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Jinx TFT BuildItems, Comps, & Stats
Set 6 Patch 12.1 KR

Tier: Good / ACost: coin5Avg Level: Top 4 Rate: 60.14%Win Rate: 15.68%Pick Rate: 10.14%Score: 51.62

Welcome to the METAsrc Teamfight Tactics Jinx build. We've used our extensive database of League of Legends TFT match stats and data, along with proprietary algorithms to calculate the best build options for Jinx, including item builds, hextech augments, best team comps, spatula items, and trait synergies. We've also compiled useful stats, such as win rate, top 4 rate, pick rate, average placement, and level, in addition to in-game stats, such as ability, health, power, attack damage, spell power, armor, magic resist, attack speed, range, crit chance, and crit bonus. Use it as a reference to assist with gameplay decisions.

888/1598/3197
0/99
88/158/317
100%
35
35
1.00
890
25%
130%
Super Mega Death Rocket
Super Mega Death Rocket
Jinx rides her rocket into the sky, then comes crashing down near the center-most enemy, dealing 450/700/8888 magic damage to enemies around the epicenter, and 50% to all other enemies in a large area. The epicenter burns every unit except Jinx for 5 seconds, dealing 2.00%/2.50%/3.00% of the target's maximum Health as true damage, and reducing healing by 50% for the duration.

She then swaps to her rocket launcher for the rest of combat, causing her attacks to explode for 190%/200%/888% of her Attack Damage in a small area around her target. (total: )

Best Jinx Items

Avg Pl.
Top 4 %
Win %
Shroud of Stillness
Shroud of Stillness
20
5
10

When combat begins, the holder shoots a beam straight ahead that delays affected enemies' first cast, increasing their max Mana by 35% until they cast.

[Unique - only one per champion]

Chain Vest + Sparring Gloves
Shroud of Stillness
3.28
73%
66%
Zephyr
Zephyr
20
150

When combat begins, the holder summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. Ignores crowd control immunity.

[Unique - only 1 per champion]

Negatron Cloak + Giant's Belt
Zephyr
3.37
71%
66%
Zeke's Herald
Zeke's Herald
10
150

When combat begins, the holder and all allies within 1 hexes in the same row gain 30% Attack Speed for the rest of combat.

B.F. Sword + Giant's Belt
Zeke's Herald
3.36
73%
63%
Statikk Shiv
Statikk Shiv
10
15

The holder gains 15% bonus Attack Speed. Every 3rd attack from the holder unleashes a chain lightning that bounces to 4 enemies, dealing 70 magic damage and reducing their Magic Resist by 50% for 5 seconds.

Recurve Bow + Tear of the Goddess
Statikk Shiv
3.51
69%
64%
Thief's Gloves
Thief's Gloves
10
20

At the beginning of each planning phase, the holder equips 2 temporary items. Temporary items increase in power based on your player level.

[Consumes 3 item slots.]

Sparring Gloves + Sparring Gloves
Thief's Gloves
3.53
66%
68%
Deathblade
Deathblade
20

The holder gains 50/75/100 bonus Attack Damage (including components).

B.F. Sword + B.F. Sword
Deathblade
3.52
69%
63%
Rapid Firecannon
Rapid Firecannon
20

Increases the holder's Attack Range by 1 hex and grants 50% bonus Attack Speed (including components). The holder's attacks can no longer miss.

Recurve Bow + Recurve Bow
Rapid Firecannon
3.50
69%
63%
Guinsoo's Rageblade
Guinsoo's Rageblade
10
10

Attacks grant +6% bonus Attack Speed for the rest of combat. This effect can stack any number of times.

Recurve Bow + Needlessly Large Rod
Guinsoo's Rageblade
3.81
63%
62%

Jinx Spatula Item Stats

Avg Pl.
Top 4 %
Win %
Academy Emblem
Academy Emblem
15

The holder gains the Academy trait.

[Unique - only 1 per champion]

Tear of the Goddess + Spatula
Academy Emblem
3.39
71%
65%
Chemtech Emblem
Chemtech Emblem
150

The holder gains the Chemtech trait.

[Unique - only 1 per champion]

Giant's Belt + Spatula
Chemtech Emblem
3.65
66%
62%
Assassin Emblem
Assassin Emblem
5
10

The holder gains the Assassin trait.

[Unique - only 1 per champion]

Spatula + Sparring Gloves
Assassin Emblem
3.59
69%
61%
Syndicate Emblem
Syndicate Emblem
20

The holder gains the Syndicate trait.

[Unique - only 1 per champion]

Chain Vest + Spatula
Syndicate Emblem
3.72
64%
64%
Arcanist Emblem
Arcanist Emblem
10

The holder gains the Arcanist trait.

[Unique - only 1 per champion

Needlessly Large Rod + Spatula
Arcanist Emblem
3.70
65%
62%
Challenger Emblem
Challenger Emblem
10

The holder gains the Challenger trait.

[Unique - only 1 per champion]

Recurve Bow + Spatula
Challenger Emblem
4.03
60%
59%
Bodyguard Emblem
Bodyguard Emblem

The holder gains the Bodyguard trait.

[Unique - only 1 per champion
Elusive - cannot be crafted.]
Bodyguard Emblem
3.98
62%
55%
Imperial Emblem
Imperial Emblem
10

The holder gains the Imperial trait.

[Unique - only 1 per champion]

B.F. Sword + Spatula
Imperial Emblem
3.99
58%
57%