TwinshotMercenary

Gangplank 
Hyper Roll TFT Build
Items, Comps, & Stats
Set 6 Patch 11.23 OCE

Tier: Bad / DCost: coin3Avg Level: Top 4 Rate: 41.02%Win Rate: 9.49%Pick Rate: 9.06%Score: 39.63
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Welcome to the METAsrc Teamfight Tactics Hyper Roll Gangplank build. We've used our extensive database of League of Legends TFT Hyper Roll match stats and data, along with proprietary algorithms to calculate the best build options for Gangplank, including item builds, hextech augments, best team comps, spatula items, and trait synergies. We've also compiled useful stats, such as win rate, top 4 rate, pick rate, average placement, and level, in addition to in-game stats, such as ability, health, power, attack damage, spell power, armor, magic resist, attack speed, range, crit chance, and crit bonus. Use it as a reference to assist with gameplay decisions.

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750/1350/2700
0/50
75/135/270
100%
40
40
0.75
180
25%
130%
Parrrley
Parrrley
Gangplank attacks his target with his gun, dealing 170% of his Attack Damage plus 110/135/170 bonus physical damage (total: ). If this attack kills a champion, Gangplank plunders 1 gold.

Best Gangplank Items

Avg Pl.
Top 4 %
Win %
Locket of the Iron Solari
Locket of the Iron Solari
10
20

When combat begins, the holder and all allies within 2 hexes in the same row gain a shield that blocks 300/350/400 damage for 8 seconds.

Needlessly Large Rod + Chain Vest
Locket of the Iron Solari
3.81
63%
46%
Bloodthirster
Bloodthirster
10
20

Physical damage heals the holder for 33% of the damage dealt. Upon falling below 40% Health, the holder gains a 30% maximum Health shield that lasts up to 5 seconds.

B.F. Sword + Negatron Cloak
Bloodthirster
4.67
46%
43%
Zeke's Herald
Zeke's Herald
10
150

When combat begins, the holder and all allies within 1 hexes in the same row gain 30% Attack Speed for the rest of combat.

B.F. Sword + Giant's Belt
Zeke's Herald
3.93
60%
45%
Zz'Rot Portal
Zz'Rot Portal
10
150

At the start of combat, the holder taunts enemies within 4 hexes.

When the holder dies, a Voidspawn arises taunting nearby enemies. Voidspawns that arise from summoned units are 25% effective.

Recurve Bow + Giant's Belt
Zz'Rot Portal
3.93
62%
47%
Banshee's Claw
Banshee's Claw
150
5
10

When combat begins, the holder and all allies within 1 hex(es) in the same row gain a shield that blocks the damage and effects of the first enemy Ability, up to 600 damage.

Giant's Belt + Sparring Gloves
Banshee's Claw
3.93
59%
46%
Infinity Edge
Infinity Edge
10
5
10

Grants 75% Critical Strike Chance (including components) and 10% Critical Strike Damage. Each point of Critical Strike Chance above 100% becomes +1% Critical Strike Damage.

[Unique - only 1 per champion]

B.F. Sword + Sparring Gloves
Infinity Edge
4.99
40%
42%
Chalice of Power
Chalice of Power
15
20

When combat begins, the holder and all allies within 1 hex in the same row gain 30 Ability Power for the rest of combat.

Tear of the Goddess + Negatron Cloak
Chalice of Power
4.02
60%
45%
Ionic Spark
Ionic Spark
10
20

Enemies within 2 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped taking magic damage equal to 225% of their maximum Mana.

Needlessly Large Rod + Negatron Cloak
Ionic Spark
4.16
53%
44%

Gangplank Spatula Item Stats

Avg Pl.
Top 4 %
Win %
Chemtech Emblem
Chemtech Emblem
150

The holder gains the Chemtech trait.

[Unique - only 1 per champion]

Giant's Belt + Spatula
Chemtech Emblem
4.37
53%
45%
Academy Emblem
Academy Emblem
15

The holder gains the Academy trait.

[Unique - only 1 per champion]

Tear of the Goddess + Spatula
Academy Emblem
4.33
53%
42%
Challenger Emblem
Challenger Emblem
10

The holder gains the Challenger trait.

[Unique - only 1 per champion]

Recurve Bow + Spatula
Challenger Emblem
4.53
48%
43%
Bodyguard Emblem
Bodyguard Emblem

The holder gains the Bodyguard trait.

[Unique - only 1 per champion
Elusive - cannot be crafted.]
Bodyguard Emblem
4.65
44%
42%
Assassin Emblem
Assassin Emblem
5
10

The holder gains the Assassin trait.

[Unique - only 1 per champion]

Spatula + Sparring Gloves
Assassin Emblem
5.07
39%
40%
Arcanist Emblem
Arcanist Emblem
10

The holder gains the Arcanist trait.

[Unique - only 1 per champion

Needlessly Large Rod + Spatula
Arcanist Emblem
5.20
36%
42%
Imperial Emblem
Imperial Emblem
10

The holder gains the Imperial trait.

[Unique - only 1 per champion]

B.F. Sword + Spatula
Imperial Emblem
4.93
38%
38%
Syndicate Emblem
Syndicate Emblem
20

The holder gains the Syndicate trait.

[Unique - only 1 per champion]

Chain Vest + Spatula
Syndicate Emblem
5.42
41%
38%