Second Wind I

TFT Hyper Roll Second Wind I Augment Guide Set 6.5 Patch 12.10 KR

Tier: Strong / SAvg Place: 4.37Top 453.21%Win13.67%Pick8.18%Score: 60.03

Welcome to the METAsrc Teamfight Tactics Hyper Roll Second Wind I Augment build guide. We've used our extensive database of League of Legends TFT Hyper Roll match stats and data, along with proprietary algorithms to calculate the best Second Wind I augment builds, including best comps, traits, and champions to play with Second Wind I. We've also compiled useful augment stats, such as win rate, top 4 rate, pick rate, average placement, and score. Reference it during all phases of the game to ensure optimal use of the augment.

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Second Wind I
Second Wind I
After 10 seconds of combat, your units heal 50% of their missing Health.

Best Champions for Second Wind I

Avg Pl.
Top 4 %
Win %
Hextech
Assassin
0.79
2%
3%
Syndicate
Arcanist
0.60
1%
2%
Clockwork
Innovator
0.47
0%
0%
Scrap
Innovator
0.46
1%
0%
Hextech
Striker
0.44
1%
1%
Scrap
Innovator
Assassin
0.44
2%
0%
Hextech
Arcanist
0.42
1%
1%
Debonair
Assassin
0.41
1%
1%
Mercenary
Bruiser
Glutton
0.36
3%
2%
Yordle-Lord
0.35
1%
9%

Best Traits for Second Wind I

Avg Pl.
Top 4 %
Win %
Yordle
0.39
0%
0%
Scrap
0.38
2%
1%
Assassin
0.36
3%
0%
Glutton
0.35
4%
2%
Yordle-Lord
0.35
1%
8%
Innovator
0.33
0%
1%
Mercenary
0.24
5%
0%
Syndicate
0.17
2%
0%
Transformer
0.16
1%
2%
Arcanist
0.09
1%
0%
Rival
0.05
1%
0%
Enforcer
0.01
5%
1%
Mastermind
0.01
4%
2%
Challenger
0.02
0%
1%
Striker
0.03
2%
2%
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