Second Wind I

TFT Hyper Roll Second Wind I Augment Guide Set 6.5 Patch 12.9 OCE

Tier: Strong / SAvg Place: 4.45Top 450.29%Win11.45%Pick8.19%Score: 57.49

Welcome to the METAsrc Teamfight Tactics Hyper Roll Second Wind I Augment build guide. We've used our extensive database of League of Legends TFT Hyper Roll match stats and data, along with proprietary algorithms to calculate the best Second Wind I augment builds, including best comps, traits, and champions to play with Second Wind I. We've also compiled useful augment stats, such as win rate, top 4 rate, pick rate, average placement, and score. Reference it during all phases of the game to ensure optimal use of the augment.

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Second Wind I
Second Wind I
After 10 seconds of combat, your units heal 50% of their missing Health.

Best Champions for Second Wind I

Avg Pl.
Top 4 %
Win %
Debonair
Arcanist
0.29
2%
2%
Mutant
Scholar
0.25
2%
3%
Mutant
Arcanist
0.23
5%
2%
Mutant
Bruiser
Colossus
0.22
5%
3%
Debonair
Assassin
0.21
3%
1%
Socialite
Enchanter
0.21
0%
2%
Yordle
Arcanist
0.16
1%
1%
Chemtech
Assassin
0.13
2%
0%
Debonair
Scholar
0.12
0%
0%
Yordle
Socialite
Striker
0.12
1%
1%

Best Traits for Second Wind I

Avg Pl.
Top 4 %
Win %
Mercenary
0.22
4%
0%
Mastermind
0.13
1%
1%
Twinshot
0.12
1%
1%
Assassin
0.09
1%
3%
Yordle
0.05
1%
0%
Glutton
0.01
0%
0%
Enchanter
0.01
0%
2%
Mutant
0.02
5%
2%
Arcanist
0.03
0%
0%
Clockwork
0.03
2%
2%
Yordle-Lord
0.04
0%
9%
Bruiser
0.06
3%
2%
Rival
0.09
0%
0%
Striker
0.12
2%
0%
Debonair
0.12
2%
0%
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