ChallengerEnforcer

Fiora 
Hyper Roll TFT Build
Items, Comps, & Stats
Set 6 Patch 11.23 KR

Tier: Fair / BCost: coin4Avg Level: Top 4 Rate: 55.69%Win Rate: 11.78%Pick Rate: 11.79%Score: 47.82
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Welcome to the METAsrc Teamfight Tactics Hyper Roll Fiora build. We've used our extensive database of League of Legends TFT Hyper Roll match stats and data, along with proprietary algorithms to calculate the best build options for Fiora, including item builds, hextech augments, best team comps, spatula items, and trait synergies. We've also compiled useful stats, such as win rate, top 4 rate, pick rate, average placement, and level, in addition to in-game stats, such as ability, health, power, attack damage, spell power, armor, magic resist, attack speed, range, crit chance, and crit bonus. Use it as a reference to assist with gameplay decisions.

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850/1530/3060
60/140
70/126/252
100%
40
40
0.90
180
25%
130%
Blade Waltz
Blade Waltz
Fiora becomes untargetable and strikes 4 times at her target's vitals. Each strike deals 160% of her Attack Damage as physical damage (total: 60/100/300), 60/100/300 bonus true damage, and heals her for 15% of the total damage dealt.

If the target dies, Fiora will change targets to the nearest enemy.

Best Fiora Items

Avg Pl.
Top 4 %
Win %
Locket of the Iron Solari
Locket of the Iron Solari
10
20

When combat begins, the holder and all allies within 2 hexes in the same row gain a shield that blocks 300/350/400 damage for 8 seconds.

Needlessly Large Rod + Chain Vest
Locket of the Iron Solari
3.22
79%
59%
Shroud of Stillness
Shroud of Stillness
20
5
10

When combat begins, the holder shoots a beam straight ahead that delays affected enemies' first cast, increasing their max Mana by 35% until they cast.

[Unique - only one per champion]

Chain Vest + Sparring Gloves
Shroud of Stillness
3.30
76%
64%
Hand Of Justice
Hand Of Justice
15
5
10

The holder gains both of the following:
  • +10 Attack Damage and +10 Ability Power.
  • Attacks and Abilities heal for 10% of damage dealt.


At the beginning of each planning phase, one of these buffs is increased to 30(%).

Tear of the Goddess + Sparring Gloves
Hand Of Justice
4.09
58%
58%
Banshee's Claw
Banshee's Claw
150
5
10

When combat begins, the holder and all allies within 1 hex(es) in the same row gain a shield that blocks the damage and effects of the first enemy Ability, up to 600 damage.

Giant's Belt + Sparring Gloves
Banshee's Claw
3.54
70%
59%
Bloodthirster
Bloodthirster
10
20

Physical damage heals the holder for 33% of the damage dealt. Upon falling below 40% Health, the holder gains a 30% maximum Health shield that lasts up to 5 seconds.

B.F. Sword + Negatron Cloak
Bloodthirster
4.07
59%
58%
Ionic Spark
Ionic Spark
10
20

Enemies within 2 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped taking magic damage equal to 225% of their maximum Mana.

Needlessly Large Rod + Negatron Cloak
Ionic Spark
3.62
68%
60%
Statikk Shiv
Statikk Shiv
10
15

The holder gains 15% bonus Attack Speed. Every 3rd attack from the holder unleashes a chain lightning that bounces to 4 enemies, dealing 70 magic damage and reducing their Magic Resist by 50% for 5 seconds.

Recurve Bow + Tear of the Goddess
Statikk Shiv
3.62
66%
58%
Giant Slayer
Giant Slayer
10
10

The holder's Abilities and attacks do 20% bonus damage. If the target has more than 1800 maximum Health, the bonus increases to 60%.

B.F. Sword + Recurve Bow
Giant Slayer
3.88
62%
57%

Fiora Spatula Item Stats

Avg Pl.
Top 4 %
Win %
Academy Emblem
Academy Emblem
15

The holder gains the Academy trait.

[Unique - only 1 per champion]

Tear of the Goddess + Spatula
Academy Emblem
3.93
59%
64%
Chemtech Emblem
Chemtech Emblem
150

The holder gains the Chemtech trait.

[Unique - only 1 per champion]

Giant's Belt + Spatula
Chemtech Emblem
3.81
64%
59%
Bodyguard Emblem
Bodyguard Emblem

The holder gains the Bodyguard trait.

[Unique - only 1 per champion
Elusive - cannot be crafted.]
Bodyguard Emblem
4.11
58%
59%
Assassin Emblem
Assassin Emblem
5
10

The holder gains the Assassin trait.

[Unique - only 1 per champion]

Spatula + Sparring Gloves
Assassin Emblem
4.04
57%
56%
Imperial Emblem
Imperial Emblem
10

The holder gains the Imperial trait.

[Unique - only 1 per champion]

B.F. Sword + Spatula
Imperial Emblem
4.14
58%
53%
Arcanist Emblem
Arcanist Emblem
10

The holder gains the Arcanist trait.

[Unique - only 1 per champion

Needlessly Large Rod + Spatula
Arcanist Emblem
4.10
59%
54%
Syndicate Emblem
Syndicate Emblem
20

The holder gains the Syndicate trait.

[Unique - only 1 per champion]

Chain Vest + Spatula
Syndicate Emblem
4.66
50%
51%