Rival

Rival 
Double Up TFT Trait Guide
Set 6.5 Patch 12.10 KR

Tier: Strong / SAvg Place: 1.93Top 252.57%Win26.87%Pick65.25%Avg Units: 1.00Score: 58.36

Welcome to the METAsrc Teamfight Tactics Double Up Rival Trait build guide. We've used our extensive database of League of Legends TFT Double Up match stats and data, along with proprietary algorithms to calculate the best Rival trait builds, including best Rival team comps, class/origin counters and synergies. We've also compiled useful stats, such as win rate, top 4 rate, pick rate, average placement, and score. Reference it during all phases of the game to ensure optimal use of the trait.

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Rival
This trait is only active when you have exactly 1 unique Rival unit, as Rivals refuse to work together.

Vi's mana cost is reduced by 20.

Jinx gains 40% Attack Speed for 3 seconds after scoring a takedown.

Rival champions counter (higher placement in over 51% of games)

Mercenary

Rival champions are countered by (lower placement in over 51% of games)

Arcanist
Assassin
Bodyguard
Bruiser
Challenger
Chemtech
Clockwork
Colossus
Debonair
Enchanter
Enforcer
Glutton
Hextech
Innovator
Mastermind
Mutant
Scholar
Scrap
Sniper
Socialite
Striker
Syndicate
Transformer
Twinshot
Yordle
Yordle-Lord

Rival champions go even against (similar average placement)

Rival

Rival champions pair well with (average placement better than 3rd)

Yordle-Lord

Rival champions go even when paired with (average placement of 4th)

Arcanist
Assassin
Bodyguard
Bruiser
Challenger
Chemtech
Clockwork
Colossus
Debonair
Enchanter
Enforcer
Glutton
Hextech
Innovator
Mastermind
Mercenary
Mutant
Scholar
Scrap
Sniper
Socialite
Striker
Syndicate
Transformer
Twinshot
Yordle
Rival
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12.10
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