Guide
Your team counts as having 1 additional Ox Force. Gain a Fiora.
Tier: Good / AAvg Place: 1.92Top 252%Win28%Pick2%
Pandora's Bench

Pandora's Bench

Guide
Gain 2 gold. At the start of every round, champions on the 3 rightmost bench slots transform into random champions of the same cost.
Tier: Strong / SAvg Place: 2.04Top 248%Win25%Pick5%
Pandora's Items

Pandora's Items

Guide
Gain a random component. At the start of each round, items on your bench are randomized (excluding Tactician's Crown, Spatula, and consumables).
Tier: Strong / SAvg Place: 1.99Top 250%Win26%Pick5%
Phony Frontline

Phony Frontline

Guide
Gain 2 Target Dummies.
Tier: Good / AAvg Place: 2.04Top 248%Win24%Pick4%
Portable Forge

Portable Forge

Guide
Open an Armory and choose 1 of 3 unique Artifacts crafted by Ornn.
Tier: God / S+Avg Place: 1.96Top 251%Win26%Pick15%
Prankster Crest

Prankster Crest

Guide
Gain a Prankster Emblem and a Jinx.
Tier: Good / AAvg Place: 1.92Top 253%Win27%Pick1%
Prankster Crown

Prankster Crown

Guide
Gain a Prankster Emblem, an Edge of Night, and a Zoe.
Tier: Good / AAvg Place: 1.89Top 256%Win28%Pick0%
Preparation I

Preparation I

Guide
Champions on your bench permanently gain 35 Health, 4% Attack Damage, and 4 Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 3 times.
Avg Place: 0.00Top 20%Win0%Pick0%
Preparation I

Preparation I

Guide
Champions on your bench permanently gain 25 Health, 3% Attack Damage, and 3 Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 4 times.
Tier: Strong / SAvg Place: 1.97Top 251%Win27%Pick3%
Preparation II

Preparation II

Guide
Champions on your bench permanently gain 35 Health, 4% Attack Damage, and 4 Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 4 times.
Tier: Strong / SAvg Place: 1.93Top 253%Win28%Pick2%
Preparation II

Preparation II

Guide
Champions on your bench permanently gain 50 Health, 6% Attack Damage, and 6 Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 3 times.
Avg Place: 0.00Top 20%Win0%Pick0%
Preparation III

Preparation III

Guide
Champions on your bench permanently gain 70 Health, 9% Attack Damage, and 9 Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 3 times.
Avg Place: 0.00Top 20%Win0%Pick0%
Preparation III

Preparation III

Guide
Champions on your bench permanently gain 50 Health, 7% Attack Damage, and 7 Ability Power every round. Champions start with 1 stack of this effect, and can stack up to 4 times.
Tier: Good / AAvg Place: 1.96Top 250%Win29%Pick1%
Radiant Relics

Radiant Relics

Guide
Open an Armory and choose 1 of 5 unique Radiant items.
Tier: Strong / SAvg Place: 1.96Top 252%Win25%Pick5%
Recombobulator

Recombobulator

Guide
Champions on your board permanently transform into random champions 1 Tier higher. Gain 2 Magnetic Removers.
Tier: Bad / DAvg Place: 2.24Top 240%Win21%Pick1%
Recon Crest

Recon Crest

Guide
Gain a Recon Emblem.
Tier: Weak / CAvg Place: 2.07Top 247%Win21%Pick1%
Recon Crown

Recon Crown

Guide
Gain a Recon Emblem, a Zeke's Herald, and a Ezreal.
Tier: Weak / CAvg Place: 2.03Top 249%Win23%Pick1%
Recon Heart

Recon Heart

Guide
Your team counts as having 1 additional Recon. Gain an Ezreal.
Tier: Fair / BAvg Place: 2.04Top 249%Win23%Pick2%
Renegade Crest

Renegade Crest

Guide
Gain a Renegade Emblem and a Talon.
Tier: Good / AAvg Place: 1.91Top 253%Win29%Pick1%
Renegade Crown

Renegade Crown

Guide
Gain a Renegade Emblem, a Bloodthirster, and a Camille.
Tier: Strong / SAvg Place: 1.85Top 255%Win31%Pick1%
Renegade Heart

Renegade Heart

Guide
Your team counts as having 1 additional Renegade. Gain a Camille.
Tier: Strong / SAvg Place: 1.87Top 254%Win31%Pick1%
Rich Get Richer

Rich Get Richer

Guide
Gain 12 gold. Your maximum interest is increased to 7.
Tier: Good / AAvg Place: 1.98Top 251%Win27%Pick3%
Rich Get Richer+

