ArcanistAcademy

Lux TFT BuildItems, Comps, & Stats
Set 6 Patch 12.2 KR

Tier: Good / ACost: coin4Avg Level: Top 4 Rate: 54.17%Win Rate: 13.46%Pick Rate: 10.65%Score: 49.10

Welcome to the METAsrc Teamfight Tactics Lux build. We've used our extensive database of League of Legends TFT match stats and data, along with proprietary algorithms to calculate the best build options for Lux, including item builds, hextech augments, best team comps, spatula items, and trait synergies. We've also compiled useful stats, such as win rate, top 4 rate, pick rate, average placement, and level, in addition to in-game stats, such as ability, health, power, attack damage, spell power, armor, magic resist, attack speed, range, crit chance, and crit bonus. Use it as a reference to assist with gameplay decisions.

750/1350/2700
0/60
45/81/162
100%
25
25
0.75
890
25%
130%
Final Spark
Final Spark
After gathering energy, Lux fires a beam towards the farthest enemy target, dealing 225/375/900 magic damage. If she kills a unit with her beam, she gains 20 mana.

Best Lux Items

Avg Pl.
Top 4 %
Win %
Zephyr
Zephyr
20
150

When combat begins, the holder summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. Ignores crowd control immunity.

[Unique - only 1 per champion]

Negatron Cloak + Giant's Belt
Zephyr
3.40
73%
59%
Shroud of Stillness
Shroud of Stillness
20
5
10

When combat begins, the holder shoots a beam straight ahead that delays affected enemies' first cast, increasing their max Mana by 35% until they cast.

[Unique - only one per champion]

Chain Vest + Sparring Gloves
Shroud of Stillness
3.46
71%
62%
Zeke's Herald
Zeke's Herald
10
150

When combat begins, the holder and all allies within 1 hexes in the same row gain 30% Attack Speed for the rest of combat.

B.F. Sword + Giant's Belt
Zeke's Herald
3.62
64%
68%
Banshee's Claw
Banshee's Claw
150
5
10

When combat begins, the holder and all allies within 1 hex(es) in the same row gain a shield that blocks the damage and effects of the first enemy Ability, up to 600 damage.

Giant's Belt + Sparring Gloves
Banshee's Claw
3.68
68%
58%
Jeweled Gauntlet
Jeweled Gauntlet
10
5
10

The holder's magic and true damage from their Ability can critically strike. The holder gains 30% bonus Critical Strike Damage and 10 bonus Ability Power.

Needlessly Large Rod + Sparring Gloves
Jeweled Gauntlet
4.13
57%
56%
Blue Buff
Blue Buff
30

The holder gains 50 Starting Mana (including components). After casting their Ability, the holder gains 20 mana.

[Unique - only 1 per champion]

Tear of the Goddess + Tear of the Goddess
Blue Buff
4.12
57%
56%
Infinity Edge
Infinity Edge
10
5
10

Grants 75% Critical Strike Chance (including components) and 10% Critical Strike Damage. Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage.

[Unique - only 1 per champion]

B.F. Sword + Sparring Gloves
Infinity Edge
4.06
58%
57%
Runaan's Hurricane
Runaan's Hurricane
10
20

The holder gains 10 Attack Damage. The holder's attacks fire a bolt at another nearby enemy, dealing 75% of the holder's Attack Damage as physical damage.

Recurve Bow + Negatron Cloak
Runaan's Hurricane
3.67
65%
56%

Lux Spatula Item Stats

Avg Pl.
Top 4 %
Win %
Syndicate Emblem
Syndicate Emblem
20

The holder gains the Syndicate trait.

[Unique - only 1 per champion]

Chain Vest + Spatula
Syndicate Emblem
3.30
74%
68%
Imperial Emblem
Imperial Emblem
10

The holder gains the Imperial trait.

[Unique - only 1 per champion]

B.F. Sword + Spatula
Imperial Emblem
3.42
69%
64%
Challenger Emblem
Challenger Emblem
10

The holder gains the Challenger trait.

[Unique - only 1 per champion]

Recurve Bow + Spatula
Challenger Emblem
4.14
56%
57%