InnovatorScrap

Ezreal 
Hyper Roll TFT Build
Items, Comps, & Stats
Set 6 Patch 12.1 OCE

Tier: Weak / CCost: coin1Avg Level: Top 4 Rate: 49.73%Win Rate: 12.99%Pick Rate: 8.97%Score: 42.92

Welcome to the METAsrc Teamfight Tactics Hyper Roll Ezreal build. We've used our extensive database of League of Legends TFT Hyper Roll match stats and data, along with proprietary algorithms to calculate the best build options for Ezreal, including item builds, hextech augments, best team comps, spatula items, and trait synergies. We've also compiled useful stats, such as win rate, top 4 rate, pick rate, average placement, and level, in addition to in-game stats, such as ability, health, power, attack damage, spell power, armor, magic resist, attack speed, range, crit chance, and crit bonus. Use it as a reference to assist with gameplay decisions.

500/900/1800
0/40
50/90/180
100%
15
15
0.65
890
25%
130%
Mystic Shot
Mystic Shot
Ezreal fires a missile at his target, dealing 150% of his Attack Damage plus 25/50/100 bonus physical damage (total: ). If the missile hits, he grants himself 0.20 bonus stacking Attack Speed, up to at 5 stacks.

Best Ezreal Items

Avg Pl.
Top 4 %
Win %
Last Whisper
Last Whisper
10
5
10

When the holder inflicts a critical hit, the target's Armor is reduced by 70% for 5 seconds. This effect does not stack.

[Unique - only one per champion]

Recurve Bow + Sparring Gloves
Last Whisper
3.81
61%
57%
Banshee's Claw
Banshee's Claw
150
5
10

When combat begins, the holder and all allies within 1 hex(es) in the same row gain a shield that blocks the damage and effects of the first enemy Ability, up to 600 damage.

Giant's Belt + Sparring Gloves
Banshee's Claw
3.71
63%
57%
Infinity Edge
Infinity Edge
10
5
10

Grants 75% Critical Strike Chance (including components) and 10% Critical Strike Damage. Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage.

[Unique - only 1 per champion]

B.F. Sword + Sparring Gloves
Infinity Edge
4.12
55%
52%
Statikk Shiv
Statikk Shiv
10
15

The holder gains 15% bonus Attack Speed. Every 3rd attack from the holder unleashes a chain lightning that bounces to 4 enemies, dealing 70 magic damage and reducing their Magic Resist by 50% for 5 seconds.

Recurve Bow + Tear of the Goddess
Statikk Shiv
3.87
59%
51%
Runaan's Hurricane
Runaan's Hurricane
10
20

The holder gains 10 Attack Damage. The holder's attacks fire a bolt at another nearby enemy, dealing 75% of the holder's Attack Damage as physical damage.

Recurve Bow + Negatron Cloak
Runaan's Hurricane
3.99
58%
52%
Shroud of Stillness
Shroud of Stillness
20
5
10

When combat begins, the holder shoots a beam straight ahead that delays affected enemies' first cast, increasing their max Mana by 35% until they cast.

[Unique - only one per champion]

Chain Vest + Sparring Gloves
Shroud of Stillness
3.88
63%
50%
Hand Of Justice
Hand Of Justice
15
5
10

The holder gains both of the following:
  • +10 Attack Damage and +10 Ability Power.
  • Attacks and Abilities heal for 10% of damage dealt.


At the beginning of each planning phase, one of these buffs is increased to 30(%).

Tear of the Goddess + Sparring Gloves
Hand Of Justice
4.01
56%
51%
Guinsoo's Rageblade
Guinsoo's Rageblade
10
10

Attacks grant +6% bonus Attack Speed for the rest of combat. This effect can stack any number of times.

Recurve Bow + Needlessly Large Rod
Guinsoo's Rageblade
4.34
51%
48%

Ezreal Spatula Item Stats

Avg Pl.
Top 4 %
Win %
Academy Emblem
Academy Emblem
15

The holder gains the Academy trait.

[Unique - only 1 per champion]

Tear of the Goddess + Spatula
Academy Emblem
3.67
68%
55%
Assassin Emblem
Assassin Emblem
5
10

The holder gains the Assassin trait.

[Unique - only 1 per champion]

Spatula + Sparring Gloves
Assassin Emblem
4.41
54%
45%
Chemtech Emblem
Chemtech Emblem
150

The holder gains the Chemtech trait.

[Unique - only 1 per champion]

Giant's Belt + Spatula
Chemtech Emblem
4.35
51%
44%
Arcanist Emblem
Arcanist Emblem
10

The holder gains the Arcanist trait.

[Unique - only 1 per champion

Needlessly Large Rod + Spatula
Arcanist Emblem
4.53
52%
44%
Challenger Emblem
Challenger Emblem
10

The holder gains the Challenger trait.

[Unique - only 1 per champion]

Recurve Bow + Spatula
Challenger Emblem
4.50
50%
44%
Imperial Emblem
Imperial Emblem
10

The holder gains the Imperial trait.

[Unique - only 1 per champion]

B.F. Sword + Spatula
Imperial Emblem
5.16
35%
46%
Bodyguard Emblem
Bodyguard Emblem

The holder gains the Bodyguard trait.

[Unique - only 1 per champion
Elusive - cannot be crafted.]
Bodyguard Emblem
5.11
34%
44%
Syndicate Emblem
Syndicate Emblem
20

The holder gains the Syndicate trait.

[Unique - only 1 per champion]

Chain Vest + Spatula
Syndicate Emblem
5.07
35%
42%