Rich Get Richer+

Guide
Gain 20 gold. Your maximum interest is increased to 7.
Tier: Strong / SAvg Place: 2.01Top 249%Win26%Pick5%
Salvage Bin

Salvage Bin

Guide
Gain a random completed item. Selling champions breaks apart their full items into components (excluding Tactician's Crown).
Tier: Fair / BAvg Place: 2.05Top 248%Win23%Pick3%
Scoped Weapons I

Scoped Weapons I

Guide
Your units that start combat in the back 2 rows gain +2 Attack Range and 10% Attack Speed.
Tier: Strong / SAvg Place: 2.04Top 248%Win23%Pick6%
Second Wind I

Second Wind I

Guide
After 10 seconds of combat, your units heal 40% of their missing Health.
Tier: God / S+Avg Place: 1.99Top 250%Win25%Pick8%
Second Wind II

Second Wind II

Guide
After 10 seconds of combat, your units heal 60% of their missing Health.
Tier: God / S+Avg Place: 1.98Top 250%Win26%Pick7%
Spellslinger Crest

Spellslinger Crest

Guide
Gain a Spellslinger Emblem and an Annie.
Tier: Good / AAvg Place: 1.95Top 253%Win27%Pick1%
Spellslinger Crown

Spellslinger Crown

Guide
Gain a Spellslinger Emblem, a Jeweled Gauntlet, and a Sona.
Tier: Fair / BAvg Place: 1.95Top 252%Win26%Pick1%
Spellslinger Heart

Spellslinger Heart

Guide
Your team counts as having 1 additional Spellslinger. Gain an Annie.
Tier: Good / AAvg Place: 1.96Top 252%Win27%Pick2%
Stand United I

Stand United I

Guide
Your units gain 1% Attack Damage and 1.50 Ability Power per Trait active across your army.
Tier: Fair / BAvg Place: 1.98Top 250%Win26%Pick2%
Stand United II

Stand United II

Guide
Your units gain 3% Attack Damage and 2.50 Ability Power per Trait active across your army.
Tier: Strong / SAvg Place: 1.91Top 253%Win28%Pick2%
Stand United III

Stand United III

Guide
Your units gain 4% Attack Damage and 3.50 Ability Power per Trait active across your army.
Tier: Fair / BAvg Place: 1.93Top 252%Win27%Pick1%
Star Guardian Crest

Star Guardian Crest

Guide
Gain a Star Guardian Emblem and a Rell.
Tier: Fair / BAvg Place: 1.97Top 251%Win25%Pick2%
Star Guardian Crown

Star Guardian Crown

Guide
Gain a Star Guardian Emblem, a Chalice of Power and a Nilah.
Tier: Good / AAvg Place: 1.91Top 253%Win27%Pick1%
Star Guardian Heart

Star Guardian Heart

Guide
Your team counts as having 1 additional Star Guardian. Gain a Yuumi.
Tier: Fair / BAvg Place: 1.98Top 251%Win26%Pick2%
Sunfire Board

Sunfire Board

Guide
At the start of combat, burn all enemies for 10% of their maximum Health over 20 seconds and reduce healing received by 33%.
Tier: Strong / SAvg Place: 2.03Top 249%Win24%Pick6%
Supers Heart

Supers Heart

Guide
Your team counts as having 1 additional Super. Gain a Malphite.
Tier: Weak / CAvg Place: 2.03Top 249%Win22%Pick1%
Supers Soul

Supers Soul

Guide
Your team counts as having 1 additional Super. Gain a Titan's Resolve and a Lee Sin.
Tier: Weak / CAvg Place: 2.00Top 250%Win23%Pick0%
Sureshot Crest

Sureshot Crest

Guide
Gain a Sureshot Emblem and a Sivir.
Tier: Fair / BAvg Place: 1.97Top 251%Win25%Pick1%
Sureshot Crown

Sureshot Crown

Guide
Gain a Sureshot Emblem, an Infinity Edge, and a Senna.
Tier: Fair / BAvg Place: 2.00Top 250%Win25%Pick0%
Sureshot Heart

Sureshot Heart

Guide
Your team counts as having 1 additional Sureshot. Gain a Sivir.
Tier: Good / AAvg Place: 1.94Top 252%Win27%Pick1%
The Golden Egg

The Golden Egg

Guide
Gain a massive golden egg that hatches in 10 turns. Victorious player combats accelerate the hatch timer by an additional turn.
Avg Place: 0.00Top 20%Win0%Pick0%
The Golden Egg

