SniperClockwork

Jhin 
Hyper Roll TFT Build
Items, Comps, & Stats
Set 6 Patch 11.24 TR

Tier: Weak / CCost: coin4Avg Level: Top 4 Rate: 56.00%Win Rate: 14.37%Pick Rate: 8.10%Score: 43.48

Welcome to the METAsrc Teamfight Tactics Hyper Roll Jhin build. We've used our extensive database of League of Legends TFT Hyper Roll match stats and data, along with proprietary algorithms to calculate the best build options for Jhin, including item builds, hextech augments, best team comps, spatula items, and trait synergies. We've also compiled useful stats, such as win rate, top 4 rate, pick rate, average placement, and level, in addition to in-game stats, such as ability, health, power, attack damage, spell power, armor, magic resist, attack speed, range, crit chance, and crit bonus. Use it as a reference to assist with gameplay decisions.

700/1260/2520
0/70
90/162/324
100%
30
30
2.00
890
25%
130%
Curtain Call
Curtain Call
Jhin transforms his weapon into a powerful sniper rifle for his next 4 shots. Each shot deals 150%/200%/344% of his Attack Damage as physical damage, reduced by 33% for each target it pierces through. (total: ) The 4th shot is guaranteed to critically strike, and deals 1 more damage based on his target's missing Health.

Passive: Jhin always attacks 0.90/1.40 times per second. He converts each 1% of bonus Attack Speed into 0.80 Attack Damage.

Best Jhin Items

Avg Pl.
Top 4 %
Win %
Last Whisper
Last Whisper
10
5
10

When the holder inflicts a critical hit, the target's Armor is reduced by 70% for 5 seconds. This effect does not stack.

[Unique - only one per champion]

Recurve Bow + Sparring Gloves
Last Whisper
3.57
63%
64%
Giant Slayer
Giant Slayer
10
10

The holder's Abilities and attacks do 20% bonus damage. If the target has more than 1800 maximum Health, the bonus increases to 60%.

B.F. Sword + Recurve Bow
Giant Slayer
3.65
66%
62%
Hand Of Justice
Hand Of Justice
15
5
10

The holder gains both of the following:
  • +10 Attack Damage and +10 Ability Power.
  • Attacks and Abilities heal for 10% of damage dealt.


At the beginning of each planning phase, one of these buffs is increased to 30(%).

Tear of the Goddess + Sparring Gloves
Hand Of Justice
3.67
64%
64%
Thief's Gloves
Thief's Gloves
10
20

At the beginning of each planning phase, the holder equips 2 temporary items. Temporary items increase in power based on your player level.

[Consumes 3 item slots.]

Sparring Gloves + Sparring Gloves
Thief's Gloves
3.65
68%
60%
Guardian Angel
Guardian Angel
10
20

Prevents the holder's first death, placing them in stasis instead. After 2 seconds, they return with 400 Health and shed all negative effects.

[Unique - only 1 per champion]

B.F. Sword + Chain Vest
Guardian Angel
3.60
67%
57%
Zeke's Herald
Zeke's Herald
10
150

When combat begins, the holder and all allies within 1 hexes in the same row gain 30% Attack Speed for the rest of combat.

B.F. Sword + Giant's Belt
Zeke's Herald
3.57
66%
58%
Bloodthirster
Bloodthirster
10
20

Physical damage heals the holder for 33% of the damage dealt. Upon falling below 40% Health, the holder gains a 30% maximum Health shield that lasts up to 5 seconds.

B.F. Sword + Negatron Cloak
Bloodthirster
3.76
66%
56%
Guinsoo's Rageblade
Guinsoo's Rageblade
10
10

Attacks grant +6% bonus Attack Speed for the rest of combat. This effect can stack any number of times.

Recurve Bow + Needlessly Large Rod
Guinsoo's Rageblade
4.09
59%
57%

Jhin Spatula Item Stats

Avg Pl.
Top 4 %
Win %
Challenger Emblem
Challenger Emblem
10

The holder gains the Challenger trait.

[Unique - only 1 per champion]

Recurve Bow + Spatula
Challenger Emblem
4.17
54%
56%