ColossusBodyguardSocialite

Galio 
Hyper Roll TFT Build
Items, Comps, & Stats
Set 6 Patch 11.23 OCE

Tier: Weak / CCost: coin5Avg Level: Top 4 Rate: 72.62%Win Rate: 21.73%Pick Rate: 3.33%Score: 44.24
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Welcome to the METAsrc Teamfight Tactics Hyper Roll Galio build. We've used our extensive database of League of Legends TFT Hyper Roll match stats and data, along with proprietary algorithms to calculate the best build options for Galio, including item builds, hextech augments, best team comps, spatula items, and trait synergies. We've also compiled useful stats, such as win rate, top 4 rate, pick rate, average placement, and level, in addition to in-game stats, such as ability, health, power, attack damage, spell power, armor, magic resist, attack speed, range, crit chance, and crit bonus. Use it as a reference to assist with gameplay decisions.

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1800/3240/6480
200/300
150/270/540
100%
70
70
0.65
180
25%
130%
Colossal Entrance
Colossal Entrance
Galio becomes invulnerable and leaps into the sky before crashing down on the largest group of enemies. Enemies within a large radius take 150/250/2000 magic damage and are knocked into the sky. The lower the enemy's maximum Health is compared to Galio's, the further they are knocked up.

Passive: Galio's Critical Strikes slam the ground, dealing 80/125/1999 bonus magic damage to enemies around his target.

Best Galio Items

Avg Pl.
Top 4 %
Win %
Warmog's Armor
Warmog's Armor
300

Grants 1000 bonus Health (including components).

Giant's Belt + Giant's Belt
Warmog's Armor
3.09
76%
77%
Ionic Spark
Ionic Spark
10
20

Enemies within 2 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped taking magic damage equal to 225% of their maximum Mana.

Needlessly Large Rod + Negatron Cloak
Ionic Spark
2.68
84%
80%
Sunfire Cape
Sunfire Cape
20
150

Every 2.50 seconds, a random enemy within 2 hexes is burned for 20% of their maximum Health as true damage over 8 seconds. Any healing they receive is reduced by 50%.

[Unique - only 1 per champion]

Chain Vest + Giant's Belt
Sunfire Cape
2.96
80%
78%
Titan's Resolve
Titan's Resolve
10
20

When the holder attacks or takes damage, they gain 2 Attack Damage and Ability Power.

This stacks up to 25 times, at which point the holder gains 25 Armor and Magic Resist.

Recurve Bow + Chain Vest
Titan's Resolve
3.09
76%
77%
Frozen Heart
Frozen Heart
15
20

Reduces the Attack Speed of enemies within 2 hexes by 25%.

[Unique - only 1 per champion]

Tear of the Goddess + Chain Vest
Frozen Heart
2.85
82%
78%
Gargoyle Stoneplate
Gargoyle Stoneplate
20
20

The holder gains 18 Armor and 18 Magic Resist for each enemy targeting them.

Chain Vest + Negatron Cloak
Gargoyle Stoneplate
3.24
73%
72%
Thief's Gloves
Thief's Gloves
10
20

At the beginning of each planning phase, the holder equips 2 temporary items. Temporary items increase in power based on your player level.

[Consumes 3 item slots.]

Sparring Gloves + Sparring Gloves
Thief's Gloves
2.86
82%
79%
Guardian Angel
Guardian Angel
10
20

Prevents the holder's first death, placing them in stasis instead. After 2 seconds, they return with 400 Health and shed all negative effects.

[Unique - only 1 per champion]

B.F. Sword + Chain Vest
Guardian Angel
2.84
83%
75%

Galio Spatula Item Stats

Avg Pl.
Top 4 %
Win %
Assassin Emblem
Assassin Emblem
5
10

The holder gains the Assassin trait.

[Unique - only 1 per champion]

Spatula + Sparring Gloves
Assassin Emblem
2.81
80%
80%
Syndicate Emblem
Syndicate Emblem
20

The holder gains the Syndicate trait.

[Unique - only 1 per champion]

Chain Vest + Spatula
Syndicate Emblem
2.96
79%
79%
Academy Emblem
Academy Emblem
15

The holder gains the Academy trait.

[Unique - only 1 per champion]

Tear of the Goddess + Spatula
Academy Emblem
3.14
77%
71%
Arcanist Emblem
Arcanist Emblem
10

The holder gains the Arcanist trait.

[Unique - only 1 per champion

Needlessly Large Rod + Spatula
Arcanist Emblem
3.24
73%
73%
Chemtech Emblem
Chemtech Emblem
150

The holder gains the Chemtech trait.

[Unique - only 1 per champion]

Giant's Belt + Spatula
Chemtech Emblem
3.39
70%
78%
Imperial Emblem
Imperial Emblem
10

The holder gains the Imperial trait.

[Unique - only 1 per champion]

B.F. Sword + Spatula
Imperial Emblem
3.40
69%
74%
Challenger Emblem
Challenger Emblem
10

The holder gains the Challenger trait.

[Unique - only 1 per champion]

Recurve Bow + Spatula
Challenger Emblem
3.66
68%
70%