Weakspot I

TFT Hyper Roll Weakspot I Augment Guide Set 6.5 Patch 12.10 KR

Tier: Strong / SAvg Place: 4.40Top 452.12%Win14.66%Pick7.92%Score: 60.48

Welcome to the METAsrc Teamfight Tactics Hyper Roll Weakspot I Augment build guide. We've used our extensive database of League of Legends TFT Hyper Roll match stats and data, along with proprietary algorithms to calculate the best Weakspot I augment builds, including best comps, traits, and champions to play with Weakspot I. We've also compiled useful augment stats, such as win rate, top 4 rate, pick rate, average placement, and score. Reference it during all phases of the game to ensure optimal use of the augment.

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Weakspot I
Weakspot I
Your units' attacks ignore 20% of the target's Armor and reduce healing received by 50% for 5 seconds.

Best Champions for Weakspot I

Avg Pl.
Top 4 %
Win %
Hextech
Arcanist
1.03
2%
0%
Scrap
Striker
0.72
2%
1%
Hextech
Striker
0.61
4%
0%
Syndicate
Arcanist
0.50
2%
1%
Enforcer
Rival
Bruiser
0.49
5%
3%
Hextech
Enforcer
Bruiser
0.43
3%
0%
Hextech
Assassin
0.38
1%
0%
Mercenary
Twinshot
0.35
2%
1%
Socialite
Innovator
0.30
3%
5%
Debonair
Arcanist
0.29
2%
1%

Best Traits for Weakspot I

Avg Pl.
Top 4 %
Win %
Striker
0.54
2%
1%
Colossus
0.38
12%
9%
Rival
0.37
3%
3%
Mercenary
0.36
5%
1%
Assassin
0.36
1%
1%
Yordle
0.35
7%
5%
Hextech
0.31
1%
1%
Scrap
0.27
0%
4%
Bruiser
0.22
4%
1%
Mutant
0.16
3%
0%
Glutton
0.14
2%
4%
Mastermind
0.13
4%
0%
Yordle-Lord
0.10
5%
4%
Bodyguard
0.05
4%
4%
Transformer
0.03
2%
5%
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