ProtectorMutant

Kassadin 
Hyper Roll TFT Build
Items, Comps, & Stats
Set 6 Patch 11.23 OCE

Tier: Weak / CCost: coin1Avg Level: Top 4 Rate: 47.53%Win Rate: 9.02%Pick Rate: 12.32%Score: 44.45
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Welcome to the METAsrc Teamfight Tactics Hyper Roll Kassadin build. We've used our extensive database of League of Legends TFT Hyper Roll match stats and data, along with proprietary algorithms to calculate the best build options for Kassadin, including item builds, hextech augments, best team comps, spatula items, and trait synergies. We've also compiled useful stats, such as win rate, top 4 rate, pick rate, average placement, and level, in addition to in-game stats, such as ability, health, power, attack damage, spell power, armor, magic resist, attack speed, range, crit chance, and crit bonus. Use it as a reference to assist with gameplay decisions.

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650/1170/2340
60/100
50/90/180
100%
35
35
0.65
180
25%
130%
Null Sphere
Null Sphere
Kassadin fires an orb of void energy at his target, dealing 0.35 magic damage and granting Kassadin a shield that reduces incoming damage by 35% for 4 seconds. Enemies hit by the orb suffer a 35%/50%/65% increased Mana cost for their next Ability cast.

Best Kassadin Items

Avg Pl.
Top 4 %
Win %
Sunfire Cape
Sunfire Cape
20
150

Every 2.50 seconds, a random enemy within 2 hexes is burned for 20% of their maximum Health as true damage over 8 seconds. Any healing they receive is reduced by 50%.

[Unique - only 1 per champion]

Chain Vest + Giant's Belt
Sunfire Cape
4.03
60%
51%
Ionic Spark
Ionic Spark
10
20

Enemies within 2 hexes have their Magic Resist reduced by 50%. When they cast an Ability, they are zapped taking magic damage equal to 225% of their maximum Mana.

Needlessly Large Rod + Negatron Cloak
Ionic Spark
3.87
66%
52%
Redemption
Redemption
15
150

Every 5 seconds, the holder radiates an aura to allies within 1 hex, healing them for 18% of their missing Health. Affected allies take 25% reduced damage from multi-target abilities and attacks for 5 seconds.

Tear of the Goddess + Giant's Belt
Redemption
3.77
67%
51%
Shroud of Stillness
Shroud of Stillness
20
5
10

When combat begins, the holder shoots a beam straight ahead that delays affected enemies' first cast, increasing their max Mana by 35% until they cast.

[Unique - only one per champion]

Chain Vest + Sparring Gloves
Shroud of Stillness
3.73
71%
50%
Warmog's Armor
Warmog's Armor
300

Grants 1000 bonus Health (including components).

Giant's Belt + Giant's Belt
Warmog's Armor
4.10
59%
49%
Dragon's Claw
Dragon's Claw
40

Grants 200 bonus Magic Resist (including components). On being hit by magic or true damage from a casted Ability, launch a fireball at the Ability's caster that deals magic damage equal to 18% of their maximum Health (0.50 second cooldown).

Negatron Cloak + Negatron Cloak
Dragon's Claw
4.18
57%
53%
Zz'Rot Portal
Zz'Rot Portal
10
150

At the start of combat, the holder taunts enemies within 4 hexes.

When the holder dies, a Voidspawn arises taunting nearby enemies. Voidspawns that arise from summoned units are 25% effective.

Recurve Bow + Giant's Belt
Zz'Rot Portal
3.97
62%
54%
Zeke's Herald
Zeke's Herald
10
150

When combat begins, the holder and all allies within 1 hexes in the same row gain 30% Attack Speed for the rest of combat.

B.F. Sword + Giant's Belt
Zeke's Herald
4.05
62%
51%

Kassadin Spatula Item Stats

Avg Pl.
Top 4 %
Win %
Academy Emblem
Academy Emblem
15

The holder gains the Academy trait.

[Unique - only 1 per champion]

Tear of the Goddess + Spatula
Academy Emblem
4.04
60%
51%
Chemtech Emblem
Chemtech Emblem
150

The holder gains the Chemtech trait.

[Unique - only 1 per champion]

Giant's Belt + Spatula
Chemtech Emblem
4.12
60%
52%
Challenger Emblem
Challenger Emblem
10

The holder gains the Challenger trait.

[Unique - only 1 per champion]

Recurve Bow + Spatula
Challenger Emblem
4.25
56%
50%
Arcanist Emblem
Arcanist Emblem
10

The holder gains the Arcanist trait.

[Unique - only 1 per champion

Needlessly Large Rod + Spatula
Arcanist Emblem
4.48
51%
48%
Assassin Emblem
Assassin Emblem
5
10

The holder gains the Assassin trait.

[Unique - only 1 per champion]

Spatula + Sparring Gloves
Assassin Emblem
4.38
53%
48%
Bodyguard Emblem
Bodyguard Emblem

The holder gains the Bodyguard trait.

[Unique - only 1 per champion
Elusive - cannot be crafted.]
Bodyguard Emblem
4.35
55%
46%
Imperial Emblem
Imperial Emblem
10

The holder gains the Imperial trait.

[Unique - only 1 per champion]

B.F. Sword + Spatula
Imperial Emblem
4.42
52%
47%
Syndicate Emblem
Syndicate Emblem
20

The holder gains the Syndicate trait.

[Unique - only 1 per champion]

Chain Vest + Spatula
Syndicate Emblem
4.75
40%
46%