ArcanistAcademy

Lux 
Hyper Roll TFT Build
Items, Comps, & Stats
Set 6 Patch 11.23 OCE

Tier: Good / ACost: coin4Avg Level: Top 4 Rate: 57.94%Win Rate: 13.18%Pick Rate: 15.34%Score: 51.54
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Welcome to the METAsrc Teamfight Tactics Hyper Roll Lux build. We've used our extensive database of League of Legends TFT Hyper Roll match stats and data, along with proprietary algorithms to calculate the best build options for Lux, including item builds, hextech augments, best team comps, spatula items, and trait synergies. We've also compiled useful stats, such as win rate, top 4 rate, pick rate, average placement, and level, in addition to in-game stats, such as ability, health, power, attack damage, spell power, armor, magic resist, attack speed, range, crit chance, and crit bonus. Use it as a reference to assist with gameplay decisions.

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750/1350/2700
0/60
45/81/162
100%
25
25
0.70
890
25%
130%
Final Spark
Final Spark
After gathering energy, Lux fires a beam towards the farthest enemy target, dealing 225/375/900 magic damage. If she kills a unit with her beam, she gains 30 mana.

Best Lux Items

Avg Pl.
Top 4 %
Win %
Morellonomicon
Morellonomicon
10
150

When the holder deals magic or true damage with their Ability, they burn the target, dealing 25% of the target's maximum Health as true damage over 10 seconds, and reducing healing by 50% for the duration of the burn.

[Unique - only 1 per champion]

Needlessly Large Rod + Giant's Belt
Morellonomicon
3.44
72%
64%
Statikk Shiv
Statikk Shiv
10
15

The holder gains 15% bonus Attack Speed. Every 3rd attack from the holder unleashes a chain lightning that bounces to 4 enemies, dealing 70 magic damage and reducing their Magic Resist by 50% for 5 seconds.

Recurve Bow + Tear of the Goddess
Statikk Shiv
3.42
73%
64%
Jeweled Gauntlet
Jeweled Gauntlet
10
5
10

The holder's magic and true damage from their Ability can critically strike. The holder gains 30% bonus Critical Strike Damage and 10 bonus Ability Power.

Needlessly Large Rod + Sparring Gloves
Jeweled Gauntlet
3.87
62%
63%
Zephyr
Zephyr
20
150

When combat begins, the holder summons a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds. Ignores crowd control immunity.

[Unique - only 1 per champion]

Negatron Cloak + Giant's Belt
Zephyr
3.53
67%
65%
Zeke's Herald
Zeke's Herald
10
150

When combat begins, the holder and all allies within 1 hexes in the same row gain 30% Attack Speed for the rest of combat.

B.F. Sword + Giant's Belt
Zeke's Herald
3.66
70%
59%
Hextech Gunblade
Hextech Gunblade
10
10

The holder's magic and true damage from Abilities heal them for 33% of the damage dealt. The holder also heals their lowest Health ally for the same amount.

B.F. Sword + Needlessly Large Rod
Hextech Gunblade
3.86
63%
61%
Giant Slayer
Giant Slayer
10
10

The holder's Abilities and attacks do 20% bonus damage. If the target has more than 1800 maximum Health, the bonus increases to 60%.

B.F. Sword + Recurve Bow
Giant Slayer
3.85
63%
60%
Guardian Angel
Guardian Angel
10
20

Prevents the holder's first death, placing them in stasis instead. After 2 seconds, they return with 400 Health and shed all negative effects.

[Unique - only 1 per champion]

B.F. Sword + Chain Vest
Guardian Angel
3.77
65%
59%

Lux Spatula Item Stats

Avg Pl.
Top 4 %
Win %
Syndicate Emblem
Syndicate Emblem
20

The holder gains the Syndicate trait.

[Unique - only 1 per champion]

Chain Vest + Spatula
Syndicate Emblem
3.90
61%
65%
Challenger Emblem
Challenger Emblem
10

The holder gains the Challenger trait.

[Unique - only 1 per champion]

Recurve Bow + Spatula
Challenger Emblem
3.88
62%
63%
Bodyguard Emblem
Bodyguard Emblem

The holder gains the Bodyguard trait.

[Unique - only 1 per champion
Elusive - cannot be crafted.]
Bodyguard Emblem
4.11
58%
57%
Chemtech Emblem
Chemtech Emblem
150

The holder gains the Chemtech trait.

[Unique - only 1 per champion]

Giant's Belt + Spatula
Chemtech Emblem
4.03
57%
55%
Assassin Emblem
Assassin Emblem
5
10

The holder gains the Assassin trait.

[Unique - only 1 per champion]

Spatula + Sparring Gloves
Assassin Emblem
4.17
58%
52%
Imperial Emblem
Imperial Emblem
10

The holder gains the Imperial trait.

[Unique - only 1 per champion]

B.F. Sword + Spatula
Imperial Emblem
4.40
51%
56%