The Golden Egg

Guide
Gain a massive golden egg that hatches in 6 turns. Victorious player combats accelerate the hatch timer by an additional turn.
Avg Place: 0.00Top 20%Win0%Pick0%
Think Fast

Think Fast

Guide
Shop refreshes are free until the end of this round. Traits and other augments do not benefit from these free shops. Gain 8 gold.
Tier: Good / AAvg Place: 1.90Top 254%Win27%Pick1%
Threat Level: Maximum

Threat Level: Maximum

Guide
Combat start: Threats gain 75 maximum Health for every Threat champion on your board.
Tier: Fair / BAvg Place: 2.02Top 248%Win26%Pick1%
Three's Company

Three's Company

Guide
Gain 4% random Tier 3 champions.
Tier: Fair / BAvg Place: 1.97Top 251%Win25%Pick2%
Thrill of the Hunt I

Thrill of the Hunt I

Guide
Your units heal 300 Health on kill.
Tier: God / S+Avg Place: 2.02Top 249%Win24%Pick11%
Thrill of the Hunt II

Thrill of the Hunt II

Guide
Your units heal 550 Health on kill.
Tier: God / S+Avg Place: 2.01Top 249%Win25%Pick11%
Tiny Titans

Tiny Titans

Guide
Your Tactician heals 30 Health, grows larger, and has 130 maximum Health.
Avg Place: 0.00Top 20%Win0%Pick0%
Trade Sector

Trade Sector

Guide
Gain a free Shop refresh each round.
Tier: God / S+Avg Place: 1.89Top 254%Win29%Pick3%
Trade Sector+

Trade Sector+

Guide
Gain a free Shop refresh every round. Gain 12 gold now.
Tier: God / S+Avg Place: 1.91Top 253%Win29%Pick5%
Tri Force I

Tri Force I

Guide
Your Tier 3 champions gain 75 Health, 10 starting Mana, and 10% Attack Speed.
Tier: Fair / BAvg Place: 1.99Top 250%Win25%Pick1%
Tri Force II

Tri Force II

Guide
Your Tier 3 champions gain 125 Health, 15 starting Mana, and 15% Attack Speed.
Tier: Fair / BAvg Place: 1.98Top 251%Win25%Pick0%
Tri Force III

Tri Force III

Guide
Your Tier 3 champions gain 200 Health, 25 starting Mana, and 25% Attack Speed.
Tier: Fair / BAvg Place: 1.94Top 252%Win26%Pick0%
True Twos

True Twos

Guide
Gain a random 2-star Tier 1 champion and a random 2-star Tier 2 champion.
Tier: Fair / BAvg Place: 1.97Top 251%Win26%Pick2%
Underground Heart

Underground Heart

Guide
Your team counts as having 1 additional Underground. Gain a Vi.
Tier: Weak / CAvg Place: 2.18Top 242%Win22%Pick2%
Underground Soul

Underground Soul

Guide
Your team counts as having 1 additional Underground. Gain a Hextech Gunblade and an Ezreal.
Tier: Bad / DAvg Place: 2.17Top 243%Win21%Pick1%
Urf's Grab Bag II

Urf's Grab Bag II

Guide
Gain 1 Spatula and 3 random item component(s).
Tier: Good / AAvg Place: 2.03Top 249%Win24%Pick4%
Verdant Veil

Verdant Veil

Guide
Your units are immune to crowd control effects for the first 20 seconds of combat and gain 15% bonus Attack Speed.
Tier: Good / AAvg Place: 1.96Top 251%Win26%Pick2%
Windfall

Windfall

Guide
Gain 25 gold.
Tier: Fair / BAvg Place: 1.95Top 252%Win25%Pick1%
Windfall+

Windfall+

Guide
Gain 35 gold.
Tier: Fair / BAvg Place: 1.96Top 251%Win26%Pick1%
Windfall++

Windfall++

Guide
Gain 45 gold.
Tier: Good / AAvg Place: 1.97Top 252%Win26%Pick2%
Wise Spending

Wise Spending

Guide
When you refresh your Shop, gain 2 experience point(s).
Tier: Fair / BAvg Place: 2.01Top 249%Win26%Pick2%
Woodland Charm

Woodland Charm

Guide
Your highest Health champion is cloned. You cannot equip items on the clone.
Tier: Fair / BAvg Place: 1.98Top 251%Win25%Pick2%
METAsrc Logo
guides/augments
double
tft
12.23
placements|iron|bronze|silver|gold|platinum|diamond|master|grandmaster|challenger
placements|iron|bronze|silver|gold|platinum|diamond|master|grandmaster|challenger