TwinshotSisterScrap

Jinx 
Hyper Roll TFT Build
Items, Comps, & Stats
Set 6 Patch 12.1 TR

Tier: Fair / BCost: coin5Avg Level: Top 4 Rate: 73.37%Win Rate: 15.12%Pick Rate: 8.39%Score: 47.90

Welcome to the METAsrc Teamfight Tactics Hyper Roll Jinx build. We've used our extensive database of League of Legends TFT Hyper Roll match stats and data, along with proprietary algorithms to calculate the best build options for Jinx, including item builds, hextech augments, best team comps, spatula items, and trait synergies. We've also compiled useful stats, such as win rate, top 4 rate, pick rate, average placement, and level, in addition to in-game stats, such as ability, health, power, attack damage, spell power, armor, magic resist, attack speed, range, crit chance, and crit bonus. Use it as a reference to assist with gameplay decisions.

888/1598/3197
0/99
88/158/317
100%
35
35
1.00
890
25%
130%
Super Mega Death Rocket
Super Mega Death Rocket
Jinx rides her rocket into the sky, then comes crashing down near the center-most enemy, dealing 450/700/8888 magic damage to enemies around the epicenter, and 50% to all other enemies in a large area. The epicenter burns every unit except Jinx for 5 seconds, dealing 2.00%/2.50%/3.00% of the target's maximum Health as true damage, and reducing healing by 50% for the duration.

She then swaps to her rocket launcher for the rest of combat, causing her attacks to explode for 190%/200%/888% of her Attack Damage in a small area around her target. (total: )

Best Jinx Items

Avg Pl.
Top 4 %
Win %
Bloodthirster
Bloodthirster
10
20

Physical damage heals the holder for 33% of the damage dealt. Upon falling below 40% Health, the holder gains a 30% maximum Health shield that lasts up to 5 seconds.

B.F. Sword + Negatron Cloak
Bloodthirster
3.20
77%
78%
Thief's Gloves
Thief's Gloves
10
20

At the beginning of each planning phase, the holder equips 2 temporary items. Temporary items increase in power based on your player level.

[Consumes 3 item slots.]

Sparring Gloves + Sparring Gloves
Thief's Gloves
3.13
80%
77%
Guardian Angel
Guardian Angel
10
20

Prevents the holder's first death, placing them in stasis instead. After 2 seconds, they return with 400 Health and shed all negative effects.

[Unique - only 1 per champion]

B.F. Sword + Chain Vest
Guardian Angel
3.23
79%
75%
Last Whisper
Last Whisper
10
5
10

When the holder inflicts a critical hit, the target's Armor is reduced by 70% for 5 seconds. This effect does not stack.

[Unique - only one per champion]

Recurve Bow + Sparring Gloves
Last Whisper
3.18
77%
76%
Hand Of Justice
Hand Of Justice
15
5
10

The holder gains both of the following:
  • +10 Attack Damage and +10 Ability Power.
  • Attacks and Abilities heal for 10% of damage dealt.


At the beginning of each planning phase, one of these buffs is increased to 30(%).

Tear of the Goddess + Sparring Gloves
Hand Of Justice
3.27
77%
75%
Giant Slayer
Giant Slayer
10
10

The holder's Abilities and attacks do 20% bonus damage. If the target has more than 1800 maximum Health, the bonus increases to 60%.

B.F. Sword + Recurve Bow
Giant Slayer
3.28
73%
77%
Guinsoo's Rageblade
Guinsoo's Rageblade
10
10

Attacks grant +6% bonus Attack Speed for the rest of combat. This effect can stack any number of times.

Recurve Bow + Needlessly Large Rod
Guinsoo's Rageblade
3.43
73%
73%
Morellonomicon
Morellonomicon
10
150

When the holder deals magic or true damage with their Ability, they burn the target, dealing 25% of the target's maximum Health as true damage over 10 seconds, and reducing healing by 50% for the duration of the burn.

[Unique - only 1 per champion]

Needlessly Large Rod + Giant's Belt
Morellonomicon
3.25
76%
78%

Jinx Spatula Item Stats

Avg Pl.
Top 4 %
Win %
Chemtech Emblem
Chemtech Emblem
150

The holder gains the Chemtech trait.

[Unique - only 1 per champion]

Giant's Belt + Spatula
Chemtech Emblem
2.84
81%
87%
Academy Emblem
Academy Emblem
15

The holder gains the Academy trait.

[Unique - only 1 per champion]

Tear of the Goddess + Spatula
Academy Emblem
2.91
80%
85%
Arcanist Emblem
Arcanist Emblem
10

The holder gains the Arcanist trait.

[Unique - only 1 per champion

Needlessly Large Rod + Spatula
Arcanist Emblem
3.24
78%
76%
Bodyguard Emblem
Bodyguard Emblem

The holder gains the Bodyguard trait.

[Unique - only 1 per champion
Elusive - cannot be crafted.]
Bodyguard Emblem
3.23
76%
77%
Assassin Emblem
Assassin Emblem
5
10

The holder gains the Assassin trait.

[Unique - only 1 per champion]

Spatula + Sparring Gloves
Assassin Emblem
3.25
77%
72%
Syndicate Emblem
Syndicate Emblem
20

The holder gains the Syndicate trait.

[Unique - only 1 per champion]

Chain Vest + Spatula
Syndicate Emblem
3.34
70%
85%
Challenger Emblem
Challenger Emblem
10

The holder gains the Challenger trait.

[Unique - only 1 per champion]

Recurve Bow + Spatula
Challenger Emblem
3.77
63%
72%
Imperial Emblem
Imperial Emblem
10

The holder gains the Imperial trait.

[Unique - only 1 per champion]

B.F. Sword + Spatula
Imperial Emblem
3.99
64%
66%